As Above So Below, Attack Formation
Occupied France, Autumn 1944
The village of Saint-Léon had been quiet once. Cobblestone streets, flower-boxed windows, families. Now it was fire and dust. A shell of a place—scorched by war, garrisoned by metahuman stormtroopers, and braced behind warded field barriers erected by the SS occult operatives.
Inside a partially collapsed church, black-uniformed officers barked orders while guards set up anti-air emplacements across what had once been the village square. One of them, a hulking brute with steel grafted into his flesh, muttered to his superior, “The Allies send monsters now. Flying women. Cold men. Machines that think.”
The officer sneered. “Let them come. We are Reichswunder.”
They didn’t have to wait long.
It began with a whistle—a faint, rising sound like something slicing through the heavens. Then a red flare streaked overhead, and everything changed.
From the clouds, Miss Mach One came screaming down like a divine blade. Her twin jetpack nozzles lit the sky with flame, the roar echoing off ruined walls as tracer rounds stitched wildly behind her. She weaved between them like a dancer, banking low, diving fast. Her dark auburn hair whipped behind her flight goggles, her flight suit gleaming with oil, soot, and courage.
“Target confirmed,” she said into her comm. “They're clustered in the square. Anti-air weak on the west side. Five minutes to ruin.”
“Copy that,” came a voice like rolling gravel.
The British Brawler stood a hundred yards out, arms crossed, steam rising off his bare forearms in the cold air. A battered union flag patch clung stubbornly to his shoulder. Around him, a team of Allied supers crouched in the brush at the edge of the forest. But no one moved before Bert did.
“Let’s give the bastards somethin’ to remember.”
He charged.
The moment his boots struck the stone of the village road, bullets raked the air, but Bert Baker didn’t flinch. He didn’t dodge. He just kept walking—straight through the line of fire—his skin shrugging off bullets like pebbles, his fists clenched like wrecking balls.
Beside him, a smaller figure sprinted to keep up—Firecracker Lass, her red braid bouncing behind her, grin wide and wild.
“Oi, Bert! Think they'll like what I've brought?”
“What’s that, Maisie?”
She flung a satchel of explosives over a crumbled wall with a flick of pyrokinesis and a devilish wink.
“Surprises.”
The wall exploded inward, sending a pair of Nazi soldiers tumbling through the air. She vaulted the debris before they landed, fingers crackling with flame. With a quick motion, she lit the next charge and kicked it down a side alley.
Behind them, the air changed.
A sudden cold front slammed into the village like a ghost storm, coating rooftops and window frames in hoarfrost. Sergeant Avalanche marched into view, wreathed in shimmering ice armor that grew over his shoulders and chest like plated mail. His breath steamed in the frigid air. As he stepped forward, the ground beneath enemy boots froze, turned slick—trap zones forming in precise arcs between buildings and the square.
“Left flank frozen,” he said into his radio. “Pushing them into the pocket.”
High above, The Ultra-Defender drifted down like a prophet on a disc of pure force energy. His face was impassive, his dark hair fluttering in the wind as his hands moved like a conductor’s—building shields, barriers, and force constructs that boxed in the enemy like a collapsing cage.
With a grunt, he tightened his fists, and shimmering walls of hard light shot up behind the retreating Axis troops. “You're not going anywhere, boys,” he muttered. “Lesson one of Newtonian combat: equal and opposite.”
Below, chaos bloomed.
Enemy super soldiers—created via the horrors of Axis science or empowered by dark occult rites and power, advanced commandos, wielders of cursed blades, psionically boosted brutes—scrambled to regroup. One launched into the air, howling, but was instantly clotheslined mid-climb by Miss Mach One's boot. She soared through them in a corkscrew, launching a pair of grenades into an enemy mortar nest before pulling into a backflip above the steeple.
Bert, now deep in the fray, slammed his fists into a steel clad Axis Mech Suit that looked like it was made of walking tank armor. The sound was like an anvil struck by a thunderbolt. Sparks flew. The enemy staggered. Bert grinned. “Go on, then. Let’s see if you hit back.”
The brute threw a punch. Bert caught it.
Crack!
“Didn’t think so.”
Behind him, Maisie danced around enemy fire, ducking behind stone archways and tossing charges like party favors. Her fingers snapped with flame as she timed the detonations to drop debris in precise intervals, her demolitions a symphony of destruction.
Avalanche slammed both palms into the ground, sending a frozen shockwave across the street. Stone iced over in an instant, sending a platoon of stormtroopers skidding directly into Firecracker Lass’s kill zone. She whirled and laughed. “Like curling, but with Nazis!”
