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Nymtyse, the Whisperer of Desires

(a.k.a. The Obsidian Muse, The Contessa)

Born from the smoldering depths of the Abyss, Nymtyse is no ordinary succubus. She was sculpted by Lilith herself, queen of succubi, to be a paragon of temptation and guile. Her crimson skin, radiant with infernal energy, marks her as a being of beauty and danger. Her name, whispered through shadowy corridors, means "the whisper of twilight," for her voice is said to seduce even the most resolute of mortals into submission.  

Stats

Culture: Succubus (Demon)
Class: Monster
APR: 1 (due to agility and wings)
Hit Points: 6
Attack: Abilities or minions    

Abilities

Bewitch: The Succubus can touch an NPC, monster, or player in battle, duels, or quests or during role playing. Unlike all other powers in the Dawn Lands LARP this ability does work inside of towns and safe zones. It doesn't work on staff or loremasters. A successful touch puts the target under the Bewitchment of the Succubus until the event ends or the target reaches 0 HP. The Bewitched target must follow the Succubus player's directions (nothing actually risky, dangerous, offensive, or demeaning), fight for them, or use requested abilities. This only affects one target at a time. If you Bewitch another target while having a Bewitch active, your first target is freed from your Bewitch and must be told they are free. This ability can be used three times per day (3x/day) and can be renewed.The Succubus can attempt to Bewitch a humanoid creature within eyesight and must make eye contact.

Infernal Kiss: The succubus player may attempt a touch attack. If the touch is successful the affected target loses 1 HP and the Succubus gains 1 HP. This can bring the Succubus up past her starting HP. This ignores armor but not shields. This can be used infinite times. This must be called out.   Nightmare Touch: The succubus player may attempt a touch attack. If the touch is successful the affected target is unable to sleep. This sleep is in game only, the actual player can sleep. The effect of this is that abilities do not naturally reset or renew at dawn. HP is not naturally healed with sleep either. The player's abilities and HP can still be renewed from external sources (such as a temple, holy site, bard, etc). This ability has no limit of uses but must be called out.   Whispers on the Wind: While actively looking at and whispering to a target creature, the Succubus is immune to attacks from that creature.   Echoes of Desire: By focusing her attention for a moment, she can briefly peer into the psychic residue of a target, revealing their single most powerful desire or fear. This information provides her with crucial knowledge for role-playing, persuasion, or deciding the optimal time to deploy Bewitch or Nightmare Touch.   Etherealness: She can magically enter the ethereal plan from the material plane, and vise versa. In combat game mechanics this means that the player of Nymtyse can call out the ability and then is no longer a valid target in combat. The player then can walk to any other location at the event and call an end to the event and then "re-appear", and re-enger combat. While she is "in the ethereal plane" she may not be the target of attacks, spells, or abilities. She can however been seen by those that have the Ghost Talker ability, but still cannot be attacked, or acted toward in any other aggressive way.   Demon: A demon cannot truly die on the material plane, or any other plane, besides their home plane. In game terms this means that upon her death she leaves combat and can then respawn later when the player is ready. Demons are suseptable to the Holy Blast spell and take extra damage. Other weaknesses include Cold Iron and Salt.
Demon Resistance: Immune to piercing and non-magical weapons. Demon APR does apply to Lightning Bolt attacks. Ignores 2 points of fire damage from any single fire based attack. Immune to poison.

Mental characteristics

Personal history

Unlike her kin, Nymtyse sought more than fleeting conquests and ephemeral pleasures. She ventured beyond the infernal realms, walking the mortal world under the guise of a beautiful human noble. Here, she learned the ways of politics and intrigue, subtly pulling the strings of mortal lords and kings to sow discord and ensure the dominance of her infernal patrons.   Her influence spread far and wide, and she became a legend whispered in courts and taverns. Many a kingdom fell, not through bloodshed, but through the seeds of betrayal and lust sown by Nymtyse. Her victims often found themselves ensnared in her intricate web, their souls bound to her before they even realized they were caught.   Nymtyse's ambition eventually led her to cross paths with the Summer Court of the Fae. Her Bewitchs and cunning won her temporary favor with the court’s lesser nobles, but her true goal was far greater. She sought to siphon the ancient magic of the Summer Queen herself, Titania. Though her attempts were thwarted, Nymtyse left her mark, and a few fae now secretly worship her as a shadowy counterbalance to the radiant queen.

Accomplishments & Achievements

Though her ultimate plan remains hidden, scholars and priests fear she is working toward a grand ritual to merge the mortal realm with the Abyss. If successful, it would bring untold chaos and suffering, with Nymtyse seated as queen of both worlds.

Social

Reign

Nymtyse is an enigma wrapped in silken grace. She can be warm and inviting one moment, cold and calculating the next. Her allure lies not only in her beauty but in her ability to see into the hearts of those she meets, finding their deepest desires and exploiting them.   Her true nature is merciless and strategic. She views mortals as tools, their ambitions, fears, and passions merely levers to be pulled. But even among her enemies, there is grudging admiration for her intellect and mastery of manipulation.

Contacts & Relations

Nymtyse is rumored to be the architect of many tragedies across the Dawn Lands. Some claim she was behind the betrayal of the Emerald Pact, while others insist her whispers ignited the border wars between the Norse tribes and Imperial Reman Republic. Adventurers seeking her often find themselves caught in labyrinthine plots, forced to confront their own darkest secrets before they can even think of challenging her.   Despite her infamy, there are those who willingly serve her, drawn by promises of power, wealth, or forbidden pleasures. Her agents, known as "The Twilight Accord," are spread across the realm, subtly working to extend her influence.
Current Location
Species
Age
340
Children
Sex
Female
Eyes
Green, or black
Hair
Black, sometimes Red
Skin Tone/Pigmentation
Red, or pale white
Height
4'11"
Weight
134

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