ANESTHETIZING SECRETIONS | Ex

Gene Pool -4 | Disguise DC Modifier +2

You secrete an anesthetizing slime or sap. A target hit your melee attack must succeed on a Fortitude save (DC 11 + ½ your character level) or become paralyzed for 1d4 rounds.

To take this mutation you must have a natural attack.  You are limited to wearing custom armor or nano-armor with this mutation.  This is a paralytic effect and is not considered mind-affecting for purposes of saving throws, resistance, or immunity.  Once a creature has saved against your anesthetizing secretions they are immune to its effects for the next 24-hours.

You are limited to wearing custom armor or nano-armor with this mutation.

Evolution I:  Your base DC increases to 13 and the duration increases to 1d4+1 rounds.

Evolution II: Your base DC increases to 15 and the duration increases to 1d4+3 rounds.


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