Astral Sea

Surrounding the Dancing Spheres as just one Mortal Realm in the vastness of the Multiverse, the Astral Sea is the place between the planes. Traversing the Sea is necessary to reach the Elemental and Energy Planes, the Realms of the Gods, and the multiverse at large. It is the passage that souls must traverse to reach a final resting place or be trapped in the Ethereal Mists or Mortal Realm forever. However, surrounding the Dancing Spheres is the great Maelstrom that reaches out and drags unwilling travelers of the Astral Sea into the Dancing Spheres and prevents escape from the Dancing Spheres.

The Astral Sea is a void bereft of matter, except that which has fallen through from the Mortal Realm. Structures built by explorers of the Astral Sea, fragments of destroyed worlds, and remnants of dead gods drift within its endless expanse. Within the Astral Sea time passes normally, however corporeal creatures do not age, require food, or tire like they do in the Mortal Realm. Also natural laws may shift or warp depending in unexpected ways within the Astral Sea. Relative distance in relationship to the Mortal Realm is inconsistent. Adjacent portals to the Mortal Realm may lead to different Spheres, while portals far apart may connect to in the same location.


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