Stadia Kingdom (Stah - D - ah)
he Stadia Kingdom is lead by King Zadicus Angelus, and was founded in late 1026 DoS by King Quillan Hunter and his queen, Carmilla. The capital city of the kingdom is known as Eminence, where the royal family resides most of the year, and the people are seen as the Infini, a proud ethnicity of the dragonthorns.
Under the helpful eye of the Board of Radiance, the Stadia Kingdom has begun to see a rise in military prowess and the use of mages in the battlefield. However, that comes with a cost -- the Gears Rebellion has been setting things in motion that put doubt in the minds of the citizens and causing an uproar in rebellion.
For the last two hundred years, the Stadia Kingdom has been at war with the Winterfang Territories, where everything they know and love has been thrown into chaos. King Zadicus won't stop at anything to eradicate the world of the werewolf packs that dare threaten to harm the innocent lives of his people.
Royal Family
The royal bloodline of the Stadia Kingdom extends from the Angelus Family and has descended from the Hunter Family.King Zadicus
Reign: 3298 AoA - CurrentQueen Lucinda
Reign: 3300 AoA - 3382 AoACrown Prince Astaroth
Prince Dante
Regions
Black Knights
Governed mostly by Duke Emil Coven and his heir, Nial Coven, the Black Knights region is a secure land that contains the capital city alongside the royal family. It is a military-powered region most fear to even threaten.Crypt Swarm
The Crypt Swarm region is governed by Duke Dragos Ghoul and his heir, Sebastian Ghoul. The land is ruled like a mafia, harboring dark secrets, but remains loyal to the Angelus Family. Duke Dragos is said to be crafting something diabolical for the war.Dark Haven
The Dark Haven region has Duke Vernon Phantom and his heir, Kristopher Phantom, to watch over the land and its denizens. The area is used for its extensive farmland and dense woodland acres for food and building materials.Red Eclipse
The Red Eclipse is governed by Duke Zeke Tempest and his heir, Cain Tempest to advance the usage of the sea with its naval fleet.Shadow Horde
The Shadow Horde region is ruled by Duke Fabian Abyss and his heir, Eoghan Abyss, where they are the front-lines to the war against the Winterfang Territories.Government
The Board of Radiance is the head government of the kingdom, making the laws and judging cases brought in front of them. There are over 32 branches within the board that works as judicial, legislative, and executive bodies. They are the only ones capable of enacting war against dangerous foreign enemies. However, the king has absolute power over them, where he can refuse to allow laws into power or hold delegations with foreign leaders. His word is law, and Crown Prince Astaroth has access to altering changes to the laws presented during sessions he participated in.Public Agenda
The government keeps the kingdom running while stopping the Winterfang Territories, particularly the Hollow Claw Pack, from invading. They know that supporting the people is the only to keep the kingdom running smoothly.
Assets
The kingdom uses its military, naval fleet, and air fleet as a secure defense system, along with military-grade weapons. Despite their military prowess, the kingdom is rich with an influx of gold and silver and mysterious dragon crystals that help harness their dragon magick.
Military
The Stadia Military Forces is the main class of military for the kingdom. Yet, there are three branches to pay attention to -- the air, naval, and land fleets. The Legionnaire focuses on aerial combat with drones, hovercrafts, and bombers. The Ethereal Army is the land forces, dedicated to corralling the enemies into one location. The Barrage Division uses the sea as its battlefield.
Foreign Relations
Azusite Empire
The Azusite Empire tries to keep its fingers out of politics with the other nations, offering to maintain peace and hospitality if they do the same. Harboring a non-aggression pact with the Stadia Empire, they maintain a peaceful pact that allows for imports and exports to be made in times of need, especially during the War of the Eternal Soul.Khomor Kingdom
The Khomor Kingdom's military is a constant threat for the Stadia Kingdom, though peace is often attempted through the Stadia Kingdom. It is unknown if the Khomor Kingdom will ever align as an ally.Tovaria Circle
The Tovaria Circle likes to maintain peace with those around them; anything to do with violence quickly deters them, which can make them an easy target for takeovers. However, the Stadia Kingdom refuses to invade their lands as they continue to prove themselves advanced in the knowledge of magick and how to harness it better. The Tovaria Circles offers knowledge as a form of peace between the two lands.Winterfang Territories
The Winterfang Territories is the natural enemy of the Stadia Kingdom, seeing it fit to wipe them from the face of the world if they are to have any form of peace. For the Winterfang Territories, there is zero chance at peace for that the Stadia Kingdom does -- dragon magick is not something that should be harnessed and mixed with technology; it is an abomination.Wrihan Dynasty
The Stadia Kingdom and Wrihan Dynasty are allies during the hardships of the war. Together, they trade secrets and help build better technology. Queen Feriae Pickerin and King Zadicus have developed a relationship like that of siblings, opting to help each other out and protecting one another while taking digs at each other.Agriculture & Industry
The Stadia Kingdom is mainly known for its oil refineries and steel production, which can be mainly located in the Crypt Swarm, but other locations throughout the kingdom can be found as well. Where oil is found, land can be cleared for new machines to start digging up the oil. The steel production companies are vast and need mines to work. Mines can be found all over the Stadia Kingdom, which leads to precious metals and gems being found, such as the dragon crystals. The Blouiste Range and the Gatitane Gorge are mined continuously for these gems. Large deposits of dragon crystals have been found deep, deep, deep beneath the surface, often found nestled inside the fossil of a dragon, and have created a boost in dragon magick all across the kingdom.
The crops have even began to flourish after the dragon crystals were discovered, increasing profit in exports to other countries, and honey production was seen increasing as well with the pollination of the crops for better harvests. Corn, wheat, and sugar cane are the most important of the crops with being in such high demand. Other crops, like pumpkins, watermelon, potatoes, etc. have been a good source of nourishment in the kingdom, and are some of the cheapest foods a commoner can buy.
Imports
The Stadia Kingdom receives imports from the Tovaria Circle, the Wrihan Dynasty, and the Azusite Empire. The Wrihan Dynasty imports silks and furs -- usually from the War of the Eternal Soul, whereas spices are imported from the Tovaria Circle. Maspets are the only legalized form of slaves and they can only be bought and sold in the Stadia Kingdom. Those born as witches, warlocks, and dragonthorns are exempt from being a maspet and forcing them to be a maspet will quickly land the "master" in prison. All maspets are captured in acts of trespassing or getting caught as an enemy of war. Werewolves are sold to only then be executed by their new "master" in a public display, where their head or body is strung up for all to see as a reminder of the war.Exports
While some crops are good for exporting, the main exports are the steel and oil produced in the factories, earning the kingdom an annual revenue of 3.3 billion in Zaire. Each shipment has to be guarded, often by small bands of the Ethereal Army, when transported for fear of bandits or rogues taking what they can. The various types of wood that grow within the kingdom don't contain any form of magick, allowing for easy harvest and regrowth with those gifted with nature dragon magick. The Wrihan Dynasty is particularly interested in the wood harvesting as their trees are saturated with magick, and this export brings in an annual 2.4 billion in Zaire.
Founding Date
1026 DoS
Type
Geopolitical, Kingdom
Capital
Leader
Leader Title
Founders
Government System
Monarchy, Absolute
Power Structure
Feudal state
Economic System
Mixed economy
Controlled Territories
Neighboring Nations
Notable Members
Related Species
Related Myths

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