Ardent Cantatas
4th Order Oratorios
Abjuration
SRD
Banishment
4-level Abjuration
SRD
Death Ward
4-level Abjuration
SRD
Freedom of Movement
4-level Abjuration
Deep Magic Volume 2 (p.199)
Mass Disarm
4-level Abjuration
Deep Magic Volume 1
True Light of Revelation
4-level Abjuration
Conjuration
Basic Rules
Guardian of Faith
4-level Conjuration
Book of Ebon Tides
Moonlight Sending
4-level Conjuration
d20 | Result | CR |
---|---|---|
1-4 | Sending fails | - |
5-8 | Wind Demon, or Quasit | 1-2 |
9-12 | Rattok Demon, or Bearded Devil | 3-4 |
13-16 | Lesser Lunar Devil, or Vrock | 4-6 |
17-20 | Lunar Devil, or Hezrou | 8 |
21+ | Alnaar, or Horned Devil | 9-11 |
Book of Ebon Tides
Portho's Portal
4-level Conjuration
Deep Magic Volume 2 (p.215)
Rift
4-level Conjuration
Deep Magic Volume 1
Spectral Herd
4-level Conjuration
Book of Ebon Tides
Storm Door
4-level Conjuration
Divination
Deep Magic Volume 1
By the Light of the Watchful Moon
4-level Divination
Deep Magic Volume 1
Consult the Storm
4-level Divination
SRD
Divination
4-level Divination
Ritual - does not require spell slot, takes 10 minutes longerDeep Magic Volume 1
Energy Foreknowledge
4-level Divination
SRD
Locate Creature
4-level Divination
Enchantment
Deep Magic Volume 1
Deep Magic Power Word Pain
4-level Enchantment
Deep Magic Volume 1
Lovesick
4-level Enchantment
d10 | Actions |
---|---|
1-3 | The creature spends its turn moping like a lovelorn teenager; it doesn't move or take actions. |
4-5 | The creature bursts into tears, takes the Dash action, and uses all of its movement to run off in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. |
6 | The creature uses its action to remove one item of clothing or piece of armor. Each round spent removing pieces of armor reduces its AC by 1. |
7-8 | The creature drops anything it is holding in its hands and passionately embraces a randomly determined creature. Treat this as a grapple attempt which uses the Attack action. |
9 | The creature flies into a jealous rage and uses its action to make a melee attack against a randomly determined creature. |
10 | The creature can act and move normally. |
Obojima: Tales from the Tall Grass
Pacify Monster
4-level Enchantment
Evocation
Deep Magic Volume 1
Cherub's Burning Blade
4-level Evocation
Deep Magic Volume 1
Dessicating Breath
4-level Evocation
Deep Magic Volume 1
Doom of the Earthen Maw
4-level Evocation
Deep Magic Volume 2 (p.206)
Phalanx of Light
4-level Evocation
Deep Magic Volume 1
Shocking Shroud
4-level Evocation
Deep Magic Volume 1
Staff of Violet Fire
4-level Evocation
- By using your action to make a melee attack and expending 1 charge, you can attack with it. On a hit, the target takes 5d10 necrotic damage.
- By expending 2 charges, you can release bolts of necrotic fire against up to 3 targets as ranged attacks for 1d8+4 necrotic damage each.
Illusion
Deep Magic Volume 2 (p.172)
Dream Shear
4-level Illusion
Necromancy
Deep Magic Volume 2 (p.140)
Aura of Filth
4-level Necromancy
Deep Magic Volume 1
Binding Oath
4-level Necromancy
Deep Magic Volume 2 (p.159)
Create Plague Zombie
4-level Necromancy
Deep Magic Volume 2 (p.162)
Dead Man Walking
4-level Necromancy
Deep Magic Volume 2 (p.162)
Death Toll
4-level Necromancy
Deep Magic Volume 1
Doom of Serpent Coils
4-level Necromancy
Book of Ebon Tides
Drayfn's Curse of Incompetence
4-level Necromancy
Deep Magic Volume 2 (p.178)
Festering Fever
4-level Necromancy
Deep Magic Volume 2 (p.185)
Halo of Blood and Tears
4-level Necromancy
- Healing Burst. The next spell you cast that restores hit points to a creature restores an additional amount equal to the stored energy.
