1866, Harvest - Day 28
LONG REST
We wake up and descend towards the Tavern. It is very different during the day, more relaxed. Kathel is sitting by the window and she recommends the cracked mug next door for breakfast.
Lor is in awe of the city, she does not have big city experience and is taking in all the sights. We sit to eat and decide to ask Crow about his eating habits. The morning grumpiness colored their casual questions as an interrogation and Crow threw a hissy-fit. He touched everyone's food and left. The rest of us finish our food and return to the inn.
We ask Kathel to take a look at the box we followed to Pont. We give her a story about wanting to commission a copy of the box. She admires the craftsmanship and says that it reminds her of Cather's Carvings. Cather is the finest woodworker in Pont. The ironwork was most likely done by the Smeltfall family. Cather's carvings is located in the bend, it is not a good neighborhood. She advises us to stay away after nightfall, and when pressed she says there is a group that people do not talk about.
We purchase another room for the night and pay 5 silver per room upfront. We get Grukk up and have him join us.
Meanwhile, Crow is wandering around Pont. He tries passing under the dragon without a gift, but he is not the descendant of the wizard. He then goes to the guard house and pays for an additional night to board our horses and wagon. The guards tell him about a bounty board at the Guild House in the Pomeroy ward. He vists the guild House and find a bouonty to find a murderous bear and bring back proof of its death. Along the way he learns of a rumor that Praetor Smeltfall is a rougarou. There is another rumor that a rat has been dragging a piece of parchment through the streets. He continued to speak to strangers and someone told him to find Britha. Crow finds Britha and she tells his to go to the Hunting Thief in the bend at night.
Kel / Lor / Rea / Grukk head to Cather's Carvings first. On the way they pass the theater (House of Euphoria). Cather is inside and we present him the box for inspection. He was the one who carved it and he confirms it was commissioned by the Praetor Smeltfall. The only detail he wanted on the outside of the box were the dwarven caves. We decide to speak to the Praetor and have Grukk take the bag with the scroll to the inn. The rest of us continue to the Praetor's mansion, we are greeted by Serena his assistant. She says he is too busy to meet with us, but we can return in one week at noon. She takes our names and tries to get us to leave the box with her, but we keep it. Kel asks her for some recommendations to kill time until then and she mentions the ElCuero (riverboat casino). She also mentions we would not be able to get in. There are tournaments that one could win an invite.
Crow is feeling a warmth guiding him to a cemetery. He notices it is a new moon tonight. He starts to hear the clattering of bones as he goes deeper into the cemetery. He sees a priest and he gifts Crow 6 spectral bullets (they never miss). Nearby is the Smeltfarm Crypt. Also Gnash family has a crypt.
Kel / Lor / Rea head to the Guild Hall to find honest jobs for the next week. They decide to find the bear and keep others from collecting the bounty, by warning the bear.
All head back to Hungry Minstrel.
Rea goes to chat with Kathel about the ElCuero:
This week's game: Portholes - Voodoo Sutton (dealer at the hungry minstrel)
Portholes is a dice game .
We need to find the table and get an invite from the designated promoter. Or we can fight in the Crate to in an invitation.
Rea and Lor notice a dwarf woman with short hair and mutton chops, nicely dressed with a scale cloak standing outside the House of Euphoria theatre. She seems to be looking for someone. She makes eye contact with them and then hurries off. Its weird, but we don't pursue her.
We go towards the bend. We pass a pottery shop. We arrive at a large inn "The Hunting Thief". Inside is a large dining area and second floor looks over the first. The chatting ceases as we enter, but resumes after they all get a good look at us.
Egnodd an Elven man drunkenly walks over and asks if we want to be his friend. Lor gives Rea advantage on wisdom checks.
He is a server by trade and he is drinking to relax after a hard day. We ask questions and Egnodd is loudly answering and catching attention from the Foxgloves. Skjoti (part of the foxgloves) threatens us and forces us to leave .... or else.
Rea notices them follow us out of the bend. We get back to the hungry minstrel and sit down with voodoo.
We play portholes.We go to bed and Rea and Lor stay up for a while talking. Moonstone, is what her friends call her.
LONG REST
Kel does not sleep well. He hears a noise in the back of his mind and wakes up exhausted (1 point).