VEXING VOICE | Su

Gene Pool -2 | Disguise DC Modifier +0

You can vex another creature using the peculiar resonance of your voice.  Select any living creature within 30 feet of you as the target; the creature must be able to hear your voice to be affected. Upon hearing your voice, the creature must make a successful Will save (DC 10 + ½ your level + your Charisma modifier) or be dazed for 1 round. A successful save negates the effect. This ability is a mind-affecting compulsion and using this ability is a swift action.

Once you’ve used your vexing voice, you can’t use it again until you’ve rested for 10 minutes to regain Stamina Points, though you can spend 1 Resolve Point at any point to recharge it immediately.

Evolution I:  You can use vexing voice twice before resting to regain Stamina.

Evolution II: You can use vexing voice three times before resting to regain Stamina. 


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