Harmony Session 31: A Dream of Gates
General Summary
We last left The Suckhole Six about 60 feet underground in the Woodsmen's Garage. The group had decided to dedicate the time they had here to repairing an Everskiff, a Varduran vehicle that hovered along the latent energies of The Evervoice. Azarki helped the project with some appropriate applications of guidance, Malachai fashioned some makeshift bongos with which he channeled the worksong assistance of The Evervoice, Zoran helped with his proficiency in smith's tools, while Gorr "just helped" and Enno shit his pants.
It took the Six a whole tenday to get the skiff up and running, but with their combined efforts, The Ashblaster hummed to life with a chorus of radiant song, forever changing their exploration of Vardura.
Additionally, power had finally creept back into the garage after Enoch's explosive "incident" with the Evervoice. The broken and deactivated Woodsmen remained inert, but the elevator and lights were operational. To celebrate, the Suckhole Six decided to take a little trip together on Gorr's starberries.
Azarki - The Aftership
Malachai - Mosswater Memories
Enno - The Starmap
Zoran - Battle's Peak
Enoch - Time's Apprentice
Places Elsewhere
When dusk fell, Gorr immediately noticed the difference in his starberry experiences. While his friends bumbled their way through their first time, Gorr studied the connectivity the starberries commanded. It seemed like the currents of the Evervoice that had been ripped away a tenday ago were now thriving and flowed over everyone like waves from an impossible ocean. Gorr felt very close to the experience of his first time and realized that the more people that imbibed the starberries, the more powerful the experience became. What would come with dream Gorr could only guess. Sleep (or something like it) finally took them. Gorr watched the stars open wide and swallow them whole. It took only a moment that felt like eternity for the Six to realize themselves in this pitch-black dreamspace. Part will, part subconscious, part starberry, each of the Six appeared changed, their dream forms impossible to hold in any other space. Malachai became a vast field of corn, his face peering out from thousands of cornstalks that both stretched to infinity and were contained within the black dream space. Zoran became 300 feet tall and rippled with muscles on muscles, the glowing runes of his people carved all over his body. Azarki appeared sharklike and fierce, not unlike a Selachii with the sigils of the various gods of the Bari Pantheon tattoed across his skin. Gorr himself took the form of a firbolg and looked astonishingly like Shogo vu Chullat, or at least related. Enoch looked very much like himself, but adorned with all manner of archanical upgrades and prosthetics in an attempt at flesh-machine ascension. The Six barely had a moment to understand their perceptions of each other before a large stone portal appeared in the darkness. It was similar to the gates they had before encountered, but with slight changes that the Six would come to understand were personalized to each of them. Gorr - The Herald of GorrGorr, the gate appears carved of ice and pocked with stones and gems. They glow faintly in a pulsing rhythm, their soft pastel colors making rainbows through the ice. On the other side, snow somehow falls through a brilliantly icy cavern. At the far end is a dais, atop which sits a device of similar icy construction to the gate and pulsing in the same rainbow rhythm. A figure in a dark cloak stands next to the device, casting a spell.
Gorr was more acclimated to this type of environment than the others and able to respond quicker. There was something distinctly different from his previous experiences, but he did not stay to ponder why. He climbed through the portal and into a large underground ice cavern. Imps, elementals, and all other icy enemies closely watched the intruder as he approached the dais at the far end of the cave, and the spellcasting figure atop it. When Gorr got close, the spellcasting finished and the hooded figure stepped forward. He asked about where Gorr was from, how he came to be, and what his business was, all which Gorr eagerly answered. The figure then revealed himself to be Hama vu Darkstep, former member of the Alley Sleepers and hero of Skint Parish.
The druid told Gorr that he had been casting a spell of divination to see why Bridgewalkers from across The Icehost were coming to his haven of Brightstep. Since Gorr had appeared, Gorr must be the reason! Hama then began to laugh, claiming that the stars lie and told Gorr that he was a herald of his own creation. The portal had taken Gorr into the past to give Hama a vision of the future.
Gorr left with a greater understanding of his existence and Hama's insistence that Gorr take control of his destiny and write his own story.
