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History of Aasha

Main Timeline

Era of the Old Gods

  • -5 BA


    Oro destoryed, The Sun Paladins sign the Elysian Pact
    Population Migration / Travel

    The Sun Paladins after their defeat at Oro by the forces of the Old Gods retreat to Elysia. They sign the Elysian Pact and promise to protect the city of Elysia till the end of days.

    Location
    Elysia
    More reading
    Church of Light
    Additional timelines

Era of Ascension

The New Gods defeat the Old Gods and imprison them in Limbo. Typhon is assigned to be their warden.

  • 2 AA


    Ellrantheas abandoned and falls into ruin
    Population Migration / Travel

    With the Old Gods defeated, the Elvish abandon the city leaving it to ruin.

    Location
    Havere
    More reading
    Havere
    Additional timelines
  • 33 AA


    Ozumat killed, Havere Founded
    Founding

    Queen Margot Du Mar uses an orb of destruction to save Havere. The city is officially founded with Margot as its first Monarch. The city begins its reconstruction.

    Location
    Havere
    More reading
    Havere
    Additional timelines
  • 35 AA

    135 AA


    Restoration and Construction of the Citadel d'Havere
    Construction beginning/end

    Location
    Havere
    More reading
    Citadel d'Havere
    Additional timelines
  • 322 AA


    Mages Guild Founded in Adara
    Founding

    More reading
    The Mages' Guild
  • 352 AA


    Circle of Sages Formally Founded
    Founding

    Erudwen Lanagathor formally founds the Circle of Sages

    More reading
    Circle of Sages
  • 565 AA


    Blood Magic is Outlawed by the Mages' Guild
    Civil action

    The discovery of the practice of blood magic rocks the wizards community. The practice is outlawed, and its practitioners are exiled from Adara.

    More reading
    The Mages' Guild
  • 834 AA

    840 AA


    The Blood Wars
    Military action

    A civil war of wizards determining the fate of blood magic and the The Mages' Guild's ultimate control of magic in Aasha

    More reading
    The Mages' Guild
  • 1000 AA

    1 Tsukan

    Mages' Guild issue the Articles of Magic
    Diplomatic action

    The Mages' Guild issue the Articles of Magic and declare themselves the sole keeper and regulator of all things and knowledge arcane.

  • 1001 AA

    Baedum

    The Circle of Sage's First Divide
    Military action

    The Mages' Guild uses Adara to besiege Alatylalin until the Circle of Sages turn over all everything in their collection that pertains to the arcane.

  • 2825 AA

    2 Melikkan

    Desert Armistice signed
    Diplomatic action

    Following the infamous Battle of Blood Creek, both the Havercois and the Nomads, weary of war, sign an Armistice at the site of the battle. This marks the end of thousands of years of conflicts with the nomadic tribes and the beginning of formal diplomatic relations with them.

    Location
    Serpent Sands
    More reading
    Royaume du Terdiore
    Additional timelines
  • 2865 AA

    20 Jerni

    Trystire Military Alliance Formed
    Diplomatic action

    In order to better organize the nations' military of the Trystire Penninsula against the threat of the Duergar, the Royaume du Terdiore, the The Holy Kingdom of Elysia, and the Nomadic Tribes of the Serpent Sands all form a military pact and alliance.

    More reading
    Royaume du Terdiore
    Additional timelines
  • 2919 AA

    15 Baedum

    The Nomadic Kingdoms Annexed into the Royaume du Terdiore
    Political event

    After years of negotiations the Nomadic Kingdoms of the Serpent Sands are annexed into the Royaume du Terdiore. As a provision, the Nomadic tribes are given full autonomy to self govern and stewardship of the Serpent Sands.

    More reading
    Royaume du Terdiore
    Additional timelines
  • 3888 AA

    Ravish

    The Circle of Sage's Second Divide
    Founding

    The Circle of Sages move all of their art-related works to Urostos. The city is eventually renamed Maitos and the Sages there re-brand themselves and call themselves the Circle of Curators

  • 4515 AA


    Battle at Garrett's Valor
    Cultural event

    Garrett Lionheart and a band of 50 men defend against the Orc Horde for three days.

    Location
    Garrett's Valor
    More reading
    Garrett's Valor
    Additional timelines
  • 4724 AA

    Baedum
    4725 AA

    Olastri

    Le Port Ducate is Completed then Destroyed
    Disaster / Destruction

    Location
    Havere
    More reading
    Le Phare Rochegris
    Additional timelines
  • 4762 AA


    The Black Heart is Organized in Havere
    Cultural event

    Location
    Havere
    More reading
    The Black Heart
    Additional timelines
  • 4816 AA

    Baedum
    4817 AA

    Baedum

    Scarlet Plague
    Disaster / Destruction

    A deadly virulent disease known as the Scarlett Plague kills thousands in Elysia (Country) over a course of a year.

    Additional timelines
  • 4824 AA

    42 Tsukan
    4824 AA

    46 Tsukan

    Werewolf Attack at Garrett's Valor
    Cultural event

    Two-thirds of Garrett's Valor is afflicted with lycanthropy. A group of foreign adventurers "cure" the town by purging the afflicted villagers.

    Additional timelines