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The Kingdom of Man

Humanity's Greatest Nation

Nerodil, one of the largest and most bustling cities in the world, sits at the center of what is, in terms of total landmass, the world's farthest-sprawling nation: the Kingdom of Man. This kingdom is run by and primarily comprised of Humans (though it also has large Halfling and Goblin populations), under the umbrella term of "Geltic", and has been on a path towards global dominance since its inception. At its height, it has stretched from the southwestern tip of Elone to its northeastern tip, including some of the Northern Islands as well.  

Government Structure

The Kingdom of Man is a semi-decentralized feudal monarchy, with the king's power limited by the lords holding territory within the kingdom.
King Vamar Forestarm by Jarhed
 

The King of Mankind

The King of Mankind is the ruler of the Kingdom of Man, sitting on the throne in Nerodil and making the official decrees that keep the kingdom running.   He is the head of state and the one that all diplomatic envoys to the kingdom must deal with (unless the Court Wizard is asked to perform those duties in his stead).   His power is not absolute, as he remains in Nerodil most of the time and leaves the governing of the kingdom's regions to its nobles, who are closer to the action.   While the Queen does have some authority, her role is mostly ceremonial, leading religious ceremonies, attending to the court, and working with charities around the kingdom. As of the current era, women are not meant to inherit the throne, even if there are no male heirs suitable to sit it in their stead.  

Royal Court

Led by the Court Wizard and Master of Ceremonies, the Royal Court of Nerodil attends to the King and makes decisions in the roles appointed to each of them.   Some of these positions in the court include:
  • Court Wizard
  • Apprentice Court Wizard
  • Captain of the Guard
  • Master of Ceremonies
  • Master of the Horse
  • Master of the Hunt
  • Chaplain
  • Royal Physician
  • Lord Keeper of the Seal
  • Royal Executioner
  • Castle Chef
  • Head of Research
  • Herald
  • Court Jester
  • Court Pet
  • Foreign Emissaries from each nation the Kingdom of Man is diplomatically tied to
Seri Staz by DragonboiNalrik
 

Nobility

Much of the Geltic Nobility run fiefs throughout the Kingdom of Man, where they are the ultimate authority due to the distance between that land and where the King is ruling from.   While they are beholden to the will of Nerodil, many nobles wield more power than expected of them, with enough sway to push back against the decisions of the King and sway his opinion on many official decrees and actions. Decrees from the King override the decrees of nobles, but unless the King intervenes, a Duke rules a duchy, a Marquess rules a march, and so on.   The noble titles, in order of authority, are: Duke, Marquess, Earl, Viscount, and Baron, with landed gentry below them.  

Settlements

The Kingdom of Man, being such a large nation, has too many settlements to list below. Instead, the major cities will be explained, as they paint a picture of the different regions within the kingdom. This will be split into the broader regions of the kingdom.  

Central Capital

The Central Capital region is also known as Petron in honor of one of the early human leaders who worked alongside Varth Dreamless and died against the Goblins, Petrona. This area consists of the lands north of the Dwarven Mountains and west of the Liatris or Central River, and so it is at times known as West Liatris as well.  

Nerodil

The capital city of the kingdom, Nerodil is the most populous city and the center of Geltic culture. It is the residence of the King of Mankind and his court, and it is where all decisions in the kingdom are made.  

Otshaw

Built at a time of great strife in Nerodil, Otshaw has been used as an emergency capital at times, with its purpose being to replace Nerodil if the city is destroyed or compromised. Due to this, it is the subject of many schemes and attempted coups from those who wish to take the castle as their own and rule a new Kingdom of Man from the second capital. As of now, no attempts at such a thing have been successful.

