The Uplifting is when the five deities of the Circle came and selected the races to boost their technologies and lives.
The known and recorded timeline on the continent of Aislion
Granagor the Vast stays behind in Glith-Dardin as the other four gods of the Circle take their followers deeper into the continent.
The Sparrow Guides are officially established to aid those traversing the continent.
The western trade post was reformed into the city of Tidefront through a new agreement with the Ozdoliath seafarers.
The old city of Valoryant is discovered by the faithful of the Circle. The city rejects the Circle Faith
The Fae begin an organized war against the faithful of the Circle.
Kirin slays the Fae queen, Titania, in battle.
The Valoryant forces engaged the faithful of the circle in a grand battle as an act of vengeance for the death of the Fae Queen. The blades of the warriors still scatter the pass, preserved by a spell cast by Nicholai, the Ageless
Kirin the Fierce sails to the Cairn Isles to confront the Litch, Ingimar.
The Litch-Pirate Ingimar launches an attack on Tidefront, shelling the sea-facing half of the city to rubble.
Glith-Dardin and Sanctuary sign a defensive pact with each other to fight against the Osgoliath nation.
The gods fall silent, no longer speaking to any of their followers.
Dreamers, while rare but already present on Aislion, have suddenly increased in number dramatically around the world.
The extremist sect of the Circle is founded and recognized as an official organization to protect the people from the threats of the Fae and Wyrd.
Tidefront under the control of the ruling crime families signs the Pact.
Ashview founded on the edge of the volcanic wastes by treasure hunters and entrepreneurs.
TTRPG games are played any time set after this date.