Introducing my Aether 2d12 game mechanics. Translating my Gravity Age setting from Starfinder to Aether 2d12. Its a work in progress barrowing heavily from OGL 1.0a mixing the best of DND 3.5, Starfinder, Pathfinder, and home brew. This is a WIP, but should be playable early 2026. Right now the goal is to create a familiar, Grim Dark, near future setting where any Sci-Fi movie or literature could be represented as a real historical event. Each Campaign will represent a new stage of human expansion to help mitigate scope creep. The first campaign will take place entirely in the Sol system. Plot hooks revolve around rediscovering interstellar travel, ancient aliens, and the reawakening of magic.
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Aether 2d12 is published by Stroh Hammer under the Open Game License version 1.0a Copyright 2000 Wizards of the Coast, Inc.
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