Defiant in the Face of Death

Trade

The Kingdom of Man, being as enormous as it is, has a wide trading network with the surrounding nations of the world, and even beyond its immediate borders.   Its closest trading partners are the Mammen of Ruzrugh, as well as the city-state of Alzirgos.   The Northern Nereid Petty Kingdoms, like Lorev and Salinia, are also powerful partners in trade, while the Jihdi, Elves, Dwarves, and Secci Gnomes often pose some trouble in trade due to their general disdain for Geltic culture.   Still, everyone wants the resources found within the Kingdom of Man, and so even those nations cannot close off their trade routes with the Geltic Humans.   The major export of the Kingdom of Man are its horses, said to be the best in the world. In some regions, the local Centaurs raise the horses, while Humans or Halflings breed the rest.   In the Eastern Reaches, glassware is a major product, with glassblowers being some of the most valued members of society, even if it is not a luxurious or lucrative job. The same could be said for farmers throughout the kingdom, with the lush soil allowing for a wide variety of crops to be grown and traded.   Fabrics, most prominently wool, are another major export of the Kingdom of Man.   Before it was abolished in 560, the Kingdom of Man was home to the largest population of slave traders, profiting immensely from the capture and sale of slaves.
Founding Date
0
Type
Geopolitical, Kingdom
Capital
Demonym
Geltic
Leader Title
Power Structure
Feudal state
Economic System
Barter system
Official State Religion

Agriculture

Some of the most fertile soil in the world is found in the Eastern Reaches, around towns like Aurilet, Wolford, and Narmomble (all right outside of Gremont).   The western half of the Kingdom of Man is also full of farmland, though not nearly as suitable to so many crops as the Eastern Reaches.  

Religion

There are two official religions in the Kingdom of Man: the Church of Athena and the Faith of Izanagi.   While there are followers of both Gods (and more) around the Kingdom, officially, there is a divide at the Liatris River, with the eastern half mostly following the Church of Athena and the western half mostly following Izanagi (with a large subset following the Pantheon of Ishtar instead around Alzirgos).

Perilun

Technically two cities (Peripet and Lunif), Perilun is connected by the precarious bridge known as the Perilous Place. It is a defensive stronghold off the coast, able to warn Nerodil and the rest of the eastern kingdom about approaching threats coming by sea or, in some cases, land. It also has a college run out of Old Adwick Keep, one of the best academies in the kingdom.  

The Eastern Reaches

The eastern half of the Kingdom of Man is sometimes called the Eastern Reaches, though this more specifically refers to the region around Kipmar Pond, next to the Jihdi Peninsula and north of the Uncharted Desert. It is a larger, but far less hospitable, region for life, and has a distinct culture that contrasts the western half of the kingdom, more devoted to the Goddess Athena than the royal authority.
Ram Rodraz by Jarhed
 

Gremont

Technically right outside of the Eastern Reaches in a smaller region called East Liatris, Gremont is larger than Nerodil (the largest city in the Kingdom of Man), though it is not as populous. It is home to the Church of Athena, as well as being the center of inventions and law in the kingdom, as Athena inspires her followers to constantly be innovating and working towards refining everything around them.  

Saumart

One of the most culturally significant cities in the kingdom, Saumart was once just a small fishing village, but its proximity to the Gulf of Cassis helped it grow, and that growth sparked an artistic revolution that still inspires its residents to this day. It is, perhaps, best known for hosting Fish Fest.  

Ortoise

The northernmost point of Elone, Ortoise is a city once founded by the Exilés before they were slaughtered. Under the Geltic inhabitants of the Kingdom of Man, it has become the home of the Geltic military's training facilities, where all soldiers go to learn the basics of protecting the kingdom and its people. Many of the architectural remnants of the Exilés remain, leaving the city looking considerably different than all others in the Kingdom, and it is far from every other city in the kingdom due to the extreme cold and danger in the area.  

Greater Ishada

The southwestern coastal region of the Kingdom of Man, these lands were originally settled in the times of Ancient Ishada, and while it isn't just the Ishada region, it is all classified as the Greater Ishada Region in the kingdom.  

Martinau

A popular tourist destination, the Stray City of Martinau is overrun with cats, and is said to have the most beautiful beaches in the world. It has one of the largest economies of any city in the Kingdom of Man, and helps facilitate trade between Elone and Udai.  

