MEGA CLAW | Ex | SHIRREN

Gene Pool -3 | Disguise DC Modifier +10

A huge claw has replaced one of your arms including its hand.  The mega claw is a natural weapon dealing 2d6 points of slashing and bludgeoning damage. You gain a +4 bonus to all combat maneuvers attacks to grapple or pin, and gain a +4 to your KAC to prevent an opponent from countering or breaking a grapple while using the mega claw.  Once you have successfully grappled an opponent you do automatic claw damage each round and maintaining your grapple becomes a swift action. The claw can be used to hold things, but is incapable of fine manipulation (such as typing or pulling a trigger).

Evolution I:  The damage from your massive claw increases to 4d6 and automatically gain a grapple against a foe on a critical hit.

Evolution II: The damage from your massive claw increases to 9d6 and automatically gain a grapple against a foe on a critical hit.


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