BIOLUMINESCENCT SKIN | Ex

Gene Pool -3 | Disguise DC Modifier +0/+10

Photophores in your skin are a source of bioluminescent light.  The colorful patterns that decorate your body create dim light up to a 20- foot radius, centered on your body. 

You can also use your photophores create a twisting pattern of subtle, shifting colors weaves across your skin, fascinating creatures within it. Roll 2d4 and add your character level (maximum 10) to determine the total number of CR of creatures affected. Creatures with the lowest CR are affected first; and, among creatures with equal CR, those who are closest to you are affected first. CR that are not sufficient to affect a creature are wasted. Affected creatures are entitled to a Will saving throw (DC = 11 + ½ your character level), or they gain the fascinated condition while your bioluminescent patterns are active plus 1d2 rounds after you end the effect. Sightless creatures are not affected by this mutant ability.  You suffer a -20 penalty to Stealth skill checks in dim light or darkness while this ability is in effect.  

Once you’ve used your bioluminescent skin, you can’t use it again until you’ve rested for 10 minutes to regain Stamina Points. You can spend 1 Resolve Point at any point to recharge it immediately.  You are limited to wearing custom armor or nano-armor with this mutation.

Evolution I:  Your base DC to resist the fascination effect increases to 13.

Evolution II: Your base DC to resist the fascination effect increases to 13.


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