Roaroux

The Rainy City, Roaroux is on the edge of the Strait of Ildial, the most volatile sea in the world. Due to this, the weather patterns are erratic and Roaroux is rained on pretty much 24/7. It has extensive drainage systems to prevent the city from flooding too much, but there is always at least a small layer of water on the streets.
Varth Dreamless by Jarhed
 

Colvers

The Misty City, home to the largest population of divination mages, Colvers has a history of breaking off from the Kingdom of Man and being a city-state like its neighbors Alzirgos, Vitroveil, and Stallbourne, and as it was in the times of Ancient Ishada. It is difficult to even maneuver in this city, as the fog is so thick that it shrouds everything.  

History

One of the newest nations in the world, the Kingdom of Man dates back to the year 0, though its roots actually dig deeper, beginning with the arrival of Humanity in the year -10 (or even back to the Helft Empire or Goblin Matriarchies that once controlled the land the kingdom now rules).  

Dreamless Sleep

Humanity first arrived on Totania around where Nerodil would later be founded. At this time, they were led by Varth Dreamless, and they found the land already settled by Goblins.   Varth and his followers fought the Goblins, led by Zelgrile and then her daughter Jibral, for ten years to a standstill before he sacrificed himself for the sake of his people, gaining Death Magic from the Goddess Morrigan to take out all threats to his people, particularly the Goblins.   To protect the humans from Varth, who was sent on a mindless rampage, his protégé, Gellark Lionrage, fought the new Death Mage and brought him into the captivity of the World Cell. In the wake of Varth Dreamless clearing Nerodil of the Goblins, and under the new leadership of his most trusted student who proved himself capable of handling even Varth himself, the Kingdom of Man was founded. This conflict, known as the Dreamless Sleep, is the foundational myth of the kingdom, and Gellark is considered its greatest hero. Even Varth was honored, considered the first Court Wizard for his role in supporting the people at any cost.
Gellark Lionrage by Jarhed
  It is also during this Dreamless Sleep that other important branches of the Kingdom of Man were founded, particularly the Church of Athena which was, at the time, the sole state religion under its founder, Eden Zunno.  

The New Era

Gellark Lionrage would serve as the first king, with a grand coronation in the newly constructed Nerodil Throne Room, though he had no official role. He simply led without defining his position, and the citizens listened, though they were torn between his decrees and the preaching of Eden Zunno. Still, he led a burgeoning nation whose potential was seemingly unlimited.   In the year 15, Gellark went sailing in the Northern Sea in hopes of making contact with Udai and anyone who might be in the Northern Islands, unaware of the world's geography. He was never seen again, and was succeeded by a man claiming to be his cousin: Medrir Regalcrest, who established the Regalcrest Dynasty that would go on to define the idea of Geltic royalty.   It was under Medrir's rule that the role of King would be officially regulated and defined, with inheritance and primogeniture determined to keep the Regalcrests on the throne. But there was an issue: the King still had other voices contradicting him. He needed to get the Church out of his business, and the perfect opportunity came when priests from around the world gathered in Nerodil in the year 20, following the mysterious death of the ex-leader of the Draconians, Brenvorth Taldis.   These priests, later known as the Divine Heroes after they resolved a threat that would've wiped out Nerodil and the Kingdom of Man, gathered in hopes of spreading their faith to the Humans and determining if they were a threat (had the Humans killed Taldis? Or was it something else lurking in Nerodil?) Thanks to the efforts of the Divine Heroes, the Church of Athena lost its official power, though many still followed it. While none of the Divine Heroes succeeded in spreading their faith, another religion did begin worming its way into the Geltic culture: the King of the Gods, Izanagi.
Alethandra Dohdz by Jarhed
 

