TENTACLE | Ex

Gene Pool -3 | Disguise DC Modifier +5

A single tentacle grows from your side or back. The tentacle might resemble an octopus’s suckered tentacle or a simple, scaly pseudopod.  The tentacle grants a +4 racial bonus on grapple combat maneuvers. It can also grasp and manipulate a simple object of your size category or smaller. For example, a Medium-size creature can use the tentacle to grasp and manipulate a Medium-size or smaller object. The tentacle cannot be used to operate a piece of equipment that requires opposable digits or fine motor control (such as a communicator).

You can “hang” from your tentacle indefinitely by wrapping it around a larger object, thereby freeing up your other limbs. The tentacle isn’t dexterous enough to fire ranged weapons, but it can be used to make a slam attack. The tentacle’s slam attack deals 1d6 bludgeoning damage. The tentacle is treated as a natural weapon with a 10-foot reach, and attacks made with it do not provoke attacks of opportunity.

You are limited to wearing custom armor or nano-armor with this mutation.

Evolution I: Your tentacle does double its normal slam damage on a successful hit.

Evolution I: Your tentacle does four times its normal slam damage on a successful hit.


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