Then came the hammer.
Ultra-Defender raised both hands and formed a massive construct overhead—a shimmering, rectangle, (close enough to a hammer he reckoned) of pure force, easily the size of a truck. It hovered for a heartbeat, casting a glowing light over the square. Then he dropped it.
The hammer fell.
The enemy didn’t break. They shattered.
Smoke filled the air, mixed with the scent of ozone, scorched metal, and the sharp tang of snowmelt.
Miss Mach One landed next to Bert with a graceful skid-thunk, steam venting from her back harness.
“That’s what I call a fast and hard landing,” she said, tossing him a grin.
Bert rubbed his knuckles. “That was the ‘above.’ We’re the ‘below.’ Worked like a charm.”
Ultra-Defender touched down nearby, his breathing heavy but his posture still strong. Avalanche stepped up to form the perimeter, ice mist curling from his shoulders. Firecracker Lass jogged over, flicking soot off her sleeves.
They stood together in the square, five allied forces Specials surrounded by fallen enemies and cracked cobblestones.
“Bloody hell,” Maisie said, surveying the ruin. “Remind me what we call this maneuver again?”
Bert smirked. “As Above, So Below.”
Dexter nodded. “A hammer falls. An anvil rises. And in between?”
Mach One looked skyward. “They get crushed.”
And as the sun began to rise over the smoldering village, the five turned to disappear back into the fog—ghosts of a war most would never understand, fighting a battle most would never see.
But the name of the formation would echo.
Not in reports. In legends.
The village of Saint-Léon had been quiet once. Cobblestone streets, flower-boxed windows, families. Now it was fire and dust. A shell of a place—scorched by war, garrisoned by metahuman stormtroopers, and braced behind warded field barriers erected by the SS occult operatives.
Inside a partially collapsed church, black-uniformed officers barked orders while guards set up anti-air emplacements across what had once been the village square. One of them, a hulking brute with steel grafted into his flesh, muttered to his superior, “The Allies send monsters now. Flying women. Cold men. Machines that think.”
The officer sneered. “Let them come. We are Reichswunder.”
They didn’t have to wait long.
It began with a whistle—a faint, rising sound like something slicing through the heavens. Then a red flare streaked overhead, and everything changed.
From the clouds, Miss Mach One came screaming down like a divine blade. Her twin jetpack nozzles lit the sky with flame, the roar echoing off ruined walls as tracer rounds stitched wildly behind her. She weaved between them like a dancer, banking low, diving fast. Her dark auburn hair whipped behind her flight goggles, her flight suit gleaming with oil, soot, and courage.
“Target confirmed,” she said into her comm. “They're clustered in the square. Anti-air weak on the west side. Five minutes to ruin.”
“Copy that,” came a voice like rolling gravel.
The British Brawler stood a hundred yards out, arms crossed, steam rising off his bare forearms in the cold air. A battered union flag patch clung stubbornly to his shoulder. Around him, a team of Allied supers crouched in the brush at the edge of the forest. But no one moved before Bert did.
“Let’s give the bastards somethin’ to remember.”
He charged.
The moment his boots struck the stone of the village road, bullets raked the air, but Bert Baker didn’t flinch. He didn’t dodge. He just kept walking—straight through the line of fire—his skin shrugging off bullets like pebbles, his fists clenched like wrecking balls.
Beside him, a smaller figure sprinted to keep up—Firecracker Lass, her red braid bouncing behind her, grin wide and wild.
“Oi, Bert! Think they'll like what I've brought?”
“What’s that, Maisie?”
She flung a satchel of explosives over a crumbled wall with a flick of pyrokinesis and a devilish wink.
“Surprises.”
The wall exploded inward, sending a pair of Nazi soldiers tumbling through the air. She vaulted the debris before they landed, fingers crackling with flame. With a quick motion, she lit the next charge and kicked it down a side alley.
Behind them, the air changed.
A sudden cold front slammed into the village like a ghost storm, coating rooftops and window frames in hoarfrost. Sergeant Avalanche marched into view, wreathed in shimmering ice armor that grew over his shoulders and chest like plated mail. His breath steamed in the frigid air. As he stepped forward, the ground beneath enemy boots froze, turned slick—trap zones forming in precise arcs between buildings and the square.
“Left flank frozen,” he said into his radio. “Pushing them into the pocket.”
