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Gnome

Your size is Medium.   Your base walking speed is 25 feet.  

Stats

  • Wisdom +1
  • Intelligence +1
  • Any +1
  • Strength -1
  • Hit points: 2

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    Basic Traits

    Low-Light Vision. You can see in dim light as though it were bright light, so you ignore the concealed condition due to dim light.   Gnome Cunning. You have advantage on all Intelligence, Wisdom, and Charisma saves against magic.  

    Ancestry Traits

    Canopy Walker. You have a climbing speed equal to your walking speed.   Elf Weapon Training. You are Proficient with Simple and Martial Thrust and Slashing weapon styles.   World of Wonders. You have Proficiency in the Arcana skill.   Touch of Magic. Choose a school of magic for which you have cultivated an affinity. You learn a cantrip of your choice from that school of magic. When you reach 3rd level, choose a 1st-level spell from that same school of magic, and when you reach 5th level, choose a 3rd-level spell from that same school. You learn these spells and can cast them at their lowest level. Once you cast one of these spells, you must finish a long rest before you can cast that spell again using this feature. Your spellcasting ability for these spells is CHA, INT, or WIS (choose which during character creation).   Trance. Elves don’t need to sleep. Instead, they enter a meditative trance state, remaining semiconscious, for 4 hours a day. You can choose whether or not you can dream while meditating. After resting in this way, you gain the same benefit that other creatures do from 8 hours of sleep.
    Genetic Ancestor(s)
    Genetic Descendants

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