THIRD EYE, STUNNING GLANCE | Su

Gene Pool -4 | Disguise DC Modifier +5

With this mutation, you grow a third eye in the center of your forehead. This improves your vision and gives you a special gaze attack.  The extra eye grants you a +1 racial bonus on Perception checks.  As a standard action, you can stun a creature within 30 feet with a look. The target must succeed on a Fortitude save (DC = 11 + ½ your character level), or be stunned for 1d4 rounds. A creature who succeeds at its save is immune to your stunning glance for 24 hours. Creatures without a visual sense of sight are immune to this effect. 

Once you’ve used your third eye, you can’t use it again until you’ve rested for 10 minutes to regain Stamina Points, though you can spend 1 Resolve Point at any point to recharge it immediately.

Evolution I: The base DC of your stunning glance is increased to 13 and the stunned condition persists for 2d4 rounds.

Evolution II: The base DC of your stunning glance is increased to 15 and the paralyzed condition persists for 3d4 rounds.


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