The Terrestrial
(2) Terrestrial Telluric Charms
Abjuration
Deep Magic Volume 1
Conjure Mantelet
2-level Abjuration
Deep Magic Volume 2 (p.158)
Court the Flame
2-level Abjuration
Deep Magic Volume 2 (p.183)
Gift of Ice
2-level Abjuration
Deep Magic Volume 1
Instant Snare
2-level Abjuration
SRD
Lesser Restoration
2-level Abjuration
SRD
Pass without Trace
2-level Abjuration
SRD
Protection from Poison
2-level Abjuration
Conjuration
Spelljammer: Adventures in Space
Air Bubble
2-level Conjuration
Deep Magic Volume 2 (p.157)
Conjure Vermin
2-level Conjuration
- One Swarm of Maggots
- Two Murder of Crows
- Two Swarm of Rats
- Murder of Crows. One creature in the swarm’s space must succeed on a Dexterity saving throw or be blinded until the end of its next turn.
- Swarm of Maggots. One creature in the swarm’s space must succeed on a Wisdom saving throw or be stunned with horror and nausea until the end of its next turn.
- Swarm of Rats. One creature in the swarm’s space must succeed on a Constitution saving throw or be poisoned by filth until the end of its next turn.
XGtE
Healing Spirit
2-level Conjuration
Deep Magic Volume 2 (p.199)
Marigold Bloom
2-level Conjuration
Deep Magic Volume 1
Poisoned Volley
2-level Conjuration
Deep Magic Volume 2 (p.216)
Rite of Rain
2-level Conjuration
Ritual - does not require spell slot, takes 10 minutes longerDeep Magic Volume 2 (p.223)
Shroom of Doom
2-level Conjuration
Deep Magic Volume 2 (p.225)
Spellhunt Step
2-level Conjuration
Deep Magic Volume 2 (p.225)
Spirit Balm
2-level Conjuration
Tasha's Cauldron of Everything
Summon Beast
2-level Conjuration
Tasha's Cauldron of Everything
Bestial Spirit CR: PB
STR
18 +4
DEX
11 +0
CON
16 +3
INT
4 -3
WIS
14 +2
CHA
5 -3
Flyby (Air Only). The beast doesn’t provoke opportunity attacks when it flies out of an enemy’s reach. Pack Tactics (Land and Water Only). The beast has advantage on an attack roll against a creature if at least one of the beast’s allies is within 5 feet of the creature and the ally isn’t incapacitated. Water Breathing (Water Only). The beast can breathe only underwater.
Actions
Multiattack. The beast makes a number of attacks equal to half this spell’s level (rounded down). Maul. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + 4 + the spell’s level piercing damage.
Divination
Deep Magic Volume 1
Animal Spy
2-level Divination
PHB
Beast Sense
2-level Divination
Ritual - does not require spell slot, takes 10 minutes longerDeep Magic Volume 1
By the Light of the Moon
2-level Divination
Deep Magic Volume 1
Distraction Cascade
2-level Divination
SRD
Find Traps
2-level Divination
Deep Magic Volume 1
Heartstrike
2-level Divination
Deep Magic Volume 1
Hunter's Cunning
2-level Divination
SRD
Locate Animals or Plants
2-level Divination
Ritual - does not require spell slot, takes 10 minutes longerSRD
Locate Object
2-level Divination
Deep Magic Volume 1
Mark Prey
2-level Divination
Obojima: Tales from the Tall Grass
Spell Signature
2-level Divination
- DC 5—You learn the type of creature that created the magical effect.
- DC 10—If the creature has a class, you learn what it is.
- DC 15—You learn if the creature is affiliated with an organization.
- DC 20—You learn the name of the creature.
