THERMOGENESIS | Ex
Gene Pool -4 | Disguise DC Modifier +0
Your mutation allows your body to generate a tremendous amount of heat. You deal 1 extra point of fire damage with a successful unarmed attack or natural weapon. As long as you have at least one Resolve point, you can focus an exceptional amount of heat into an attack and increase the fire damage to 2d6 points as a swift action. You gain a +2 racial bonus on Fortitude saves against extreme heat. This mutation does not provide any resistance or immunity against fire damage.
Once you’ve used your thermogenesis, you can’t use your ability to focus the heat again until you’ve rested for 10 minutes to regain Stamina Points, though you can spend 1 Resolve Point at any point to recharge it immediately. However, your extra fire damage continues as long as you have 1 Resolve point left in your pool. You are limited to wearing custom armor or nano-armor with this mutation.
Evolution I: Your thermogenesis damage increases to +2 and your focus damage increases to 6d6.
Evolution II: Your thermogenesis damage increases to +3, and your focus damage increases to 12d6.

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