QUILLS | Ex
Gene Pool -4 | Disguise DC Modifier +2
With a snap of your tail or tentacle, your mutation allows you to release a volley of four quills as a full action (make an attack roll for each spike at a -6 penalty). This attack has a range of increment of 30 feet. All targets must be within 30 feet of each other. All quills regrow in a single round. Quills from a medium sized creature do 1d6 damage.
You are limited to wearing custom armor or nano-armor with this mutation.
Evolution I: Your quill damage increases to 2d6 each and your attack penalty decreases to -5.
Evolution II: Your quill damage increases to 5d6 each and your attack penalty decreases to -4.

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