High above, The Ultra-Defender drifted down like a prophet on a disc of pure force energy. His face was impassive, his dark hair fluttering in the wind as his hands moved like a conductor’s—building shields, barriers, and force constructs that boxed in the enemy like a collapsing cage.
With a grunt, he tightened his fists, and shimmering walls of hard light shot up behind the retreating Axis troops. “You're not going anywhere, boys,” he muttered. “Lesson one of Newtonian combat: equal and opposite.”
Below, chaos bloomed.
Enemy super soldiers—created via the horrors of Axis science or empowered by dark occult rites and power, advanced commandos, wielders of cursed blades, psionically boosted brutes—scrambled to regroup. One launched into the air, howling, but was instantly clotheslined mid-climb by Miss Mach One's boot. She soared through them in a corkscrew, launching a pair of grenades into an enemy mortar nest before pulling into a backflip above the steeple.
Bert, now deep in the fray, slammed his fists into a steel clad Axis Mech Suit that looked like it was made of walking tank armor. The sound was like an anvil struck by a thunderbolt. Sparks flew. The enemy staggered. Bert grinned. “Go on, then. Let’s see if you hit back.”
The brute threw a punch. Bert caught it.
Crack!
“Didn’t think so.”
Behind him, Maisie danced around enemy fire, ducking behind stone archways and tossing charges like party favors. Her fingers snapped with flame as she timed the detonations to drop debris in precise intervals, her demolitions a symphony of destruction.
Avalanche slammed both palms into the ground, sending a frozen shockwave across the street. Stone iced over in an instant, sending a platoon of stormtroopers skidding directly into Firecracker Lass’s kill zone. She whirled and laughed. “Like curling, but with Nazis!”
Then came the hammer.
Ultra-Defender raised both hands and formed a massive construct overhead—a shimmering, rectangle, (close enough to a hammer he reckoned) of pure force, easily the size of a truck. It hovered for a heartbeat, casting a glowing light over the square. Then he dropped it.
The hammer fell.
The enemy didn’t break. They shattered.
Smoke filled the air, mixed with the scent of ozone, scorched metal, and the sharp tang of snowmelt.
Miss Mach One landed next to Bert with a graceful skid-thunk, steam venting from her back harness.
“That’s what I call a fast and hard landing,” she said, tossing him a grin.
Bert rubbed his knuckles. “That was the ‘above.’ We’re the ‘below.’ Worked like a charm.”
Ultra-Defender touched down nearby, his breathing heavy but his posture still strong. Avalanche stepped up to form the perimeter, ice mist curling from his shoulders. Firecracker Lass jogged over, flicking soot off her sleeves.
They stood together in the square, five allied forces Specials surrounded by fallen enemies and cracked cobblestones.
“Bloody hell,” Maisie said, surveying the ruin. “Remind me what we call this maneuver again?”
Bert smirked. “As Above, So Below.”
Dexter nodded. “A hammer falls. An anvil rises. And in between?”
Mach One looked skyward. “They get crushed.”
And as the sun began to rise over the smoldering village, the five turned to disappear back into the fog—ghosts of a war most would never understand, fighting a battle most would never see.
But the name of the formation would echo.
Not in reports. In legends.
Composition
Manpower
One of the defining strengths of the As Above, So Below formation is its scalability. While its roots lie in coordinated battlefield maneuvers involving entire Allied super-squads, the formation can be executed by groups as small as two well-synchronized operatives—or scaled up to encompass full military detachments with proper coordination and support.
Minimum Effective Size
Duo Execution: At its most stripped-down, the formation can be performed by a single Sky Hammer and a single Earth Anvil, provided both possess:
Precise communication or battlefield intuition
Complementary abilities (e.g., airstrike specialist + tank-class ground controller)
Tactical synergy and trust
These micro-formations are favored by freelance Specials, black-ops teams, and rogue operators working behind enemy lines or in low-resource environments.
Standard Team Configurations
Most modern hero teams, villain squads, or tactical units that use the formation operate in units of 4–8 members, generally divided evenly:
2–4 Sky Hammers
2–4 Earth Anvils
Optional: 1 coordinator, spotter, or support Special to act as command/control node
This size allows for coordinated assaults while remaining mobile and tactically flexible. It is also the most common size used in training simulations and professional metahuman academies.
