Beaumont Royal Navy

Structure. Purpose. Survival. Whether you were born into service or have narrowly avoided the Beaumont Royal Navy, your surroundings have always found military precision in every brick and word. Kiqueo offers knowledge that must be studied and dispersed carefully; too much mana may manifest as Modesto Malady.

Structure

Lieutenant General (Three-Star)  
  • Oversees entire theatres of war or continental operations.
  • Commands multiple fleets and divisions, with authority to coordinate allied confederation forces.
  • Engages in diplomacy, top-level military planning, and development of future war doctrines involving cybernetic soldier programs and experimental aethercraft fleets.
  Major General (Two-Star)  
  • Directly commands Battle Fleets or Ground Armies (20,000–50,000 personnel).
  • Responsible for operational execution of major campaigns and homeland defense initiatives.
  • Works with arcano-engineers to integrate cutting-edge mech units, construct fortified sky bastions, and test new warforged protocols.
  Brigadier General (One-Star)  
  • Commands a Brigade Task Force, usually 3,000–5,000 personnel, with a blend of land, air, and naval mechanized units.
  • Oversees strategic engagements in contested or occupied zones.
  • Manages elite strike groups including aether commando squads and cyber-infiltrators.
  Colonel  
  • Commands Regiments or Sky-Wings, ranging from 1,000–3,000 personnel.
  • Handles all logistics, mission assignments, and moral command over long-term deployments.
  • Interfaces with regional governments or guilds on behalf of the military in occupied territories.
  Lieutenant Colonel  
  • Second-in-command of regiments or commanding officer of an elite or experimental unit.
  • Leads special projects like adaptive warfare simulations and combat trials of prototype mechframes.
  • Often serves as battlefield commander in urban or undercity warfare.
  Major  
  • Commands Battalions (300–1,000 troops) or specialized autonomous units like Aetherwing Cavalry or Ghost Recon Squads.
  • Responsible for training coordination, aether-tech integration, and mid-level strategy.
  • Frequently liaises with the Ministry of Arcanowar Research for tech field-testing.
  Captain  
  • Leads Companies (100–200 soldiers), manages frontline deployments and mobile task teams.
  • Oversees local battlefield operations, mech maintenance crews, and encrypted comms with higher command.
  • First to receive classified mission packets through neural-fed data interfaces.
  First Lieutenant  
  • Executive officer for a company; steps in during captain absence.
  • Organizes recon data, coordinates aether support drones, and ensures cybernetic unit cohesion.
  • Responsible for junior officer evaluations and tactical efficiency reports.
  Second Lieutenant  
  • Entry-level officer commanding platoons (~30–50 troops).
  • Leads patrols, boarding actions, and ground insertion teams via steam gliders or tunneling drills.
  • First hands-on officer for cybernetic soldier programming and in-field enchantment systems.
  Chief Warrant Officer 5  
  • Senior-most technical advisor to generals on aetheric propulsion systems, arcano-forging, and naval weapons engineering.
  • Often serves as head liaison between command and the Mechanist Guild of Beaumont.
  • Authorizes high-clearance tech deployments like phasing dreadnoughts or reality-displacement mines.
  Chief Warrant Officer 4  
  • Oversees cross-theatre aethercraft development and deployment.
  • Troubleshoots tech anomalies on the battlefield—can override lower command for safety or protocol breaches.
  • Trains junior warrant officers in bio-arcane interfacing.
  Chief Warrant Officer 3  
  • Manages integration between enchanted arms and steampowered exo-frames.
  • Commonly embedded with elite units to ensure mechs, arcane cannons, and soldier augmentations function flawlessly in combat.
  • Conducts technical reconnaissance of enemy war machines.
  Chief Warrant Officer 2  
  • Oversees division-level engineering operations, cybernetics labs, and field repair facilities.
  • Responsible for custom enhancements to veteran units' loadouts, from mana rifles to aether-injected adrenal servos.
  • Often pilots or supervises autonomous warframe units in field testing.
  Warrant Officer 1  
  • Technical leader of a platoon or specialist detachment.
  • Installs and calibrates personal cybernetics, squad drone systems, and stealth-cloaked arcano-gear.
  • Serves as combat engineer, on-demand coder, or field transmutation expert.
  Sergeant Major of the BRN  
  • The highest enlisted rank; personal advisor to General Vireth Zha’kar.
  • Oversees morale, discipline, and advanced training for all enlisted forces.
  • Helps draft soldier doctrine and the spiritual code of service. Has authority equal to a colonel in combat zones.
  Command Sergeant Major  
  • Assigned to generals or major field commands.
  • Operates top-down assessments of unit readiness, initiates discipline action, and reviews combat enhancement ethics.
  • Often cybernetically linked to battalion-wide command feeds.
  Sergeant Major  
  • Senior enlisted advisor for regiments or special ops wings.
  • Ensures battlefield cohesion and maintains psychological integrity of cybernetically modified units.
  • Authorizes immediate mech or exo-suit lockdowns if pilots are compromised.
  First Sergeant  
  • Oversees company discipline, readiness, and tech integration.
  • Evaluates sergeants and specialist personnel, and keeps high-level field reports in sync with central AI command.
  • Often wears ceremonial gold-inlaid command gauntlets.
  Master Sergeant  
  • Tactical backbone for field units.
  • Runs direct combat operations, heavy artillery, and tech-enchantment squads.
  • Known for "walking the line" during battles—moving between units to inspire and enforce order.
  Sergeant First Class  
  • Leads platoons and supervises junior sergeants.
  • Specializes in deployment of steammechs, mana munitions, and autonomous battlefield companions.
  • Often responsible for securing forward operating bases or teleport beacons.
  Staff Sergeant  
  • Directs fire teams and organizes cyber-aether synchronization drills.
  • Responsible for defense perimeter enchantments and auto-turret deployment.
  • Serves as mid-tier trainer for new troops adapting to arcano-tech loadouts.
  Sergeant  
  • First-line leadership.
  • Leads squads (8–12), often includes drone control, small mech units, and basic arcane fireteams.
  • Maintains daily discipline and basic tech readiness of the unit.
  Corporal  
  • Second-in-command of a squad or leads fire teams.
  • Acts as tech-spotter, comms handler, or mech operator depending on mission profile.
  • Often the bridge between rank-and-file and command systems.
  Specialist  
  • A technician or operative with unique cyber or arcane skills.
  • Can hack enemy constructs, manage steamflight relays, or carry enchanted recon familiars.
  • Not typically in command, but highly respected in field roles.
  Private First Class  
  • Experienced frontliner trained in weaponry, survival, and interfacing with support aether-tech.
  • Operates under the guidance of corporals and sergeants.
  • Often selected for enhancement trials or bonded weapon usage.
  Private Second Class  
  • Standard trained soldier.
  • Performs base-level duties: patrols, arcane suppressor placements, energy shield deployment.
  • Expected to maintain gear, run drills, and absorb advanced tech tutorials.
  Private  
  • Newly enlisted; undergoing fundamental training in cybernetic safety, aether-resonance basics, and mech-unit operation.
  • Assigned to low-risk duties until deemed combat-ready.
  • Wears the minimal-grade steamplate armor and initiates the “Codex of Iron” for soldier philosophy.