- Spell Rejuvenation. You regain one expended spell slot of a level determined by the amount of stored energy. You regain an expended 1st-level spell slot if the stored energy is at least 10 damage, a 2nd-level spell slot if the stored energy is at least 20 damage, and so on. You can’t regain multiple spell slots at once with this effect.
Deep Magic Volume 1
Keening Wail
4-level Necromancy
Book of Ebon Tides
Knife of Fate
4-level Necromancy
Deep Magic Volume 1
Not Dead Yet
4-level Necromancy
Ritual - does not require spell slot, takes 10 minutes longerDeep Magic Volume 1
Raise Hero
4-level Necromancy
Deep Magic Volume 1
Raise Shade
4-level Necromancy
Deep Magic Volume 1
Shroud of Death
4-level Necromancy
Transmutation
Deep Magic Volume 1
Blade of My Brother
4-level Transmutation
SRD
Control Water
4-level Transmutation
SRD
Stone Shape
4-level Transmutation
Specialized
Angelic Magic
Deep Magic Volume 1
Deva's Wings
4-level Transmutation
Blood Magic
Deep Magic Volume 1
Blood and Steel
4-level Transmutation
Deep Magic Volume 1
Blood Puppet
4-level Transmutation
Dark Magic
Deep Magic Volume 1
Caustic Waste
4-level Evocation
Deep Magic Volume 1
Servant of Doom
4-level Transmutation
Emissary. The blood in your veins shines through your skin, extra eyes open in your flesh, and you gain the following benefits:
- You gain a flying speed equal to your walking speed and the ability to hover, though you must stay within 5 feet of the ground.
- You gain truesight out to a range of 60 feet.
- Creatures have disadvantage on Wisdom saving throws against your spells and abilities.
- You have advantage on Intelligence- or Wisdom-based attack rolls.
- You ignore difficult terrain for movement purposes.
- You can move through walls and other solid barriers if you succeed on a Strength check you make just before moving up to the barrier. The DC equals 10 + twice the barrier’s thickness in feet.
- You have advantage on Strength- or Dexterity-based attack rolls.
- Your melee weapon attacks deal an extra 1d6 slashing damage on a hit.
Dragon Magic
Deep Magic Volume 1
Scale Rot
4-level Necromancy
Elven Ritual Magic
Deep Magic Volume 1
Shadowy Retribution
4-level Necromancy
Ritual - does not require spell slot, takes 10 minutes longerLabyrinth Magic
Deep Magic Volume 1
Moon Trap
4-level Abjuration
Temporal Magic
Deep Magic Volume 1
Scry Ambush
4-level Divination
Deep Magic Volume 1
Reset
4-level Transmutation
Divine Oratorios
Revelatory Paean
Odes A-Z- Aura of Filth
- Banishment
- Binding Oath
- Blade of My Brother
- By the Light of the Watchful Moon
- Cherub's Burning Blade
- Consult the Storm
- Control Water
- Create Plague Zombie
- Dead Man Walking
- Death Toll
- Death Ward
- Deep Magic Power Word Pain
- Dessicating Breath
- Divination
- Doom of Serpent Coils
- Doom of the Earthen Maw
- Drayfn's Curse of Incompetence
- Dream Shear
- Energy Foreknowledge
- Festering Fever
- Freedom of Movement
- Guardian of Faith
- Halo of Blood and Tears
- Keening Wail
- Knife of Fate
- Locate Creature
- Lovesick
- Mass Disarm
- Moonlight Sending
- Not Dead Yet
- Pacify Monster
- Phalanx of Light
- Portho's Portal
- Raise Hero
- Raise Shade
- Rift
- Shocking Shroud
- Shroud of Death
- Spectral Herd
- Staff of Violet Fire
- Stone Shape
- Storm Door
- True Light of Revelation
By School
AbjurationConjuration
Divination
Enchantment
Evocation
Illusion
Necromancy
Transmutation
Specialized
Angelic MagicBlood Magic
Dark Magic
Dragon Magic
Elven Ritual Magic
Labyrinth Magic
Temporal Magic
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