Large-Scale Deployment
While rare in the modern age, some high-budget organizations still employ As Above, So Below on a military scale, incorporating dozens or even hundreds of airborne and ground units into a full-spectrum combat doctrine. These operations are logistically complex and often involve:
Dedicated command tiers overseeing multi-layered Hammer/Anvil pairings
Integrated drone, artillery, and psionic relay support|
Coordinated strikes across kilometers of vertical and horizontal space
Notable large-scale users include:
Superior Weapons Arms Robotics and Manufacturing S.W.A.R.M : Known for overwhelming aerial assault divisions with H.O.R.N.E.T's paired with armored shock teams of A.N.T.S UNGDF (United Nations Global Defense Force): Employs a modified form during containment or response to high-tier Specials threats
Minimum Effective Size
Duo Execution: At its most stripped-down, the formation can be performed by a single Sky Hammer and a single Earth Anvil, provided both possess:
Precise communication or battlefield intuition
Complementary abilities (e.g., airstrike specialist + tank-class ground controller)
Tactical synergy and trust
These micro-formations are favored by freelance Specials, black-ops teams, and rogue operators working behind enemy lines or in low-resource environments.
Standard Team Configurations
Most modern hero teams, villain squads, or tactical units that use the formation operate in units of 4–8 members, generally divided evenly:
2–4 Sky Hammers
2–4 Earth Anvils
Optional: 1 coordinator, spotter, or support Special to act as command/control node
This size allows for coordinated assaults while remaining mobile and tactically flexible. It is also the most common size used in training simulations and professional metahuman academies.
Large-Scale Deployment
While rare in the modern age, some high-budget organizations still employ As Above, So Below on a military scale, incorporating dozens or even hundreds of airborne and ground units into a full-spectrum combat doctrine. These operations are logistically complex and often involve:
Dedicated command tiers overseeing multi-layered Hammer/Anvil pairings
Integrated drone, artillery, and psionic relay support|
Coordinated strikes across kilometers of vertical and horizontal space
Notable large-scale users include:
Superior Weapons Arms Robotics and Manufacturing S.W.A.R.M : Known for overwhelming aerial assault divisions with H.O.R.N.E.T's paired with armored shock teams of A.N.T.S UNGDF (United Nations Global Defense Force): Employs a modified form during containment or response to high-tier Specials threats
Equipment
Equipment requirements vary wildly.
Minimal for small-scale teams of natural metahumans—some can run the formation in street clothes.
Extensive for tech-heavy groups like S.W.A.R.M., who deploy powered armor, jetpacks, drones, targeting rigs, and battlefield sync modules.
Magic-based or hybrid teams may require enchanted gear, psionic relays, or flight talismans, but the formation itself remains gear-agnostic. Form follows function—equipment follows user.
Minimal for small-scale teams of natural metahumans—some can run the formation in street clothes.
Extensive for tech-heavy groups like S.W.A.R.M., who deploy powered armor, jetpacks, drones, targeting rigs, and battlefield sync modules.
Magic-based or hybrid teams may require enchanted gear, psionic relays, or flight talismans, but the formation itself remains gear-agnostic. Form follows function—equipment follows user.
Weaponry
Often unnecessary—many Specials are walking arsenals.
Natural powers (energy blasts, claws, elemental control) are more common than conventional arms.
Tech-based teams may field high-output cannons, shockwave lances, or guided aerial payloads, especially in large-scale deployments.
Magic or psionic users may substitute enchanted weaponry or mental assaults.
Whatever the tool, the key is impact from above, pressure from below.
Natural powers (energy blasts, claws, elemental control) are more common than conventional arms.
Tech-based teams may field high-output cannons, shockwave lances, or guided aerial payloads, especially in large-scale deployments.
Magic or psionic users may substitute enchanted weaponry or mental assaults.
Whatever the tool, the key is impact from above, pressure from below.
Vehicles
Not required—but when used, they’re spectacular.
Small teams often go without.
Larger or elite units may deploy mecha-class walkers, transforming jets, modular tanks, or supernatural mounts.
Vehicles may serve as platforms for Sky Hammers, mobile bunkers for Earth Anvils, or act as autonomous Auxilia.
When the formation rolls out in force, expect noise, fire, and flying steel.
Small teams often go without.
Larger or elite units may deploy mecha-class walkers, transforming jets, modular tanks, or supernatural mounts.
Vehicles may serve as platforms for Sky Hammers, mobile bunkers for Earth Anvils, or act as autonomous Auxilia.
When the formation rolls out in force, expect noise, fire, and flying steel.
Structure
Command structure varies depending on the organization, but in most deployments, both airborne and ground elements operate under a unified commander. This leader—often positioned with the Earth Anvil unit for protection—coordinates timing, targeting, and transitions between assault phases. In highly synchronized teams, command may be enhanced by psionic links, AI-assisted comms, or magical relays, but the key principle remains the same: one voice, one vision, dual execution. Splitting command between sky and ground is discouraged, as it risks desynchronizing the strike—a fatal flaw in a maneuver that depends on perfect timing.
