So last we left off, myself and the crew were walking into the hag's lair. Eli had gone in before us, and had disguised themselves as an uglier than average Sea Hag with a varsity jacket or something idk. Anyway, they'd been gone a while so we made our way in, and thanks to Nhurren we snuck past the dead fish on the door. We found the room to be empty of hags, and of Eltze. The ponce then claimed he heard them behind one of the doors.
It was locked, but luckily I had prepared for this style of eventuality, and myself and McFurry (oh yeah he turned into some kind of lupine beast, I'm not sure when. He's a very odd one. Kind of seem to vary in personality and capabilities) blasted the door off its hinges with the portable battering ram I grow ever fond of. We found a single hag downstairs. I quickly realised it was Eben, but the dingbat of a wolf shoved them over anyway. They quickly ran upstairs as the dead ogre and people in the room rose up and attacked us.
As we took to battle, I found myself teleporting around the room. It was quite enjoyable. Bren managed to terrify the undead beasties somehow, perhaps due t0 his holy nature. We made short work of the Ogre at that point, but had to leave the room as it swiftly filled up with water. Instinctively I realised the hags were attempting to drown us, so teleported to the top of the stair case, and found no hags in the entry chamber either, Emmett or otherwise. Very confusing stuff.
Beau and Nora made their way up behind myself, and the dog managed to fix the door back on its hinges. We found that the hags were once again barricaded in a room, and after battering down the door, saw all three (wizard included) for but a moment before the room spun away before our eyes.
We explored the new room, and found very little, bar some few magic items, a ruby marked with a sword, a rock emblazoned with a shamrock, and some aquatically designed set of leather amour.
The last room was barred by a door that had riddle in dwarvish. Two of the group members can read the strange language, and translated: "I don't have eyes, but once did see. I once had thoughts, but now I am empty." Braxton eventually figured out the word was skull, and we found a room with a chalice full of water, and runes denoting a magical seal. The mutt, in his infinite wisdom, figured out how to break the seal, and did so without really consulting us. I believe his logic was that whatever the hags had imprisoned would be willing to help us kill them.
A green gem dropped down, and the coyote immediately picked it up, and a voice spoke to him, saying that if we set it free it would help us kill the hags. So.... he did.
A watery creature with empty spaces for eyes emerged, and immediately ripped the altar it was once captive on out of the ground, as we described the room the hags had taken refuge in. It told us the river under the lair would take us to room, and that it could take us there directly. We must have been tired, as we agreed, but not before Naomi turned into a crocodile. I was not aware he could do that.
It took us into its form and we travelled swiftly under the ocean floor to the room inhabited by the grandmother and auntie hag. It was a swift and deadly battle for some, with an eye perhaps controlled by the Bitch Queen severely wounding me with electrical energies. Following that, Brayden broke the orb, and battle resumed. The crocodile did poorly, maybe not used to his new form. The older hag summoned an interesting creation, some creature that looked very much like myself. It even had my abilities, although perhaps not my robust nature. It more or less took the canine out of the fight. Myself and the water creature made pretty swift work of the younger of the two hags, whilst Bren and Eli attempted to take on the elder. Eventually, Eileen seemed to convince her to give up, and leave her possessions and swim away. It was odd. And an intimidating capability.
Afterwards we looted the lair (somehow the creature didn't mind)
We found several potions, some gold, some scrolls, a magical mace that Belanon took without talking to anyone, the fucking dog tried to tell me to give up my scimitar (which I was already doing) to the druid, as he would make better use of it. I got a useless ring that I'm planning on selling to a shopkeeper or someone in the group.
We then made our way back to town, spent the night at the Beetle, and then went shopping. Doggy and I got potion bandoliers so that we could take potions with more ease in combat, and then we tracked down the town's magic store. I bought a rock very similar to one the mutt got, and feel more capable somehow, it is tough to describe. I don't believe we purchased anything else, although the wizard was acting strange about a magical sword the shop keeper had. Astoundingly expensive, however.
We began to make our way into the forest, tracking down Lotan and Umbriana being our next move. As it turns out, the hags had been planning a trap for him of some sort. We stayed the night with many creatures attempting to break through the wizards astonishing dome, but it kept them all out. The next day we contacted Lotan through the stone, and he told us where to find him, by a waterfall near Murky Ridge. Once we got there I found a camouflaged camping ground, with alchemists tools and the like, but no sign of Lotan.
The Paladin and the wolf climbed to the top of the waterfall but found nothing, however the druid flew off as a hawk and came back quite agitated. I'm writing this as we walk, following their feathery ass.... are those fire lance shots?