Azarki, your portal appears made of the shiny black coral of your home, Ar’Pata Atoll. Seawater drips from the edges of the glistening stones as hanging strands of vastbloom wave in unseen winds. Through the gate, you see a strange ship floating through a sea of swirling colors. Corpses, both monstrous and otherwise, are strewn across the deck. Near the wheel, you see the final battle of this brutal fight near its conclusion. A large bulky figure swings a massive lightning-wreathed club into the face of one of the beasts and blasts it overboard. Kharlo the Catalyst turns toward the remaining creatures and grins through the pain of hundreds of oozing wounds. The Aftership, eternal bastion of worthy Stormtooths, is under attack.
Azarki was next and, despite not seeing Gorr on the other side of portal, did not hesitate to launch himself through the gate and onto the deck of The Aftership. At the prow stood Kharlo, surrounded by ravenous brutes mand taking blasts from a circling sun dragon. Azarki ran into the fray and helped his patron beat back the monsters and save the Aftership, though not without difficulty. Though Kharlo had not expected Azarki's aid, he was not surprised that their exigent relationship apparently worked both ways. He also let Azarki know that these beasts were agents of Zigmar and Uzmus of The Permitted and that they apparently sought to take the Aftership for themselves. Why was beyond him though.
Malachai, soft sandstones striped with thin white lines like the bricks of the Bari Historical Society make up your portal. On the other side you see a massive stone desk sitting under a wide arched window overlooking Awa Harbor. Artifacts, contraptions, and papers clutter all corners of the office of Marvon Mosswater, Director of the Bari Historial Society and Malachai's mentor.
When Malachai entered the portal, he entered into a memory of his time at the Bari Historical Society when he was younger. He popped out the other side into the soft cushy chairs in Marvon's office, and into one of his weekly meetings with the Director. Apparently, the portal wished for him to re-witness the event.
After being asked a series of questions about Malachai's activities and health, Marvon began to inquire about music and whether or not Malachai was hearing songs or voices he didn't understand. He had not, but before either could elaborate, the door swung open as if kicked. Curator Quyora burst into the Director's office shouting. "Listen Mosswater," she spat, "you better stop ly–..." She cut herself off when she spotted Malachai, her twisted face once again reverting to the sweet countenance Malachai knew. She spoke again, but with a much softer tone. "Oh, hello Malachai, Director. I didn’t know you had an appointment. I’ll return later.”
The Director instead concluded the meeting and dismissed Malachai to speak with the Curator, but the maizegrown boy decided to stay in the hall and eavesdrop. He couldn't make out everything they said, but deduced they were arguing about something called the Ark of Aotl. Quyora soon left the Director's office in a huff and Malachai returned to ask the what happened. Malachai learned that the Ark was an artifact recovered by the Vastblasters decades ago during the last Otuna's Favor. Studying the Ark had become a pet project of Mosswater's, and he speculated that it was likely created in Vardura.
The memory began to fall apart around Malachai as a clear and kind voice rang out through the breaking space. It offered to show Malachai more, to which he eagerly agreed. The invisible force took him out of the collapsing memory and back to Vardura. Miles upon miles of corn lay out before Malachai in a near endless expanse, in something not unlike his initial starberry form. At the far end of this field, miles into the horizon, stood a massive stalk of corn towering over the fields. Malachai could see the tiny shapes of maizegrown crawl about platforms and landings built into the giant stalk, and Malachai knew it was called Cornien, and was the ancestral home of his people.
"Go west," said the Evervoice.
Enno, the portal appears to you made of light-connected constellations bricked together with stardust. The image on the other side twinkles in similar construction, but reveals the vast landscape of the Ethereal Plane. Tiny trees of stars roll over the winding expanse, their pattern of growth a perfect spiraling ratio all towards the starwrought shape of a god-sized tree glowing like a gentle sun. You know this tree by many names: Ironspine, The First Seed, Rootmother, Sire of Gavros, Carida the Giver… Your people have long sought it out but none had yet looked to Vardura. Until now.
Zoran, the portal stones appear roughly hewn to you, but carved with the powerful glowing runes of your people. The gate opens onto a bloody battlefield beneath a red sky. A great hill, littered with corpses and broken weapons, stands high above the flaming wreckage. Atop the hill, planted in the dirt among the detritus of war, a torn banner flaps from a crooked pole, bearing the colors and crest of your ancient people.