Culture

Core Tenets of Belief

 

Dominion Through Mastery

Members believe power is not merely taken—it is earned through mastery over body, machine, and mind. Every soldier is expected to become the absolute best at their role, whether it’s commanding sky dreadnoughts or repairing mech ligaments mid-battle. There is no tolerance for laziness or wasted potential. Knowledge is survival, and ignorance is weakness.  

Hierarchy is Sacred

Their structure isn’t just rank—it’s ritual. Every rank is respected not for prestige, but because it is viewed as a sacred thread in the chain of victory. Disobedience is not rebellion; it is blasphemy. The lowest private addresses the highest general as if speaking to a demigod of war.  

The Machine is the Mirror

Cybernetics and mechframes aren’t just tools—they are considered reflections of the soul. Soldiers speak of “resonance,” the harmony between a person’s will and the machine they command or wear. Clumsiness with one’s gear is a sign of spiritual imbalance. Many undergo “soul recalibration” meditations when their mech interface fails.  

War is the Final Symphony

Battle is viewed with reverence, like music. It is orchestrated, precise, and holy. The Navy doesn't scream or panic—they execute. Dying on the battlefield is a melody completed; surviving it is the chance to play again, louder.  

Honor Above Outcome

A Beaumont soldier does not win at any cost—they win correctly. They do not pillage. They do not defile. To sacrifice principle for expedience is to sully the Navy’s legacy. There is no greater dishonor than sullying the uniform, which is worn even in death, unless destroyed.  

Cultural Customs and Rituals

 

The Code of Steel and Spark

A strict honor code enforced by every rank, taught at basic training and memorized like scripture. Its articles include:
  • “You are your machine’s keeper.”
  • “Orders are the word of war itself.”
  • “Never strike without form. Never retreat without cause.”
 

The Rite of Calibration

Before every major battle, soldiers spend one hour in silent meditation, tuning their cybernetics, polishing armor, and connecting mentally with their wargear. No speech is allowed. Even generals participate.  

Chain-Binding Ceremony

Promotion into a new rank is marked by a ritual where the promoted soldier is linked by a short length of black-steel chain to their superior officer. The chain is then severed by the commanding officer with a gold-plated plasma cutter, symbolizing the transfer of trust and weight of leadership.  

Uniform Etiquette

Uniforms are not merely clothing—they are identity. Soldiers caught with an unpolished insignia or disarrayed collar can be demoted or penalized. Even during stealth operations, some keep a single visible marking in honor of tradition.  

The Eye of Stormfall

All members honor the memory of lost soldiers in an annual event called “Stormfall,” where arcane lanterns containing personal memories or old enhancements are launched into the sky or sea. It is said General Zha’kar himself releases one every year, silently.  

Cultural Attitudes

 

Toward Death

Death is not feared—it is respected. Those who die honorably are said to join the "Iron Choir," a mythic afterlife where past warriors sing in unison with the war-engines of the stars.  

Toward Magic

Magic is considered a science of the elite—a tool to be bound by protocols and fused with tech. Rogue spellcasters are seen as dangerous “unsynceds.” All arcana must be codified, tracked, and linked to an operational purpose.  

Toward Civilians

Civilians are seen as the protected, but also the uninitiated. Soldiers will lay down their lives to protect them, but rarely trust them with sensitive information. There’s a quiet cultural belief that only those who’ve been reforged in command can be fully trusted.  

Toward Other Militaries

The Beaumont Royal Navy sees all other military forces as either apprentices or threats. Cooperation is permitted—but rarely considered equal. Any army not mechanized, codified, and ranked by neural-sync protocol is viewed as dangerously primitive.  

Toward Enemies

Enemies are targets to be extinguished—efficiently, cleanly, and completely. But once defeated, even foes are given proper funerary rites. Mercy after victory is expected; mercy before it is treason.

Structure. Purpose. Survival.

Founding Date
2I, Approx. 600th year
Type
Military Order
Alternative Names
BRN, The Military, The Navy, Aman's Army, Justiciars
Training Level
Professional
Veterancy Level
Decorated/Honored
Demonym
Breau
Leader Title
Head of State
Government System
Meritocracy
Power Structure
Confederation
Economic System
Mixed economy
Location
Official Languages
Related Ranks & Titles

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