SYNAPSE PULSE | Su
Gene Pool -3 | Disguise DC Modifier +0
Your mutation allows you to send out a synaptic pulse with stuns all creatures within a 20-ft. radius of you. Each create gets a INT save (DC = 11 + ½ your character level) to avoid the stunned condition for one round.
Once you’ve used your synapse pulse, you can’t use it again until you’ve rested for 10 minutes to regain Stamina Points. You can spend 1 Edge at any point to recharge it immediately.
Evolution I: You stun all creatures in range for 1d4 rounds. With a successful INT saving throw, a creature is instead sickened for 1 round.
Evolution II: You stun all creatures in range for 2d4 rounds. With a successful INT saving throw, a creature is instead sickened for 1d4 round.

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