Enchantment
SRD
Animal Messenger
2-level Enchantment
Ritual - does not require spell slot, takes 10 minutes longerDeep Magic Volume 1
Bestial Fury
2-level Enchantment
Deep Magic Volume 1
Bleating Call
2-level Enchantment
Obojima: Tales from the Tall Grass
Control Animal
2-level Enchantment
Evocation
Obojima: Tales from the Tall Grass
Ember Belly
2-level Evocation
Deep Magic Volume 1
Grudge Match
2-level Evocation
Obojima: Tales from the Tall Grass
Monkey's Grasp
2-level Evocation
Obojima: Tales from the Tall Grass
Pillar of Force
2-level Evocation
Obojima: Tales from the Tall Grass
Rageful Nimbus
2-level Evocation
Obojima: Tales from the Tall Grass
Wind Sprint
2-level Evocation
Deep Magic Volume 1
Wresting Wind
2-level Evocation
Illusion
Deep Magic Volume 1
Dead Walking
2-level Illusion
Deep Magic Volume 1
Nip at the Heels
2-level Illusion
SRD
Silence
2-level Illusion
Ritual - does not require spell slot, takes 10 minutes longerNecromancy
Book of Ebon Tides
Hibernation
2-level Necromancy
Book of Ebon Tides
Krail's Maggot
2-level Necromancy
Book of Ebon Tides
Krail's Rupture
2-level Necromancy
Deep Magic Volume 1
Revive Beast
2-level Necromancy
Deep Magic Volume 1
Stench of Rot
2-level Necromancy
Transmutation
Deep Magic Volume 1
Aspect of the Ape
2-level Transmutation
Deep Magic Volume 1
Aspect of the Ram
2-level Transmutation
SRD
Barkskin
2-level Transmutation
Deep Magic Volume 1
Batsense
2-level Transmutation
Obojima: Tales from the Tall Grass
Beast Transmutation
2-level Transmutation
PHB
Cordon of Arrows
2-level Transmutation
SRD
Darkvision
2-level Transmutation
Book of Ebon Tides
Drayfn's Blunted Blade
2-level Transmutation
Deep Magic Volume 2 (p.198)
Magnify Weapon
2-level Transmutation
Obojima: Tales from the Tall Grass
Mushroom Ballista
2-level Transmutation
Deep Magic Volume 1
Poisonous Flesh
2-level Transmutation
Deep Magic Volume 2 (p.217)
Serrated Limbs
2-level Transmutation
SRD
Spike Growth
2-level Transmutation
Deep Magic Volume 2 (p.229)
Surprising Bound
2-level Transmutation
Deep Magic Volume 1
Tree Running
2-level Transmutation
Specialized
Blood Magic
Deep Magic Volume 1
Caustic Blood
2-level Transmutation
Elven Ritual Magic
Deep Magic Volume 1
Vine Trestle
2-level Conjuration
Ritual - does not require spell slot, takes 10 minutes longerDeep Magic Volume 1
Clearing the Field
2-level Transmutation
Ritual - does not require spell slot, takes 10 minutes longerLabyrinth Magic
Deep Magic Volume 1
Elemental Horns
2-level Evocation
Deep Magic Volume 1
Crushing Trample
2-level Transmutation
Temporal Magic
Deep Magic Volume 1
Time Step
2-level Conjuration
Deep Magic Volume 1
Anticipate Attack
2-level Divination
Deep Magic Volume 1
Decelerate
2-level Transmutation
Guide
Telluric Charms
Mesmers A-Z- Air Bubble
- Animal Messenger
- Animal Spy
- Aspect of the Ape
- Aspect of the Ram
- Barkskin
- Batsense
- Beast Sense
- Beast Transmutation
- Bestial Fury
- Bleating Call
- By the Light of the Moon
- Conjure Mantelet
- Conjure Vermin
- Control Animal
- Cordon of Arrows
- Court the Flame
- Darkvision
- Dead Walking
- Distraction Cascade
- Drayfn's Blunted Blade
- Ember Belly
- Find Traps
- Gift of Ice
- Grudge Match
- Healing Spirit
- Heartstrike
- Hibernation
- Hunter's Cunning
- Instant Snare
- Krail's Maggot
- Krail's Rupture
- Lesser Restoration
- Locate Animals or Plants
- Locate Object
- Magnify Weapon
- Marigold Bloom
- Mark Prey
- Monkey’s Grasp
- Mushroom Ballista
- Nip at the Heels
- Pass Without Trace
- Pillar of Force
- Poisoned Volley
- Poisonous Flesh
- Protection from Poison
- Rageful Nimbus
- Revive Beast
- Rite of Rain
- Serrated Limbs
- Shroom of Doom
- Silence
- Spell Signature
- Spellhunt Step
- Spike Growth
- Spirit Balm
- Stench of Rot
- Summon Beast
- Surprising Bound
- Tree Running
- Wind Sprint
- Wresting Wind
By School
AbjurationConjuration
Divination
Enchantment
Evocation
Illusion
Necromancy
Transmutation
Specialized
Blood MagicElven Ritual Magic
Labyrinth Magic
Temporal Magic
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