Conflict in the Kingdom

Following the Dreamless Sleep, the Goblins that once lived in and around Nerodil were driven underground, into caves like the Devil's Maw. Not allowed full citizenship in the Kingdom of Man, Goblins were constantly fighting against the Geltic forces for their lives.   But it was not just Goblins that caused trouble for the Kingdom of Man. Centaurs lived around the land the Geltic humans wished to conquer, and so battles were waged until, eventually, deals were struck to allow the Centaurs to live in the Kingdom of Man without having to settle in any city or follow the same laws as others did, allowing them to stay true to their nomadic traditions.   The Dwarves viewed the Humans as a threat, and constantly invaded in an attempt to weaken or wipe out the Kingdom of Man. No armies came to support the Humans, but they were better off than they expected, as the Captain of the Nerodil Guard, Alethandra Dohdz, managed to slay a Dwarven General and fend off the brunt of their invasion forces. While Varth Dreamless's rampage had warned the world of the danger humanity might pose individually, it was Dohdz's defense that cemented them as a true force to be reckoned with.   Under Dohdz, and future leaders, the Kingdom of Man would stop battle the Elven Guard as well, as King Guldin Nerifir of Camor wanted the Humans out of the Eastern Reaches, particularly Ortoise, due to it having once been home to his enemies the Exilés.   Many historians attribute Dohdz's victory against the Nerifir forces to the fact that the Elven Guard rarely fights offensive battles, and that even with a capable Captain Commander like Narkard Leran, they did not stand a chance against capable, experienced forces like the Geltic army. These military victories led to the first Baronies being given as rewards for successful military service to loyal, high-ranking soldiers who survived the wars. The Kingdom of Man was quickly growing into a potential superpower, and this would continue as its great warriors would become the quintessential figures during the Age of Heroes.   It was not just outside threats. As wars of conquest raged on (some more violent and long-lasting than others), the newly incorporated lands brought new cultures and new trouble. Proximity to Ishadan city-states led to a cultural clash with Alzirgos and an intense rivalry with the World Court, sparking the residents of cities and towns in the kingdom around that border to absorb more of the culture from their surroundings than their sovereign state. Criminals poured in from Vitroveil under the orders of (and later inspired by) Count Toll, and there was nothing that could be done about it. Vitroveil was beyond conquest.
Count Toll by Jarhed
  The Gods held a grudge against the Humans for something, and it is said that a group of them decided to strike against the foundation of faith in the Kingdom of Man to take out those Gods responsible for supporting and protecting Humanity, with Athena as the first target. Weilding the power of Leigong, Nergal led the group with Tohil, Sia, Morrigan, and Selene on his side against Gremont. Divine storms raged with no end in sight, and Gremont was nearly destroyed.   Guii Pondfist, a resident of the nearby town of Aurilet, had no intention of letting that happen. She summoned a Demon Lord (though history books can't seem to agree which one), using its power to repel the storm and protect Gremont. For this, he became the first Viscount in the Kingdom of Man, though he died of complications with the Demon during the ceremony.   The city of Nerodil was overrun with Goblins from the Devil's Maw cave beneath the city at one point, and the King was displaced. With no authority to look to, the nobles (particularly Earls, who were closer to the citizens than most Dukes or Marquesses) took power for a time. At the same time, the King ran off into hiding and the army recaptured Nerodil. It was during this conflict that the settlement of Otshaw, originally a very small city compared to its neighbors, was first used as an emergency capital. Gremont felt betrayed, as it was meant to be the second capital city, with Athena guiding the kingdom, but instead, Otshaw gained this distinction.   The Earls and other nobles did not enjoy losing their status when Nerodil was retaken, and many tried fighting for more authority. The army, mostly following the Regalcrest King instead of the various nobles, captured most of these rebellious nobles, and while they were imprisoned or killed, their children were allowed to inherit most of their titles, with resentment towards the king and kingdom now boiling up around the nation in every hold, keep, and castle.   Under the Regalcrests, there was rapid expansion, and while originally Medrir had set up for the kings to have the highest authority in the kingdom, this could not last when the borders grew further and further from Nerodil, and so he had to delegate some power to the nobles. It was Dukes and Marquesses that were given the highest authority, but that just led to many Earls being appointed. Too many, it would turn out, as they amassed a great deal of power by the end of the Age of Tranquility, and tensions rose to a boiling point throughout the Kingdom of Man. Only the King, Joziah Regalcrest, could hold the splintering nation together.  

