Mentalism

Boosts

: Increase the DC of your next mentalism art.

: Gain an enhancement bonus to one mental attribute.

Counters

: Make a tier check to make the opponent think they successfully hit, but in fact, did not.

: Gain a bonus on your save against a mind-affecting effect, critically saving on a regular save, and have a chance to reflect against its origin.

Spells

Converse with the Unknown: Language becomes no barrier for you.

Collective of Minds: Create a mental link of two or more minds to allow telepathic communication between them.

Slumbering Trance: Make your targets fall asleep.

Stances

: Gain telepathy.

Strikes

: Inflict confusion on a successful strike.


Articles under Mentalism


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