Ergo is a great failure of the General Development Company. In 800, Ergo was a relatively prosperous TL7 world; primitive, feudal and insular, certainly, but much more stable than many of the other worlds in this sector. The Council of Barons had even successfully driven off bands of raiders from Sindal subsector using primitive atomic missiles, and was experimenting with redeveloping jump technology.
GeDeCo contacted the world in 802, offering to help fund the construction of a starport. The Council of Barons agreed to the proposal, and construction started immediately on a new Class-A port. As the new structure neared completion, the Barons began to squabble over trade and tax revenues. The dispute escalated until it turned into open war. The Council of Barons dissolved into a handful of warring feudal states. One of the earliest attacks destroyed the starport, forcing GeDeCo to look elsewhere for a transit port (they eventually established Tech-World).
The Ergo war lasted more than a century, and ended when a famine swept over the planet. The population dropped by more than nine-tenths in a combination of starvation and nuclear winter. The civilised area of Ergo is now a small region surrounding the ruins of the starport, ruled by a largely ineffectual Council of Barons who still dream of vast wealth from space traffic, and plot to somehow rebuild the port. The rest of the planet is a hostile mix of radioactive wasteland, cannibal tribes and pirate bases.
| Name | Location | Bases | Statistics | Trade Codes | Travel Codes | Allegiance | Gas Giants |
| Ergo | 205 | | X767500-3 | Ag Ni Lt | R | | G |
Relationship to Travellers: TOLERANT
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