Enoch, your portal’s blocks are lined with wires and glowing conduits, interior workings laid bare in a traditional Sernovian fashion, prioritizing access and operation over beauty and aesthetics. On the other side, bathed in the soft light of sunset, is a sight you know very well. Sat atop a hill overlooking the roaring Bahtmyrd is the house of your mentor, Floren Aufzeit, and where you began your study of chronurgy.
The Gift Horse's Mouth
Enoch watched each of his friends step through the portal with almost no hesitation, but he did not follow suit. There was something off about this. Enoch suspected that each of them were being shown different portals, things they might want. It felt like a trick. Instead of going through his very tempting portal, Enoch took in the rest of the supposedly empty black space. Behind him and opposite the portal, Enoch could barely make out the shape of something made of blocky stone and soil. He approached and a strange entryway came into focus. It looked like an abandoned mine shaft halfway boarded up and blocked by barricades and warning signs in all languages suggesting that strangers "KEEP OUT". Enoch rejected the advice and began to climb over the barricades and into the dark empty within the void. Zoran stood there in the black, all 300 feet of him, and couldn't decide what to do. The temptation of the portal was almost too much to resist for the big man's broken brain, but the wise words of Enoch (and perhaps fear of gates) convinced him otherwise. He turned from his offering and followed Enoch into the mine. On the other side was a universe of stars and nebula moving across the sky in a colorful weave. Before them, transparent stones made a broken path across a black expanse and into another doorway. This one was bright with an undefinable golden glow beaming out the entry. Enoch began to traverse the space with a liberal application of misty step while Zoran leapt over the black voids with a warrior's courage. About halfway across though, shapes began to emerge from the stars as if from water. Night scavvers, massive fishlike hunters of voidspace, attacked the two to prevent their crossing. The creatures were fast and ferocious, chomping into Enoch and Zoran with razor sharp teeth. Zoran attempted to pull as many to him as he could to help Enoch get away, but it would prove his downfall. As Enoch crossed the last expanse of the broken roadway and threw himself through the golden gate, Zoran's body was torn asunder by the vicious scavvers and devoured. Bloodied and battered, Enoch emerged on the other side into an enclosed square room. Rotten wooden steps spiraled out from the doorway and down into a room-sized pool of viscous green sludge. Enoch could see the dim outline of the stairs circling down through the goo until they disappeared in its depths. Before he could understand what was happening, the room and the dream broke apart around him.A New Day
The Suckhole Six the awoke from their starberry trip and discussed their experiences. Gorr was eager to share what he learned with Shogo, especially about Hama and the strange space Enoch had found. What was that place? Why was it there? Where did it lead? These were questions only further exploration of the starberries would reveal, but it seemed the Six were not exactly encouraged by their experiences to try again. After all, Enoch, Azarki, and Zoran each bore the wounds of their violent encounters, though Zoran was in one albeit very bloody piece. The Six resolved to take one more day in the garage before taking the Ashblaster up and continuing their exploration.Rewards Granted
- The Ashblaster
- A bunch of info from the starberries
Created Content
- The first night in the hole, Zoran used Azarki's potion of flying to reach the surface. He let down a length of rope to allow anyone to leave if they wished and remained up top on watch all evening. While there, he studied the gatestones recovered from the Garage. Doubt had recently begun to plague the big man, even unsure if he could trust his Panoptic Legion contact The Corvus. He searched for a place to hide the stones, but couldn't confidently ensure their secrecy with anything available in the small clearing.
- During the starberry trip, Zoran attempted to take out his bone flute and connect with the Evervoice to see what that'd be like. After some brief discussion, Enoch convinced Zoran to refrain, citing how every time someone channeled The Evervoice one of them nearly died. Zoran suggested they ALL JUST GO TO BED THEN. Hmph.
Notes
- Dr. Malachai Husk decided that, should they locate a source of Spooky Water, he'd rather not tell anyone at the camp, including his peers at the Bari Historical Society.
- Malachai also believes Enoch wants to just live in the Woodsman's Garage.
- Of the starberries, Zoran said, "Keep that shit away from me."
Report Date
04 Sep 2025
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