Tactics
The defining tactic of the As Above, So Below formation is the Sky Hammer / Earth Anvil—a vertical pincer strike that collapses the battlefield inward. Ground-based units engage first, drawing enemy attention, locking movement, and pushing targets into kill zones. Then the airborne element strikes from above with overwhelming speed and force, crushing resistance from both sides. It's a reversal of the classic hammer-and-anvil strategy—this time, the anvil falls.
This tactic overwhelms opponents by forcing them to fight in two directions at once, disrupting cohesion and escape routes. It's especially effective in urban warfare, jungle operations, and open-field assaults where vertical space can be fully exploited. The formation gains its advantage through coordination, speed, and multi-axis pressure—the enemy isn’t just flanked, they’re buried.
This tactic overwhelms opponents by forcing them to fight in two directions at once, disrupting cohesion and escape routes. It's especially effective in urban warfare, jungle operations, and open-field assaults where vertical space can be fully exploited. The formation gains its advantage through coordination, speed, and multi-axis pressure—the enemy isn’t just flanked, they’re buried.
Training
Teamwork is everything. The As Above, So Below formation lives or dies by coordination between sky and ground units—without it, timing falters, strikes miss, and the formation collapses.
Training focuses on synchronized assault drills, vertical combat scenarios, and rapid adaptation under stress. Members must learn to predict each other’s movements, communicate under pressure, and adjust to shifting roles in dynamic environments. While raw power helps, it’s discipline, timing, and trust that make the formation deadly.
Entry requires not just combat skill, but proof of cooperative instinct—those who can't work in lockstep need not apply.
Training focuses on synchronized assault drills, vertical combat scenarios, and rapid adaptation under stress. Members must learn to predict each other’s movements, communicate under pressure, and adjust to shifting roles in dynamic environments. While raw power helps, it’s discipline, timing, and trust that make the formation deadly.
Entry requires not just combat skill, but proof of cooperative instinct—those who can't work in lockstep need not apply.
Logistics
Logistical Support
The As Above, So Below formation is highly effective, but it demands precise logistics and strategic coordination to maintain mobility, sustain effectiveness, and recover from disruption. While modular in structure, its optimal execution depends on a balanced and well-supplied force—not just in numbers, but in complementary capabilities.
Ideal Composition
The formation performs best with a relatively even split between:
Airborne Units ("Sky Hammers") – Metahumans with flight, levitation, or aerial mobility; includes powered armor users, jetpack troopers, magical flyers, teleporters with vertical control, or psionics capable of sustained lift.
Ground-Based Units ("Earth Anvils") – Heavily armored or high-durability metahumans capable of terrain control, enemy suppression, and forward resistance. This includes tanks, strongmen, gravity anchors, barrier wielders, and terrain modifiers.
Ideal Composition
The formation performs best with a relatively even split between:
Airborne Units ("Sky Hammers") – Metahumans with flight, levitation, or aerial mobility; includes powered armor users, jetpack troopers, magical flyers, teleporters with vertical control, or psionics capable of sustained lift.
Ground-Based Units ("Earth Anvils") – Heavily armored or high-durability metahumans capable of terrain control, enemy suppression, and forward resistance. This includes tanks, strongmen, gravity anchors, barrier wielders, and terrain modifiers.
Auxilia
While the As Above, So Below formation is self-contained in its tactical structure, it has always functioned best when supported by auxiliary divisions—external forces that, while not embedded in the formation itself, dramatically enhance its battlefield potential. These units provide critical support in the form of firepower, surveillance, battlefield control, and post-engagement logistics.
Historical Auxilia – WWII Era
During its original deployment under the Allied Forces Special Operations (A.F.S.O.), the formation operated with full-spectrum military integration, benefiting from:
Artillery Batteries for synchronized bombardments just prior to Hammer dives
Air Force Overwatch including fighter escorts, bombing runs, and air superiority suppression
Naval Fire Support in coastal or island engagements—particularly in the Pacific Theater
Engineering Corps, responsible for constructing launch ramps, entrenchments, bunkers, and evac tunnels
Signal Corps, who maintained long-range and short range coms,
These auxiliary groups enabled the formation to function almost like a scalpel backed by a sledgehammer—precise, but devastating when paired with broader Allied force projection.
