Mentalism
Boosts
: Increase the DC of your next mentalism art.
: Gain an enhancement bonus to one mental attribute.
Counters
: Make a tier check to make the opponent think they successfully hit, but in fact, did not.
: Gain a bonus on your save against a mind-affecting effect, critically saving on a regular save, and have a chance to reflect against its origin.
Spells
Converse with the Unknown: Language becomes no barrier for you.
Collective of Minds: Create a mental link of two or more minds to allow telepathic communication between them.
Slumbering Trance: Make your targets fall asleep.
Stances
: Gain telepathy.
Strikes
: Inflict confusion on a successful strike.
Comments