THIRD EYE, HELLFIRE BEAM | Su

Gene Pool -4 | Disguise DC Modifier +5

With this mutation, you grow a third eye in the center of your forehead. This improves your vision and gives you a special gaze attack.  The extra eye grants you a +1 racial bonus on Perception checks.  As a standard action, you can shoot a line of hellfire from your third-eye in a 5-ft. wide 120-ft. long beam.  Anyone in the area of effect must make a Reflex save (DC = 11 + ½ your character level), or take 2d12 fire damage.

Once you’ve used your third eye, you can’t use it again until you’ve rested for 10 minutes to regain Stamina Points, though you can spend 1 Resolve Point at any point to recharge it immediately.

Evolution I: The base DC of your hellfire beam is increased to 13 and the damage increases to 6d12 fire damage.

Evolution I: The base DC of your hellfire beam is increased to 15 and the damage increases to 12d12 fire damage.


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