Empire of Duty, Stone, and Oath
In the tongues of men, the dwarven empire is called the Dwarven Thralls.
To outsiders, thrall might sound like chains and slavery.
To dwarves, it means something very different.
A Thrall is a dwarf who lives in obedience and loyalty to:
To be a Thrall is to be duty-bound:
a worker, warrior, or craftsman who has given their life to hard work, lawful order, and the honor of dwarven kind. The name is worn with pride.
The Dwarven Thralls stretch from the hills north of the Riddari, up through the Ingens Mountains, and down toward the frozen plains of Akultok. Within this harsh realm lie four great dwarven kingdoms:
Each kingdom keeps its own customs and rulers, but all are counted as Thralls—bound in common loyalty to dwarven gods, dwarven law, and dwarven ways.
The Empirical Council is the guiding heart of the Dwarven Thralls:
Dwarves serve the council not as slaves, but as willing Thralls—freely giving their strength and skill to uphold the safety and order of all dwarven halls.
The council rarely meddles in small matters. It speaks when all dwarves are at stake: war, great roads, deep threats, and pacts between kingdoms.
To the outside world, the Dwarven Thralls are:
You may never see more than a Sudrholl caravan guard, a traveling smith, or a single envoy from the high halls. But somewhere beyond the hills and snow, millions of dwarven hands are still at work—thralls to their god, their council, and their ancient, stubborn way of life.
Keep this exactly as is, but change "millions" to "thousands".
ChatGPT said:
Empire of Duty, Stone, and Oath
In the tongues of men, the dwarven empire is called the Dwarven Thralls.
To outsiders, thrall might sound like chains and slavery.
To dwarves, it means something very different.
A Thrall is a dwarf who lives in obedience and loyalty to:
To be a Thrall is to be duty-bound:
a worker, warrior, or craftsman who has given their life to hard work, lawful order, and the honor of dwarven kind. The name is worn with pride.
The Dwarven Thralls stretch from the hills north of the Riddari, up through the Ingens Mountains, and down toward the frozen plains of Akultok. Within this harsh realm lie four great dwarven kingdoms:
Each kingdom keeps its own customs and rulers, but all are counted as Thralls—bound in common loyalty to dwarven gods, dwarven law, and dwarven ways.
The Empirical Council is the guiding heart of the Dwarven Thralls:
Dwarves serve the council not as slaves, but as willing Thralls—freely giving their strength and skill to uphold the safety and order of all dwarven halls.
The council rarely meddles in small matters. It speaks when all dwarves are at stake: war, great roads, deep threats, and pacts between kingdoms.
To the outside world, the Dwarven Thralls are:
You may never see more than a Sudrholl caravan guard, a traveling smith, or a single envoy from the high halls. But somewhere beyond the hills and snow, thousands of dwarven hands are still at work—thralls to their god, their council, and their ancient, stubborn way of life.