Modern Auxilia – Contemporary Use
In the postwar era, the type and presence of auxilia depend heavily on who is deploying the formation:
Government and Military Teams:
May coordinate with drones, satellites, EMP bursts, orbital fire, or cyberwarfare overlays
Often backed by dedicated support squadrons, mobile comms relays, and medevac units
Can request high-altitude bombardments or strategic teleport reinforcements
Villainous or Paramilitary Users:
Employ hacked drones, summoned monsters, criminal artillery, or reanimated constructs
May sabotage infrastructure to create chokepoints or unleash shock-and-fear diversions during execution
Rely on pre-placed rituals, traps, or underground smuggling routes to act as "ghost support"
Independent Hero Teams or Freelancers:
Auxilia may consist of civilian tech teams, local law enforcement, magical allies, or civilian volunteers
Use creative surrogates like summoned spirits, mobile AI assistants, or bonded vehicles
Auxilia Responsibilities May Include:
Pre-Assault Softening: air strikes, disruption spells, sonic pulses
Mid-Engagement Control: suppressive fire, telekinetic dampeners, weather alteration
Post-Engagement Sweep: hostage rescue, threat containment, casualty recovery
Environmental Control: terraforming or field suppression via psionic or arcane means
Historical Auxilia – WWII Era
During its original deployment under the Allied Forces Special Operations (A.F.S.O.), the formation operated with full-spectrum military integration, benefiting from:
Artillery Batteries for synchronized bombardments just prior to Hammer dives
Air Force Overwatch including fighter escorts, bombing runs, and air superiority suppression
Naval Fire Support in coastal or island engagements—particularly in the Pacific Theater
Engineering Corps, responsible for constructing launch ramps, entrenchments, bunkers, and evac tunnels
Signal Corps, who maintained long-range and short range coms,
These auxiliary groups enabled the formation to function almost like a scalpel backed by a sledgehammer—precise, but devastating when paired with broader Allied force projection.
Modern Auxilia – Contemporary Use
In the postwar era, the type and presence of auxilia depend heavily on who is deploying the formation:
Government and Military Teams:
May coordinate with drones, satellites, EMP bursts, orbital fire, or cyberwarfare overlays
Often backed by dedicated support squadrons, mobile comms relays, and medevac units
Can request high-altitude bombardments or strategic teleport reinforcements
Villainous or Paramilitary Users:
Employ hacked drones, summoned monsters, criminal artillery, or reanimated constructs
May sabotage infrastructure to create chokepoints or unleash shock-and-fear diversions during execution
Rely on pre-placed rituals, traps, or underground smuggling routes to act as "ghost support"
Independent Hero Teams or Freelancers:
Auxilia may consist of civilian tech teams, local law enforcement, magical allies, or civilian volunteers
Use creative surrogates like summoned spirits, mobile AI assistants, or bonded vehicles
Auxilia Responsibilities May Include:
Pre-Assault Softening: air strikes, disruption spells, sonic pulses
Mid-Engagement Control: suppressive fire, telekinetic dampeners, weather alteration
Post-Engagement Sweep: hostage rescue, threat containment, casualty recovery
Environmental Control: terraforming or field suppression via psionic or arcane means
Upkeep
The upkeep demands of the As Above, So Below formation vary drastically depending on the nature of the units involved, the deployment environment, and the strategic scale of the operation. While the formation itself is conceptually simple and adaptable, the cost of sustaining it in practice can range from negligible to extreme.
Low-Upkeep Configurations
Formations composed primarily of natural metahumans—those with innate flight, super durability, or energy projection—require minimal logistical support. In these cases, upkeep may involve little more than rest, nutrition, or basic field supplies:
Example: A team of fliers and brutes who can operate independently for extended periods without refueling or recharge.
Costs: Minimal; limited to rations, comms, and trauma kits.
Moderate-Upkeep Configurations
Units with limited-use or enhancement-based abilities—such as magical flight, temporary transformations, or drug-boosted durability—fall into a moderate upkeep category. These teams often require:
Arcane recharge cycles
Stimulant regulation and detox kits
Combat medics and magical first-aid
Tactical resupply via drones or drop-pods
Upkeep here is situational and may scale quickly if operations are prolonged.
High-Upkeep Configurations
Tech-heavy or resource-intensive versions of the formation (e.g., exo-suits, jetpack brigades, AI-linked drones) demand significant ongoing support:
Fuel and energy cells
Maintenance crews and field repair stations
Telemetry systems for aerial coordination
Spare parts, backup rigs, cooling units, and data uplinks
In some cases—especially for elite villain teams or deep-state black ops—the cost of running a full As Above, So Below deployment can reach multi-million dollar figures per mission, rivaling or surpassing conventional mechanized divisions.
Hidden Costs & Wear
Even for metahuman units, prolonged use of the formation can take a toll:
Physical wear and injury from high-speed maneuvers and impact landings
Mental fatigue from sustained coordination, when psionics are employed
Mystical depletion for magic-based units, requiring cleansing, rituals, or arcane realignment
Smart teams rotate personnel, enforce downtime, and maintain "formation reserves"—alternates trained in the maneuver who can step in when frontline units burn out.
In short, As Above, So Below can be a low-maintenance miracle or a high-budget monster, depending on who's wielding it. Its true value lies not in economy, but in effect: when executed properly, even a high-cost deployment often pays for itself in decisive battlefield advantage.
Low-Upkeep Configurations
Formations composed primarily of natural metahumans—those with innate flight, super durability, or energy projection—require minimal logistical support. In these cases, upkeep may involve little more than rest, nutrition, or basic field supplies:
Example: A team of fliers and brutes who can operate independently for extended periods without refueling or recharge.
Costs: Minimal; limited to rations, comms, and trauma kits.
Moderate-Upkeep Configurations
Units with limited-use or enhancement-based abilities—such as magical flight, temporary transformations, or drug-boosted durability—fall into a moderate upkeep category. These teams often require:
Arcane recharge cycles
Stimulant regulation and detox kits
Combat medics and magical first-aid
Tactical resupply via drones or drop-pods
Upkeep here is situational and may scale quickly if operations are prolonged.
High-Upkeep Configurations
Tech-heavy or resource-intensive versions of the formation (e.g., exo-suits, jetpack brigades, AI-linked drones) demand significant ongoing support:
Fuel and energy cells
Maintenance crews and field repair stations
Telemetry systems for aerial coordination
Spare parts, backup rigs, cooling units, and data uplinks
In some cases—especially for elite villain teams or deep-state black ops—the cost of running a full As Above, So Below deployment can reach multi-million dollar figures per mission, rivaling or surpassing conventional mechanized divisions.
Hidden Costs & Wear
Even for metahuman units, prolonged use of the formation can take a toll:
Physical wear and injury from high-speed maneuvers and impact landings
Mental fatigue from sustained coordination, when psionics are employed
Mystical depletion for magic-based units, requiring cleansing, rituals, or arcane realignment
Smart teams rotate personnel, enforce downtime, and maintain "formation reserves"—alternates trained in the maneuver who can step in when frontline units burn out.
In short, As Above, So Below can be a low-maintenance miracle or a high-budget monster, depending on who's wielding it. Its true value lies not in economy, but in effect: when executed properly, even a high-cost deployment often pays for itself in decisive battlefield advantage.
Recruitment
The As Above, So Below formation is not a mass-conscription maneuver—it is a precision tactic, and when deployed by elite organizations, recruitment into its ranks is a matter of careful selection, training, and often prestige.
While the formation is technically adaptable to most combatants, optimized execution requires specific combat roles and traits. As a result, organizations with the resources and infrastructure to be selective often impose rigorous standards.
Ideal Candidate Profile
1. Close Quarters & Shock Specialists (Earth Anvil)
Preferred traits:
Super durability, unbreakable focus, enhanced strength
Area denial, terrain shaping, or crowd-control capabilities
Willingness to act as anchor or shield for the team
Preferred backgrounds:
Military or urban assault units
Riot-control supers, brawlers, mystic tanks, groundbreakers
High-pain tolerance and battlefield composure
2. High-Speed Airborne Assault (Sky Hammer)
Preferred traits:
Natural or tech-enabled flight with combat-grade maneuverability
Precision ranged offense, dive-kill capability, or blitz-style melee
High reflexes, low hesitation, and excellent spatial awareness
Preferred backgrounds:
Aerobatic training, ace pilots, winged metahumans, teleport-dashers
Mecha jockeys, jetpack lancers, or spellcasters with sustained flight
Assassins, strikers, or high-mobility duelists
While the formation is technically adaptable to most combatants, optimized execution requires specific combat roles and traits. As a result, organizations with the resources and infrastructure to be selective often impose rigorous standards.