A Fractured Kingdom

In 232, Joziah Regalcrest's ship crashed in the Strait of Ildial, and he was the sole survivor, washing up in the rainy city of Roaroux. The keeper of the city's lighthouse, Auge Bivran, was the one to discover him and rescue the King from the waves. He was crippled, but alive, and Bivran was forced to watch over him. Joziah blamed her for his crash, and insisted that, even in his state, he would show her how to do her job until word reached Nerodil that he was alive and a ship came to rescue him.   The last that was heard of the two was when the ship did arrive. King Joziah appointed Bivran as his new Keeper of the Seal, saying that she had proven herself a good lighthouse keeper, and it was time to elevate her to a more important position. Some say the appointment was to get her to keep her mouth shut, while others insist it was to hold her hostage. Whatever the case, the two were caught in something in the Strait of Ildial: a storm, a large wave, or an explosion. They were never heard from again, and most of that blame is put on the shoulders of Auge Bivran, a peasant who dared to interfere with the King.   Every issue with the Kingdom exploded at once at the news. The heirs of Joziah were gathered up by the Royal Executioner, Earl Dario Dastel, who killed all but one, with the final child managing to go into hiding as Dastel took the throne. At the same time, Yaren Waterflow, an Earl with authority near the city of Otshaw, took the city as his realm, declaring a second Kingdom of Man, greater than the first, would come from that city. In Gremont, the Church of Athena gathered the local Earls and promised them unlimited power in their fiefdoms if they followed Athena's Head Priest, Zophie Jenne, as their sovereign. In Colvers, the Ancient Ishadan monarchy began again, with Halflings taking over the government of what was once again a city-state.
Kimaris by Jarhed
  Others soon followed, but these four were the first and ended up being the most impactful. Constant war ensued between Otshaw and Gremont, who had both been longing to carry out violent acts on the other city. Colvers reintegrated with other old Ishadan cities, nearly reforming an Ishadan League of Alzirgos, Colvers, and Stallbourne before Alzirgos pulled out for fear of provoking other nations.   Dario Dastel did not sit the throne for long, dying of the plague known as Dragon's Doom not long after it reached Nerodil. King after king rose to take the throne, only to die of the disease or some other tragedy not long into their reign. The city of Nerodil was dangerous, and so too was it always in danger of being conquered by one of these kingdoms, but Izanagi (whose faith had been steadily growing in the city) sent monks to protect it, as the Divine Heroes had done hundreds of years prior. In return for this favor, Izanagi's faith became the official religion of the fragments of the kingdom that Nerodil still held onto.   During this time, the true rulers of the Kingdom of Man were said, by many across the globe, to be the Centaurs that roamed the plains in nomadic tribes. They hunted, unaffected by Dragon's Doom (as they never got very close to others, hunting from afar at high speeds), and dominated the region for hundreds of years. During some periods, they were allies to some Geltic kingdoms, while at other times they used their dominant position to extort them all for money and resources.  

