Symbols:
Vulture, rat, pouring jar
Physical Form Appearance:
Usually appears as an overly grotesque mongrelman; this does nothing for the real one's station in life. In other instances he has been known to be; at least presumably, a huge vulture with a 30’-40’ wingspan. The flapping of his wings guarantees a pestilence on the affected area.
Personality/Demeanor:
.Believes that all beings should suffer as he has and does, whether this is through affliction or disfigurement. He sees all others as a mockery of their ‘true form’ and truly believes those who are not afflicted or disfigured are the most damaged of all creatures.
History/Ascension:
Divine Powers:
Know Disease – automatically knows what affliction is acting on a body just by looking at the being
Cause Disease – can cause a person to become afflicted with a disease, no saving throw, and is the most virulent form for the disease.
Enhance Disease – causes anyone already afflicted with a disease to have the most virulent version and the most prolific.
Plague – can cause a plague of one of Cadoxin's diseases to start, it can be started by either a touch directly from him or being within 100' of the flapping of Cadoxin in vulture form
Infect vector – can infect anything from an insect to a person to be a carrier of any disease but not show any symptoms.
Priests:
Duties
Find and chronicle the spread of diseases
Teach that all beauty is a lie and that the diseases and disfigurements caused by diseases are the reality.
Teach the beauty of how diseases spread and proliferate
visit the terminally and painfully ill, and make them a deal: allow them to live through their plight, if they agree to serve him unconditionally (as long as they serve, they live)
Requirements
Ability Score(s)
Wisdom – 12
Constitution -13
Alignment
Any Evil or Neutral
Bonus Proficiencies
Herbalism
Bonus/Bestowed Abilities
Level 3 - +1 save to disease/+1 Laying on hands damage
Level 6 - +2 save to disease/+2 Laying on hands damage
Level 9 - +3 save to disease/+3 Laying on hands damage
Level 12 – full immunity to all natural disease/+1d6 Laying on hands damage
Restrictions
Armor – non-magical
Weapon – whip, scourge, scythe, sickle
• Sphere(s) (M=major / m = minor)
All |
M |
Creation |
|
Plant |
|
Animal |
M |
Divination |
m |
Protection |
|
Astral |
|
Elemental |
|
Summoning |
M |
Charm |
|
Healing* |
M |
Sun |
|
Combat |
M |
Necromatic* |
|
Weather |
M |
* Reverse form only
• Turning: Treat as summoning not turning.
D+2d4 |
Skeleton |
D |
Ghast |
7 |
Ghost |
D+2d4 |
Zombie |
D |
Wraith |
10 |
Lich |
D+2d4 |
Ghoul |
T |
Mummy |
13 |
Special |
D+2d4 |
Shadow |
T |
Specter |
D+2d4 |
Wight |
4 |
Vampire |
*D= complete devotion, T=obey
Omens:
(b) Seeing the first vulture land on a kill
(g) Seeing a vulture fall from the sky
(b) Seeing a mischief of rats
(g) Seeing a mischief of dead rats
(b) Seeing a “king rat”
(g) Killing a king rat
(b) A wake of vultures circling over one's home or flying over a village
Followers alignment: . Any evil
Notes & Remarks: .Specific diseases attributed to Cadoxin:
- Bloodshot eyes, delusions, slurred speech, impaired cognitive abilities – usually fatal
- Bloating of extremities, black spots on skin, irritability, paranoia, oozing sores – all the symptoms progressively get worse until death
A very small group of individuals/followers see Cadoxin as a means of education. The plagues and diseases are tests of faith, he tests beings to find a cure for the malady or at least a way to lessen the symptoms. These people are truly pariahs of the faith and are known to live very secluded lives and only seem to show up when there is a major outbreak. Cadoxin however, does nothing to help or hinder these people, either out of some sense of curiosity or out of some sense of twisted amusement, watching them try and save people from the maladies he creates
Spells:
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
8 |
8 |
8 |
6 |
4 |
2 |
- |
- |
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