Snarlglyph
Backstory
Otto Bloodfang was never the biggest brute in the halls of Ironfang Keep yet the scars on his cheeks mark victories won by craft. He claimed the title Timir after outwitting three heavier rivals, binding their boasts into a trap that killed each one in turn. Otto learned hedge sorcery from a lesser travelling Pheonix Mages and gained enough power to make him dangerous on the battlefield: smoke, poison, and mind control are his favourite methods to hurt. With these he gained control, and took contracts others avoided, hunting raiders, taxing caravans, and building closer relations to House Aquilar , who sponsored House Bloodfang into nobility.
Disciplined, he keeps his Forlorn Hope drilled, gear repaired, and accounts squared; he eats only after the last soldier is served. Protective, he shelters the weak of his quarter, trading coin for information and loyalty. Yet paranoia coils in him like a winter snake. He sleeps in different corners, sets wards on every doorway, and trusts few names to his tongue. The gold wolves on his breast are a warning and a promise: cross him and you vanish; stand with him and the night itself seems to guard your steps.

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