Playing in the High Sea
Species on the seas!
- Triton
- Sea Elf
- Tortle
- Locathah
- Water Genasi
- Lizardfolk
- Grung
- Giff
- Hadozee
Totally Natural Species'
- Human
- Dwarf
- Elf
- Smallfolk
- Orc
- Goliath
- Aarakocra
- Kenku
- Owlin
- Loxodon
- Tiefling
Still Strong!
- All of these races are considered Dry-Folk and link to the same page!Highly Unlikely
- Centaur
- Fairy
- Warforged
- Autognomes
- Leonin
- Underdark Drow
- Earth Genasi
- Fire Genasi
- Vedelkan
Races that require stable land biomes, open plains, or deep stone halls are uncommon and arrive as visitors or story unlocks. If you want one, bring me a two-sentence pitch for how they survive the salt, the sway, and the storms.
Movement & Swimming:
Everyone on the High Sea can swim. It's part of life here! If your swim speed is not listed, it is half your walking speed..You do not take exhaustion levels from being in the water.
Recommended Skills
carpenter’s tools, leatherworker’s tools, cook’s
utensils, herbalism kits!
Background perks: Vehicles, Water. Athletics,
Acrobatics, Perception, Survival, Nature.
Allowed Classes

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