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Punn City

Demographics

The cities ~45%/45% human and dwarves, with the reminding consisting 10% being other common races: half-orcs, half-elves, elves, gnomes, etc. A vast majority of the citizens are those from Asmung, with very few, less than .1%, being from other neighboring kingdoms as Punn Island is a highly isolated area from world affairs, trade, and tourism.

Government

Punn City is the seat of the government of its namesake province within @Trytel. The Punn Island provenance in the wealthiest in @Trytel, and one of the smallest given full governmental rights. Allowing them to have laws that counter lesser laws that would otherwise be nationwide. The most notable overwritten law is Tytel's Worshiper's Code, banning all none Deus' Pantheon gods from being followed. The seat of the government's leader, the jarl, is currently head by Sulvkus Braggart. He has grown highly favorable to reunite the island after The Ravens have insight a civil war. He openly deals and supports the once infamous assassin group turned intelligence agency The Crows.

Defences

The city walls are nothing impressive in size and construction, standard masonry, standing at 45 feet tall, and 12 feet wide. Their great defense comes from a magical ward by the First Archmage of @Magi Tomb. Causing any spell used against them to be de-spelled, alongside having a more standard ward that made any attacks upon the walls unfazed them. The cities defensive weakness is its large, unprotected ports. Any well-built ships warships and long boats can make it through the ice, that only holds a threat to casual merchant ships. As exploted my Lycus Mortale Darkill in the battle of Punn.

Infrastructure

The shipyards and coin factories as the heart of Punn City, gold is shipped to the city form Helktro and Colod and shipped to the rest of the Kingdom has the largest coin producer in all of @Trytel.

Guilds and Factions

The major groups of Punn are the: the political intelligence and fro freedom assassins The Crows, the monster hunter and peacekeepers of the @Adventure's Guild, and the strangely chaotic 4th.

History

Founded only a few centuries ago, many elves still remember the land before it was constructed, shortly after @Trytel invaded the island in the @Giant War. The city swiftly grew in size and wealth until @Magi Tomb fell in @Mortale Invasion and the city lost its largest organization.

Architecture

Follows the Nordic style seen throughout Asmung.

Geography

The city is held atop an icy cliff, as each districted is raised apart increasing in altitude farther north. Only two areas of the city are on sea level, the main and southern docks. The city is covered in snow year-round and overlooks icy waters that would destroy most ships if the attempted to dock.
Type
Large city
Population
~21,000
Location under
Owner/Ruler

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