Potion Stock
Plain potion of healing x 2
Potion of false healing
-Falsehoods: Each time you willingly speak the truth, you take 1d6 psychic damage. This effect can occur no more than once per minute.
Flashy potion of monstrous battlerage and healing
-Hunted (Monstrous): Monstrous creature desires this item. While within 300 feet of it, they can detect its exact location. A creature prone to deceit might try to steal it, while one prone to aggression might try to kill you for it. A good and honest creature will try to buy it,
offering up to 20% more than its normal sale price.
-Battlerage: When combat ends (and initiative would be ended), you must make a Wisdom saving throw (11) unless you are immune to being charmed. On a failure, you see all creatures as enemies and must act with lethal intent. You can repeat the saving throw at the end of each of your turns, ending the effect on a success.
-Flashy: This item looks really cool. Should you wear or hold the item, you have advantage on charisma (Persuasion) checks against creatures that can see the item.
Flashy Unreactive Gravity Well Potion of Ooze Life
-Flashy: This item looks really cool. Should you wear or hold the item, you have advantage on charisma (Persuasion) checks against creatures that can see the item.
-Unreactive: This item resists corrosion and rot. If an environmental effect or creature would cause an item to become damaged, roll a d20. On an 11 or higher, the item is unaffected.
-Gravity Well: You weigh three times as much as normal and your speed is reduced by 5 feet.
-Creature Sustaining (Ooze): You deal only half damage to ooze creatures.
Potion of Fleet Healing
-Fleet: Your speed increases by 5 feet.
Potion of lightweight Healing
-Lightweight: This item weighs half as much as normal at no detriment to its strength or potential to do damage. If it is a weapon with the heavy property, it loses this property. If it doesn't have the heavy property, it gains the light property.
Attuned Potion of lightweight healing
-Additional Attunement: The number of magic items to which you can be attuned increases by one.
-Lightweight: This item weighs half as much as normal at no detriment to its strength or potential to do damage. If it is a weapon with the heavy property, it loses this property. If it doesn't have the heavy property, it gains the light property.
Potion of Self-preservation and healing
-Self-preservation system: Whenever you are critically hit by an attack, you can use your reaction to transform into a creature of the GM’s choice with a CR equal to your proficiency bonus (as per the polymorph spell, no concentration required). Once this boon is activated, it can’t be activated again until the next dawn.
Unreactive potion of healing
-Unreactive: This item resists corrosion and rot. If an environmental effect or creature would cause an item to become damaged, roll a d20. On an 11 or higher, the item is unaffected.
Lin's Journal Ordered oldest to newest
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The Combat Assistant
16 Jan 2023 02:20:45
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Potion Stock
23 May 2023 09:30:21
16 Jan 2023 02:20:45
23 May 2023 09:30:21
The major events and journals in Lin's history, from the beginning to today.
Potion Stock
Plain potion of healing x 2 Potion of false healing -Falsehoods: Each time you willingly speak the truth, you take 1d6 psychic damage. This effect can occur no more than once per minute. Flashy potion of monstrous battlerage and healing -Hunted (M...
09:38 pm - 23.05.2023The Combat Assistant
A few weeks ago I spoke with Arryn about finding someone to help me out in the arena. I had been struggling with the large creatures that have been charging at me at a rapid pace. Linnette was getting tired of patching up our wounds. I know how difficult ...
02:20 pm - 16.01.2023Lin is trying to find a place to buy armour for his new companion.
02:10 pm - 16.01.2023The list of amazing people following the adventures of Lin.
Social
Birthplace
Unknown
Current Residence
The Ghost Bell Inn