The Concord of Threaded Vow

Structure

The Concord operates as a ritualized council, built on binding oaths, not bureaucratic permanence. Its hierarchy includes:  
  1. First Binder – supreme temporary authority during activation
  2. Seven Threadjoints – elected by vote from seven diaspora sanctuaries
  3. Vowguard – elite oathbound enforcers
  4. Loomscryers – intelligence gatherers and memory-keepers
  5. Threadwrights – diplomats, scribes, ritual binders
  6. Unwoven – secret agents embedded in governments and diasporic networks

Culture

The Concord is a cultural paradox: built on unity, but only at great sacrifice. Members are known for extreme formality, ritual speech, and symbolic dress. Emotional detachment is expected, and members refrain from using personal names while in service, instead using their titles and functions.

Public Agenda

  1. Officially, the Concord seeks to:
    • Prevent another Sundering
    • Respond to existential diaspora threats
  2. Unofficially, it has been accused of:
    • Subverting continental laws
    • Using prophetic manipulation
    • Resettlement enforcement through coercion

Assets

  • Hidden Loomvaults across all five continents
  • Enchanted artifacts passed from era to era
  • The Spiral Cipher – a living document of activation keys
  • Ties to wealthy diasporic guilds who quietly fund its existence
  • Legal invocation rights embedded in multiple kingdoms’ charters due to ancient alliances

History

The Concord was conceived after several diaspora enclaves were massacred by local regimes fearful of Thalrani customs. After three uncoordinated retaliations nearly sparked global war, elder Loomkeepers activated an ancient clause in the Laws of Last Loom, binding the surviving diaspora to one coordinated body for the duration of crisis.   Its only full-scale activation was during The Severance War (268–271 DV), when rogue Thalrani attempted to resettle in The Shatterdeep Expanse. The Concord was invoked to stop them—by force if needed. The war ended with the Banishment Edict, and the Concord was ceremonially disbanded, though it remains sleeper-active, with many believing its activation code is already circulating.

Disbandment

After The Severance War, the Concord’s authority was sealed with a binding ritual at the Spire’s base. The First Binder vanished, the Threadhold collapsed, and the Unwoven scattered. The Law of Echoing Silence ensures that no member may speak of it unless the Concord is invoked again.

Demography and Population

No stable population; the Concord draws from the diaspora upon activation, based on ritual obligation, lineage, and memory threads embedded in each sash. At peak wartime activation, Concord forces numbered 12,000 across five theaters.

Territories

None permanently. Concord enclaves are formed temporarily under diplomatic neutrality. Known past Threadholds:  
  1. Below Virelin’s Step
  2. Hidden chamber in Selendral’s Old Loomgate
  3. Floating Weavespire above the Aetheron Sea (lost)

Military

The Vowguard, elite magically imbued warriors bound by ancestral sigils. Armed with emotion-responsive weapons and Sashweave-coded tactics. They do not break ranks. Ever.

Technological Level

  • Magical-ritual supremacy
  • Advanced emotive warfare (attacking morale via memory disruption)
  • Covert sash-network communication systems that outperform most magical messaging methods

Religion

The Concord reveres Vaeyra the Loommother, but is not a religious order. Still, rituals always begin with her invocation and end with the name Kaelen whispered in unison.

Foreign Relations

  • Distrusted by most non-Thalrani governments
  • Quietly respected by arcanists and historians
  • Some kingdoms (especially in Drakora and Aetheron) hold standing clauses forbidding their reactivation within borders

Laws

  • Law of Last Loom – core unifying doctrine
  • The Echo Vow – ritual that binds members’ speech and memory
  • Law of Threaded Silence – prohibits external communication without glyph-coded consent

Agriculture & Industry

None; entirely reliant on donations, diaspora reserves, and enchanted transport caches. When active, it activates supply threads embedded in legacy Loomvaults.

Trade & Transport

Moves through Threadways, intercontinental pathways only usable by Sashweave-bonded agents. These routes shift with each Sundering phase.

Education

Concord agents are often former Loomchildren—those who undergo deeper Weave training than general Thalrani. Advanced courses include:  
  • Ritual Judiciary Law
  • Threadbound Conflict Mediation
  • Unweaving Psychology

Infrastructure

Only active during wartime. Infrastructure includes mobile Threadholds, scribe-looms, sanctified memory vaults, and weave anchors. All are destroyed or sealed upon disbandment.
DISBANDED/DISSOLVED

The thread binds, the vow bleeds. This axiom is whispered at every invocation of the Concord. It reflects the painful cost of unity across the scattered Thalrani, where personal freedom and host nation laws are temporarily sacrificed for ancestral surviva

Unity demands unraveling.
Geographic Location / HQ
The Concord’s “home” is nomadic, but during activation it establishes a Threadhold, a temporary central chamber housed in sacred Weave-neutral zones. The only permanent structure believed to have hosted a Threadhold is an underground sanctuary beneath Virelin’s Step, sealed with law-sigil stones.

45 DV, following the near-genocidal collapse of three Thalrani enclaves on different continents. - Technically inactive since 271 DV, following the conclusion of the Severance War and the signing of the Banishment Edict.

Type
Religious, Other
Alternative Names
The Unraveled Council, The Diasporic Chain, The Hidden Loom , The Vowguard
Demonym
Members and agents are referred to as Threadsworn. Outsiders call them Loomlords, Chainmakers, or simply the Concordants.
Leader Title
Gazetteer
No sovereign land, but recognized as a lawful authority in 11 diaspora enclaves, and granted conditional jurisdiction over Thalrani populations in:  
Currency
None. Concord operations are ritual-backed and funded by donations, relic trade, and coded contracts stored in Loomvaults. However, they barter using Threadgems, semi-magical tokens of value tracked by memory signature.
Major Exports
Intelligence, enforcement, memory-encoded artifacts, and magical labor
Major Imports
Food, magical reagents, arcane materials
Legislative Body
The Threadjoints, seven high officials who draft action-threads (ritual-encoded edicts), which must be ratified in a full Memory Circle.
Judicial Body
The Circle of Severance, a temporary tribunal composed of one elder from each sanctuary involved in the invocation.
Executive Body
The First Binder, who serves as both commander and ritual unifier.
Related Ethnicities
Missing Founders
Three unknown Loomseers – Their names erased for secrecy and ritual purposes

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