The Exploration of Vardura
Tasked with exploring lost Vardura, the Second Echwink Expedition has begun to piece together a narrative of what happened on this continent in the 500 years since issuing the The Decree Against Foreign Discord.
The Varduran Symphony ruled over the continent for hundreds of years, eventually isolating themselves from the rest of the world. Since then, their civilization seemingly ended in a catastrophe that engulfed the entire continent. Literature suggests that this signaled the end of "The Second Movement" with the "Song of Justice."
Structure
Exposition
500 years ago, the Vardurans issued the The Decree Against Foreign Discord barring any contact with outsiders for the duration. In 1110 AC, this document expired. Inspired by his deceased father Walden Echwink, Chaus Echwink now leads Echwink Expeditions and exploration efforts on that mysterious island.
Components
Goals
To discover as much as possible about the lost Vardruan culture and piece together a narrative of what happened to them.
Hooks
Following these rumors may yield more information about the Exploration of Vardura:
- Guildmaster Ivin Ivinson recently became frustrated at the end of Pilgrim's Funeral when something went wrong with his logbook.
- Pestus and Byzix Flintclaw may have murdered several Windblown guild members to further the goals of The Reconstitution ensuring His Masons was made up entirely of Alerki loyalists.
- Yusuf Kevin-Kevin, insufferable entrepreneur, is currently obsessed with collecting sea shells from The Singing Bay and creating scrimshaw art.
- Fingol Leadbelly somehow survived the centipedes of the Cult of 1,000 Legs and may have more information.
- Translating the centipede tome "Book of 1,000 Grudges" may reveal information about Vardura and its relationship with the Cult of 1,000 Legs.
- Kogos is very mad about the Second Expedition and wishes to stop it.
- There is a rumor that Walden Echwink was able to secure Gatt funding for the Second Expedition by promising to deliver a weapon for the war that his father Chaus Echwink did not.
- Interfacing with The Evervoice has revealed much information about historical events.
- The Vardurans had 8 schools of magic like the rest of the world, but with Chronurgy instead of Enchantment. No record of the latter has been found.
- The megafoot were once part of The Varduran Symphony and served as laborers and warriors.
- A treaty between the native maizegrown and Lord Vine of Swango Swamp pushed the people far east, but allowed them to control the Spooky Water.
Related Characters
Related Organizations
Related Locations
Related Session Reports
- Harmony Session 10: And the Snails Lived Happily Ever After
- Harmony Session 11: We're Never As Lost Or As Found As We Think We Are
- Harmony Session 12: The Hidden Grove
- Harmony Session 13: Cardiovascular Telmotology
- Harmony Session 14: The Caged Bird Screes
- Harmony Session 15: Are You There, God? It's Me, Vardura
- Harmony Session 16: Stories from the Swamp
- Harmony Session 17: The Hole That Sucked The Six
- Harmony Session 18: Seeing The Forest For The Trees
- Harmony Session 19: Goddamn Bugs Whacked Us, Johnny
- Harmony Session 20: Enter the Megafoot
- Harmony Session 21: On the Fringes of Fire
- Harmony Session 22: Man, Mutant, Monster
- Harmony Session 23: How Heroes Die
- Harmony Session 24: The Cult of 1,000 Legs
- Harmony Session 25: Wrought in Faith, Entombed in Stone
- Harmony Session 26: Homecomings
- Harmony Session 27: The Storm Speaks
- Harmony Session 28: Following the Program
- Harmony Session 29: Rockwood, Paper, Scissors
- Harmony Session 30: In The Garage, Where I Belong
- Harmony Session 31: A Dream of Gates
- Harmony Session 32: Above the Hull, A Screegull
- Harmony Session 33: A Bird in Hand
- Harmony Session 34: Singer, Sailor, Scholar, Lies
- Harmony Session 7: Swamp of Secrets
- Harmony Session 8: Diving into the Past
- Harmony Session 9: The Girl in the Swamp