The Confederation of Avippes

It was during the Age of Unrest that the land started to unite again, though it was not from Nerodil that this new Kingdom of Man first reunited. Instead, it was the city of Avippes, in which both Humans and Dwarves reside, and during the split had been a de facto tributary state of the Dwarven Kingdom, as the Dwarves did not wish to drive out all Humans from the city, but also had no desire to assimilate them into their kingdom. Avippes was protected from outside threats, and was not sought after by any other states during the time, and so it had been the perfect place for the Regalcrests to hide in. From there, Takari Regalcrest and his son Dathan plotted a way to regain their throne and kingdom.
Dathan Regalcrest by Jarhed
  Takari Regalcrest began in 420 by walking into Dwarven territory and handing himself over to the authorities. He knew that they would gladly capture any Regalcrests (as the family, culturally and historically significant to the Geltic people as they were, held no titles and thus had no diplomatic immunity). There were still many Dwarves alive who had battled the Regalcrest armies under Alethandra Dohdz, and they knew the danger of a united Kingdom of Man that could come from the Regalcrests. Intending to stop that from happening, they captured Takari and planned to hold him there.   Little did the Dwarves know that his son, Dathan, took the chance to set up a meeting with envoys of the Geltic leaders at the same time. He found a neutral Duke who allowed his castle to be a meeting ground for the envoys and, later, the Kings and Queens of the small kingdoms. Dathan told the rulers that the Dwarves had invaded Avippes and captured Takari, not only invading Geltic land, but also arresting a Regalcrest.   He warned that they would be in danger of this as well, now that they had taken the Regalcrest's place as King, and he said that the only way to avoid it was an alliance. The kingdoms would need to unite into one, not under a single ruler, but instead under a commander. Someone who could naturally lead them, who was already in danger and wouldn't be under threat if they were to take the position. The Kings were all to afraid, but Dathan was happy to take the position when it was offered to him. Thus, the Confederation of Avippes was born, with a Regalcrest once more leading Humanity, though it was only a small confederacy at first. As the war raged on, more kingdoms rejoined the Human cause, and Dathan soon controlled much of the former Kingdom of Man without needing to be King, as the official highest ranking member was still King Rian Nola of Nerodil. Of course, that wasn't good enough for Dathan, and fate would soon bless him again.   In 423, after three years of war, the unthinkable happened: Takari Regalcrest was executed in Ironforge. At least, this was unthinkable to the kings of Mankind. Dathan Regalcrest knew this would happen the moment he sent his father away, and now things were coming to a head. The Geltic nations needed to act decisively, and the first to do so were the Waterflows of Otshaw, who threw their full support behind Dathan. It is said that one of the kings, be it Waterflow or another who quickly supported his course of action, said:
"It is the name Regalcrest that strikes fear into Dwarven hearts, is it not? They fear a united Kingdom of Man? Then let us give them the subject of their nightmares. Let us give Dathan Regalcrest his throne again, and let us wipe this Dwarven scourge from our land."
Most kings were on board, happy to hand over their power because, at the time, it seemed to be the right way to win a war. They gave up their thrones not with fits of grief or rage, but with gleeful smiles, excited to mow down Dwarven armies under their new king. However, it took over a month of long, isolated thought from King Rian Nola of Nerodil, but eventually he knelt before Dathan, handing over the crown of Nerodil and declaring him the true King of Mankind. No longer were the lands ruled by fractured kingdoms scattered around the coast of northwestern Elone, nor was there a Confederation of Avippes. Instead, there was one Kingdom of Man, and its ruler was named Regalcrest.   Together, they managed to scare the Dwarven army into surrender, with some help from the World Court. Now, Dathan needed to bring in the rest of the old Kingdom of Man, and he did so by appealing to the leaders who had refused the call. The Church of Athena was the major problem, along with Colvers and a large portion of the Eastern Reaches. The kings who had already submitted, save for Rian Nola, had no say in the talks that took place in Gremont between Dathan Regalcrest and these remaining leaders, as Dathan threatened them with conquest, and when they all warned that he would lose a great deal of forces trying to fight them when they had the Watchers of the Reaches, he then asked what it would take for them to join without violence.
Euler Law by Jarhed
  Athena's Head Priest at the time, Euler Law, led the talks that then created the Nola Charter, as Rian Nola helped the other kings fight to get their way, allowing them to regain their noble titles in exchange for giving the title of king exclusively to the ruler of Nerodil. The Nola Charter also limited the king's power, granting official authority to nobles within their fiefs, and allowing them to deny orders of the King. Euler insisted on another clause, which made even the King of Mankind subject to the law, and restored some power to the Church of Athena, allowing them an official place in the government again. He was unable to stop Dathan from adding Izanagi's faith to that clause as well, making two official state religions with equal power.   The Nola Charter redefined the Kingdom of Man, changing it from an absolute monarchy to the semi-decentralized structure it has now, and it also sent shockwaves across the world. The Grand Wizard Struggle happening among the Draconians found its Grand Wizards fearing the nobles in the villages would try to make a similar charter, while the Mammen did create something much like it. But its greatest influence is that many blame it for inspiring the future tyrannical conquest of the World Court, noticing the power they could wield if they, like the Church of Athena, tried using more subtle and diplomatic maneuvers to get global power in their favor. Thus, there are some who see the Nola Charter as the foundation for the Grand Crowning, when the World Court staged coups around the world and took power all across Totania without the Judges ever needing to act or take any blame.  

