- Class: Paladin/Druid.
- Race: Behemoth Hybrid.
- Personality: Violent, stand-offish, grouchy, curious, soft-centered, and fearless.
- Skills: Athletics, deception, intimidation, perception, nature, survival.
- Fun Flair: Valerian has a love for chocolate.
- Silver Dragon Plate Armour
- Silver Dragon Axe
- Greataxe
- Dragon Slayer Greatsword
- Soul Gem
- 3 Zesty Honeys
- Anton's planar bombs
- Bag of candy
- Ghost breastplat
- Languages: Deep Speech, Elvish, Common, Sylvan, Druidic
- Age
- 21
- Date of Birth
- 24th Day of Winter, 13477DL
- Gender
- Man
- Eyes
- Vibrant purple, bestial eyes wih a black sclera
- Hair
- Long, unkempt, black mane
- Skin Tone/Pigmentation
- A pale purple, leathery like skin.
- Height
- 8'2"
Valerian is not always known as Valerian. Sometimes he is Gore, the brutal and violent beast of a man. While Valerian is charasmatic, witty, and has a love for wine. Yet, they are the same person.
Roll Long Rest Activiy
1 Gore has vivid nightmares of every detail from when he was experimented on. He is not fully rested. Roll a hit die and remove it from your ht points for the day.
2 Gore takes to sharpening his axe
3 Gore stragazes, staring into the ky and admiting the many constellations.
4 He works out, trying some exercises.
5 In his sleepy state, memories pour in of his old life.
6 Gore trains with the use of weapons and armour.
7 He cleans his gear, wiping down his weapons, aromour, and himself.
8 Gore makes an attempt to interact with someone in camp, or during the rest.
9 He plays with his mechanical spider, trying to get it to move.
10 Gore has a perfect sleep and dreams peacefully (As peacefully as it can. It is gore afterall). He is fully restes. Roll a hit die and gain the ressult as temporary hitpoints for the day.
10
Level (0/85000 XP for level-up)
Background
Behemoth
Race / Species / Heritage
Chaotic Evil
Alignment
Paladin
Level 9
Hit Dice: 9/9
1d10+3
Class 1
Druid
Level 1
Hit Dice: 1/1
1d+3
Class 2
STR
20
+5
DEX
12
+1
CON
16
+3
INT
12
+1
WIS
16
+3
CHA
15
+2
110
Hit Points
+1
Initiative (DEX)
19
Armor Class (AC)
+4
Prof. Bonus
30
Speed (walk/run/fly)
17
Passive Perception
saving throws
skills
Skills
Attacks
Equipment
Copper: 96,
Silver: 36,
Electrum: 0,
Gold: 4980,
Platinum: 0
Money
Languages & Proficiencies
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Long Rest Table
Roll Long Rest Activiy
1 Gore has vivid nightmares of every detail from when he was experimented on. He is not fully rested. Roll a hit die and remove it from your ht points for the day.
2 Gore takes to sharpening his axe
3 Gore stragazes, staring into the ky and admiting the many constellations.
4 He works out, trying some exercises.
5 In his sleepy state, memories pour in of his old life.
6 Gore trains with the use of weapons and armour.
7 He cleans his gear, wiping down his weapons, aromour, and himself.
8 Gore makes an attempt to interact with someone in camp, or during the rest.
9 He plays with his mechanical spider, trying to get it to move.
10 Gore has a perfect sleep and dreams peacefully (As peacefully as it can. It is gore afterall). He is fully restes. Roll a hit die and gain the ressult as temporary hitpoints for the day.
Statistics & Character Sheet
Valerian
10
Level (0/85000 XP for level-up)
Background
Behemoth
Race / Species / Heritage
Chaotic Evil
Alignment
Paladin
Level 9
Hit Dice: 9/9
1d10+3
Class 1
Druid
Level 1
Hit Dice: 1/1
1d+3
Class 2
STR
20
+5
DEX
12
+1
CON
16
+3
INT
12
+1
WIS
16
+3
CHA
15
+2
110
Hit Points
+1
Initiative (DEX)
19
Armor Class (AC)
+4
Prof. Bonus
30
Speed (walk/run/fly)
17
Passive Perception
+8 | Expertise Bonus | |
+4 | Proficiency Bonus |
| +5 | Strength |
| +1 | Dexterity |
| +3 | Constitution |
| +1 | Intelligence |
| +3 | Wisdom |
| +2 | Charisma |
saving throws
| +1 | Acrobatics | DEX |
| +3 | Animal Handling | WIS |
| +1 | Arcana | INT |
| +9 | Athletics | STR |
| +6 | Deception | CHA |
| +1 | History | INT |
| +3 | Insight | WIS |
| +9 | Intimidation | CHA |
| +1 | Investigation | INT |
skills
| +3 | Medicine | WIS |
| +5 | Nature | INT |
| +7 | Perception | WIS |
| +2 | Performance | CHA |
| +2 | Persuasion | CHA |
| +1 | Religion | INT |
| +1 | Sleight of Hand | DEX |
| +1 | Stealth | DEX |
| +7 | Survival | WIS |
Skills
Weapon / Attack | AB | Abi | Dmg | Dmg Type |
---|
Attacks
Equipment
Copper: 96,
Silver: 36,
Electrum: 0,
Gold: 4980,
Platinum: 0
Money
Languages & Proficiencies
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Appearance
Special abilities
Gore has innate magic that flows through him
- Thunderous Smite: He says one word and the sword rings with a thunder when it makes contact, vibrates in his hands
- Searing Smite: The tip of the axe would glow bright red with one word
- Detect Magic: Places his fingers over his eyes and says one word, coating his eyes, as his eyes go all black
- Fear: He holds his holy symbol. He stares dead into the enemy's eyes and if they fail, everything is coated in shadows around him.
'Thunder'
'Searing'
'Sight'
'You're next'
Valerian is a very capable fighter, and a strong on at that.
- He might just smack away blades, the blunt end.
- If it is close, and hits his armour, he often shows no reaction.
Mentality
Personality
The major events and journals in valerian's history, from the beginning to today.
The list of amazing people following the adventures of valerian.
Social
Birthplace
Oropiko
Current Residence
Estorra