Ideal Candidate Profile
1. Close Quarters & Shock Specialists (Earth Anvil)
Preferred traits:
Super durability, unbreakable focus, enhanced strength
Area denial, terrain shaping, or crowd-control capabilities
Willingness to act as anchor or shield for the team
Preferred backgrounds:
Military or urban assault units
Riot-control supers, brawlers, mystic tanks, groundbreakers
High-pain tolerance and battlefield composure
2. High-Speed Airborne Assault (Sky Hammer)
Preferred traits:
Natural or tech-enabled flight with combat-grade maneuverability
Precision ranged offense, dive-kill capability, or blitz-style melee
High reflexes, low hesitation, and excellent spatial awareness
Preferred backgrounds:
Aerobatic training, ace pilots, winged metahumans, teleport-dashers
Mecha jockeys, jetpack lancers, or spellcasters with sustained flight
Assassins, strikers, or high-mobility duelists
History
The As Above, So Below formation was born not from a battlefield victory, but from a string of humiliating Allied defeats at the hands of Axis metahuman tacticians in early 1943. Axis super soldiers exploited the Allies’ fragmented coordination between land and air forces, especially in metahuman operations. Conventional formations failed to contain threats that could strike from above or employ other inhuman forms of mobility.
In response, the Allied Forces Special Operations (AFSO), initiated an experimental unit led by Miss Mach One and Major Harold Whitaker. They hypothesized that victory in a world of supernatural threats and monsters would not go to the strongest—but to those who could dominate the vertical plane.
Their initial experiments took place in Wales and the Scottish Highlands, where meta-volunteers drilled day and night. Ground units would lock enemy movement, baiting their attention and forcing entrenchment, while aerial units struck with dive precision, targeting artillery, command units, and exposed rears. The success rate climbed exponentially with synchronization.
The first full deployment occurred during Operation Eclipse Spear on April 17, 1943, a secret raid on a fortified Axis convoy base along the Normandy coast. Outnumbered nearly 3-to-1, the Allied Specials turned the tide with shocking efficiency. German psionics, juggernauts, and armored metatroopers were annihilated in a coordinated two-pronged strike that left only smoldering craters where command bunkers once stood. Nazi records referred to it as “Der Schmelzhammer”—The Melting Hammer.
By mid-1944, Sky Hammer & Earth Anvil had become standard doctrine for Allied metahuman and super soldier units. Its versatility made it easy to teach, easy to adapt, and difficult to predict. As the war ended, many Allied Specials retired or vanished—but the formation lived on.
In the decades since, both heroic defenders and villain syndicates have made the formation their own. Villain groups twisting the tactic into a form of fear warfare—swarming cities from rooftops and storm drains alike. Meanwhile, modern hero teams such still train in variants of the formation for rapid deployment, hostage rescue, and asymmetrical countermeasures.
Despite its age, few formations are as adaptive, resilient, and symbolic. It embodies the axiom of balance, opposition, and unity:
“When heaven strikes and earth rises—everything between breaks.”
In response, the Allied Forces Special Operations (AFSO), initiated an experimental unit led by Miss Mach One and Major Harold Whitaker. They hypothesized that victory in a world of supernatural threats and monsters would not go to the strongest—but to those who could dominate the vertical plane.
Their initial experiments took place in Wales and the Scottish Highlands, where meta-volunteers drilled day and night. Ground units would lock enemy movement, baiting their attention and forcing entrenchment, while aerial units struck with dive precision, targeting artillery, command units, and exposed rears. The success rate climbed exponentially with synchronization.
The first full deployment occurred during Operation Eclipse Spear on April 17, 1943, a secret raid on a fortified Axis convoy base along the Normandy coast. Outnumbered nearly 3-to-1, the Allied Specials turned the tide with shocking efficiency. German psionics, juggernauts, and armored metatroopers were annihilated in a coordinated two-pronged strike that left only smoldering craters where command bunkers once stood. Nazi records referred to it as “Der Schmelzhammer”—The Melting Hammer.
By mid-1944, Sky Hammer & Earth Anvil had become standard doctrine for Allied metahuman and super soldier units. Its versatility made it easy to teach, easy to adapt, and difficult to predict. As the war ended, many Allied Specials retired or vanished—but the formation lived on.
In the decades since, both heroic defenders and villain syndicates have made the formation their own. Villain groups twisting the tactic into a form of fear warfare—swarming cities from rooftops and storm drains alike. Meanwhile, modern hero teams such still train in variants of the formation for rapid deployment, hostage rescue, and asymmetrical countermeasures.
Despite its age, few formations are as adaptive, resilient, and symbolic. It embodies the axiom of balance, opposition, and unity:
“When heaven strikes and earth rises—everything between breaks.”
Type
Shock
Founding
April 17, 1943
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