HEALING TOUCH

Gene Pool -2 | Disguise DC Modifier +0

Your palms produce a sweat containing a chemical that increases the rate of natural healing. By successfully touching the wound of another character or creature as a standard action, you may heal the target for 1d8 points of damage.  You must roll a successful combat maneuver against an unwilling creature.

Once you’ve used your healing touch, you can’t use it again until you’ve rested for 10 minutes to regain Stamina Points. You can spend 1 Resolve Point at any point to recharge it immediately.

Evolution I:  Your healing touch heals 2d8 damage.

Evolution II: Your healing touch heals 4d8 damage.


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