QUILLS | Ex

Gene Pool -4 | Disguise DC Modifier +2

With a snap of your tail or tentacle, your mutation allows you to release a volley of four quills as a full action (make an attack roll for each spike at a -6 penalty). This attack has a range of increment of 30 feet. All targets must be within 30 feet of each other. All quills regrow in a single round.  Quills from a medium sized creature do 1d6 damage.

You are limited to wearing custom armor or nano-armor with this mutation.

Evolution I:  Your quill damage increases to 2d6 each and your attack penalty decreases to -5.

Evolution II: Your quill damage increases to 5d6 each and your attack penalty decreases to -4.


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