cannot be Taken Away in Combat
This Condition can only apply to Gadgets; it's more expensive than the alternative.
The name of the GADGET must be written in all capital letters.
A good description of the GADGET must include what makes it untargetable by a Take Away Combat Maneuver.
Such a GADGET might still be confiscated outside of combat, depending upon the description!
For this added layer of protection from adverse actions, the Hero Point cost of the final GADGET is divided by 2 at the conclusion of the Design Phase.
Type
Nanite / Mechanical
Origin
Engineered
Rarity
Uncommon
See also:
