Valmyrri Elf characters in Pathfinder 1

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Pathfinder 1 Character Creation Guidelines:

Ability Score Racial Traits: +2 Dexterity, +3 Intelligence, –2 Constitution, -1 charisma

Size: They are Medium-sized creatures and receive no bonuses or penalties due to their size.

Base Speed: They have a base speed of 30 feet.

Languages: They begin play speaking Common and Valmyrran. Valmyrri with high Intelligence scores can choose additional languages.

Defense Racial Traits:
Elven Immunities:
They are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.

Feat and Skill Racial Traits:
Keen Senses:
They receive a +2 racial bonus on Perception checks.
Close to the Sea: Profession (sailor) and Navigation (ocean) are always class skills.

Magical Racial Traits:
Elven Magic:
They receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, They receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.

Offense Racial Traits:
Weapon Familiarity:
They are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.

Senses Racial Traits:
Low-Light Vision:
Valmyrri can see twice as far as humans in conditions of dim light.

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