A Just Reunification

Some time would pass, as the Kingdom of Man settled into its new state, before a major event would grip the nation again. And the first of these events was unknown to the general populace, as the Court Wizard Timar Forestarm killed the King of Mankind, Ku Regalcrest, aligned with the World Court plan of the Grand Crowning. But he was early, and he did not take the title of King immediately. He needed the support of the kingdom.
Timar Forestarm by Jarhed
  And so Timar leaned in to the name of the Age: the Age of Unrest. He puppeted Ku with his vines, using druidry to keep the King's corpse from rotting and preventing anyone from noticing. The false Ku Regalcrest had a drastically different personality, brash and rude, selfish beyond belief, and hateful towards everyone, including his own son Ug.   At the same time, Timar watched as unrest rose throughout the kingdom. Crime was on the rise, and a man named Erkur Cragspear had started causing havoc across the kingdom, killing merchants and anyone else involved in the slave trade. Forestarm devoted little to stopping Cragspear, as he knew that the more his Cragspear Bandits grew and the more chaos they caused, the more people would turn against Ku Regalcrest. The more they would call out for someone to save them.   Timar made many preparations for the coup to come, trying to find a way around the fate he'd learned from the Goddess Morrigan, where he learned his heirs would be King of Mankind. He wanted to claim that title as well, and so he defied fate itself to overthrow the Kingdom of Man, even if it meant breaking apart the newly united nation.   Meanwhile, the Cragspear Bandits remained a major issue, with the nobility trying and failing to deal with it. Many nobles at the time owned slaves, and the practice was completely legal across the nation (save for the city of Ortoise, which had banned it in keeping with the traditions of the Exilés that once resided there). They were wiped out by a task force including a student Timar had been keeping an eye on from an early age, whose fate he knew was tied to his own: Vodron Nutsk.
Kathleen Ramone by masob the wise wizard
  Vodron was then given a way into the Geltic nobility, by marrying the daughter of a noble killed in the Cragspear mess. Once he was a noble, Timar intended to appoint Vodron as his Court Wizard, and when he had a Court Wizard he could go through with his plan. The mess of Cragspear had been cleaned up by one of his own, and the entire nation hated Ku for his inaction and attitude.   There were three major issues with Timar's plan. The first was that the Cragspear Bandits were not all gone, as Erkur Cragspear himself returned, mentoring a new revolutionary intent on freeing the slaves: Kathleen Ramone. Cragspear was a divisive figure, as he focused more on action than image, but Ramone was a bard, and she spread her message with every action she took. Inspiration followed her, and around the kingdom, even around the world, people began listening to her rather than Forestarm.   The second issue was the Church of Athena, and its Head Priest, Ram Rodraz. Rodraz was unaware of Timar's upcoming coup, but he had been planning one himself, asking to be the one to perform Vodron Nutsk's wedding ceremony in an attempt to sully Nutsk's image, kill his wife, and uproot Timar and Ku (unaware that Ku had been dead for over a decade). Rodraz caused unwanted chaos in the Eastern Reaches, something that Timar did not have the time or energy to resolve. Luckily for him, it resolved itself, but it left in its wake an uneasiness that made the people acclimating to his rule more difficult than he'd planned. While his approval was high in the west, eastern Geltic residents still remembered the scars left by Rodraz.   Finally, Timar did not account for the fact that he had not informed Vodron Nutsk of his plan. He'd hinted at it, but when Vodron learned of the extent Timar was going to, uprooting the kingdom and pitting it against the rest of the world to secure the public's good favor (and attempting to kill foreigners who may be threats, including Vodron's friend Nalrik Tilrak and his father Fepar), Vodron betrayed him and abandoned Timar's perfect plan.
Vodron Nutsk by Jarhed
  Still, the Regalcrest dynasty was toppled once more, and a new family sat on the throne: Forestarm. Very few knew that he'd killed Ku Regalcrest 12 years prior to officially declaring Ku dead, and many even believed him when he blamed an invasion force led by Kathleen Ramone and Sinner Caerxan that stormed the castle right after Timar officially "killed" Ku.   Whatever the case, Timar was king, and the old order was gone. Still, the Nola Charter was in effect, and he had to listen to the nobility. It caused some confusion, as it went against clauses meant to prevent the nobles from actually rising against the king, but Timar ignored this, saying:
"I didn't betray the king. I am the king. He betrayed his people, and I am their emissary."
— Timar Forestarm
As King, Timar protected the Kingdom of Man from many threats, including an invasion from Moroza only about a week after assuming the throne. Crime rates were low under his reign, but so too were personal freedoms, as he prioritized safety over autonomy, and limited where people were allowed to go and what they were allowed to do. The new dynasty had proven itself, in one generation, to be no better than the Regalcrests, and there seemed to be no way around the master strategist's "safety" and "protection".   But Timar had not accounted for everything, and fate was not on his side. His protégé and former Court Wizard, Vodron Nutsk, returned with two of Timar's adopted children, Tothra Staz and Stranger, as well as his trueborn son Forol Forestarm and the exiled Ug Regalcrest, and with this coalition, he assassinated King Forestarm and placed Forol on the throne. Forol betrayed the World Court, helping bring it down and reform it into a new World Court, with the Kingdom of Man as a close ally of this new court.  

