LIMNING LIGHT | Su
Gene Pool -2 | Disguise DC Modifier +0
As a standard action, your psychic mutation allows you to cause all creatures and objects in a 5-foot-radius burst to shed a pale glow. Creatures outlined by the limning light take a –20 penalty to Stealth checks and don’t benefit from the concealment usually provided by darkness. If an affected creature is benefiting from an effect such as invisibility, all others within line of sight of it become aware of its location. This effect lasts for a number of rounds equal to your character level. This ability has a range of 100 feet.
Once you’ve used your limning light psychic mutation, you can’t use it again until you’ve rested for 10 minutes to regain Stamina Points. You can spend 1 Edge at any point to recharge it immediately.

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