NUMBING COLD | Su
Gene Pool -3 | Disguise DC Modifier +0
You must have a natural attack to take this mutation. A hit from your natural attack induces numbing cold as a swift action. The opponent must succeed on a Fortitude save (DC = 11 + your character level), or be affected as though by a slow spell for 1d6 rounds.
Once you’ve used your numbing cold, you can’t use it again until you’ve rested for 10 minutes to regain Stamina Points. You can spend 1 Resolve Point at any point to recharge it immediately.
Evolution I: The base DC of your noxious vapors is increased to 13.
Evolution II: The base DC of your noxious vapors is increased to 15.

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