Global Reach

Following this, the position of the Kingdom of Man in the world order was uncertain. They grew exponentially in influence and strength, but their leaders were not as strong as, say, King Quothas Nerifir of Camor or King Bartharn of Ironforge.
Tothra Staz by Jarhed
  It rose to the status of superpower for a time, when its soldiers were under the guidance of Tothra Staz and her students, but that place then became uncertain again as weak leadership caused the kingdom to languish again and again. Now, the Kingdom of Man is in a state of increasing disarray, hoping for any chance at rising to its once great status again.   The King of Mankind, Vamar Forestarm, seeks to pull off something great to prove that the Kingdom of Man can equal the Nerifir Kingdom or the legendary Orcish Grand Clans. A show of might and leadership, a sign that the inheritance of great figures like Gellark Lionrage, Alethandra Dohdz, Guii Pondfist, Dathan Regalcrest, Vodron Nutsk, Kathleen Ramone, and Tothra Staz has not been wasted. What exactly is he planning? No one is quite certain, but all eyes are on the Kingdom of Man in the year 780, in hopes that Vamar will not fail his kingdom as his ancestor once did.  

Demography

Humans are the Kingdom of Man's majority population, making up an estimated 50% of the nation's residents. There is then around a 30% population of Halflings, a 10% population of Centaurs (though very few live in settlements, instead roaming around the kingdom as nomads), and a 10% split made up of various other species including Elves, Dwarves, Secci Gnomes, Nereids, Mammen, and Devils. The true split, however, is slightly different, as these numbers do not include the Goblin population in caverns beneath the Kingdom of Man, which would be 20% of the population, reducing the above numbers.  

Flag, Colors, and National Motto

The flag of the Kingdom of Man has changed during its different reigns, as have its colors. The colors of blue and red were first associated with the kingdom during the reign of Gellark Lionrage, and became a symbol for the early kingdom used by the first Regalcrests, with red being their color while blue was still associated with Lionrage. Overtime in the first kingdom, the color blue vanished from relevance, with the major colors instead being red and white.   When Dathan Regalcrest wanted to reunite the kingdom, he often wore blues and reds to bring the idea of Gellark Lionrage, associating him with the idea of a united Geltic Kingdom again.   When Timar Forestarm overthrew the Regalcrests, the blue vanished from the flag again, replaced by the color of the Forestarm family crest: green. The flag would always have the crest and colors of the royal family on it, with the Regalcrest symbol being that of a crown held in two hands, and the Forestarm crest being a tree.   The national motto, "Defiant in the Face of Death", is a result of the founding myth of the Dreamless Sleep, where the Kingdom of Man was founded after surviving a brush with the Death Mage Varth Dreamless.


Cover image: Sterling Castle by shilmar

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