ID INSINUATION | Su

Gene Pool -3 | Disguise DC Modifier +0

Your mutation allows you to invade the mind of a creature with your psychic presence, you can isolate parts of its mind, preventing your target from functioning in a coherent manner. The target is confused as long as you concentrate on it plus 1 additional round. A successful INT save (DC = 11 + ½ your character level) negates this effect. Using ID insinuation is a standard action and has a range of 25 ft. + 5 ft. per character level.

Once you’ve used ID insinuation, you can’t use it again until you’ve rested for 10 minutes to regain Stamina Points.  You can spend 1 Edge at any point to recharge it immediately.

Evolution I:  Your base DC is increased to 13 and your target rolls twice against the confused condition.  You select which roll the target uses.

Evolution II: Your base DC is increased to 15 and in the first round you select your targets confused condition.  In the following rounds your target rolls twice against the confused condition, and you select which roll the target keeps.


Comments

Please Login in order to comment!