INGESTED ADAPTATION | Su

Gene Pool -5 | Disguise DC Modifier +0

Whenever you deal damage to a living creature with one of your natural attacks, you can siphon off a portion of the target’s genetic code and psychic resonance as a swift action.  This temporarily reshapes your own physiology and psychology to match your target’s.  This grants you one of the following abilities (provided the target has it) for 1 minute:

  • Blindsense (up to 60 feet)
  • Blindsight (up to 60 feet
  • Darkvision (up to 60 feet)
  • Damage reduction (up to 5/—
  • Resistance to one type of energy damage (up to 20 points)
  • Burrow (up to 40 feet)
  • Fly (up to 40 feet and average maneuverability)
  • Swim (up to 40 feet)
  • Water breathing
  • Limited telepathy
  • The ability to understand (but not speak) up to three languages that the target knows
  • Gain the target’s weapon proficiencies
  • Change the damage dealt by one of your super natural energy attacks to any one energy type dealt by one of the target’s supernatural attacks

Once you’ve used your ingested adaptation, you can’t use it again until you’ve rested for 10 minutes to regain Stamina Points. You can spend 1 Resolve Point at any point to recharge it immediately. You can maintain only one adaptation at a time, and gaining a new adaptation ends the previous one. 

Evolution I:  The duration of Ingested Adaptation increases to 10 minutes. 

Evolution II: The duration of Ingested Adaptation increases to 1 hour. 


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