PRIMAL REGRESSION | Su

Gene Pool -5 | Disguise DC Modifier +0

This psychic mutation allows you to sequester your ability for higher reasoning, allowing your darker impulses to come to the fore. You become a ravening monster—savage, bloodthirsty, and brutish. For 10 rounds, you have all of the following benefits and drawbacks.

  • Your Intellect and Ego scores drop to 3 (if the scores were higher), and you are unable to use Intellect-or Ego-based skills, cast spells, understand language, or communicate coherently.
  • You take a –4 penalty on Will saves.
  • You gain a +6 enhancement bonus to Strength, a +2 natural armor bonus to AC, and 2d10 temporary hit points. These temporary hit points disappear when the primal regression ends.

When the primal regression ends, you must succeed at a INT saving throw or take 1d4 points of Intellect drain and 1d4 points of Ego damage.  Once you’ve used your primal regression psychic mutation, you can’t use it again until you’ve rested for 10 minutes to regain Stamina Points.  You can spend 1 Edge at any point to recharge it immediately.

Evolution I:  You gain a +8 enhancement bonus to Strength, a +3 natural armor bonus to AC, and 3d10 temporary hit points.

Evolution II: You gain a +12 enhancement bonus to Strength, a +5 natural armor bonus to AC, and 5d10 temporary hit points.


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