City-State of Lightdell
The Familia of the Lightdell
The Six
Barsavi
- More Opherian
- Rival of the Seneca
- Came to promience with its domination of River Trade
Chrysanthi
- Complete Foreign (Paralean or Faerie Dominion)
- One of the original founding families
- Dominate in the airship trade
Seneca
- Complete Foreign
- One of the original founding families
- Focused on Transportation (Carters Guild and transhipping river trade until the Barsavi arriveD)
- Crime Family gone legit
- Rival of the Barsavi
Caelius
- More Armian
- Focused more on internal crafting and Lightdell generated goods
Adamos
- More Storm Expanse
- One of the Original Founding Families
- Dominate in the navigator's guild
Nicolo
- Origin Expanse
- Crime family gone legit
- The new ocean shipping family
Major Familia
- Dimitra
- Spyro
- Naevius
- Anthea
- Deianeira
- Teodozja
- Myrto
Minor Familia
The Guilds of Lightdell
Majors
Dockworkers- 2 competing guilds
- (Seaside and towerside)
- The group responsible for transhiping goods and moving incoming trade goods between docks and warehouse
- Speficially ocean and airborne
- Food producers for the city
- Also producers of cash crops
- In charge of minting coins and carefully overseen by the ruling families
- Owns a monoply on all maps of the river delta and sea
- "Flower Sellers" Guild
Minors
Her Majesty's Solemn Quietude- Effectively the Queendom's embassy in Lightdell, the HMSQ is the Queendom's official corporation for eastern Doverynn matters
- A Paralean Merchant Association
- These are corporations/associations meant to help independent merchs negotiate with families and guilds
- A Paralean corporation founded in New Albion that serves as a factor for Zocryan and paralean interests
- A Tusen Fosser Merchant Association
Demography and Population
Approximately 27,000 citizens in Lightdell
Estimated 33,000 living in the Territory of Lightdell
Territories
Lightdell and associated towns occupy the river delta that sits at the crux of Armian, Storm Expanse and Opherian borders.
In this effective neutral zone, a group of smugglers and merchants decided to settle a city and build it into a regional trade power.
Lightdell
The City of Lightdell is the heart and center of the territory but various towns have sprung up in the area.Riverdell
A very large town about 80 miles East South East from Lightdell. Set along the (River name), it serves as the main hub for all river traffic and trade to Lightdell. The Seneca and Barsavi maintain controlling interests in the town Home to its own guilds who also have houses in Lightdell- The Pilots Guild
- The Riverdell Dockworkers
Foreign Relations
Balanced on a precarious knife's edge between three major powers, the City-State of Lightdell and its small surrounding territory survive largely through pragmatic realpolitk and a generous trade advantage.
They retain the best and only effective pilots for navigating up the waters of (Expanse sea here) as well as the only sea port for all of Armia.
The Storm Expanse eyes their city as a trade rival and wishes to incorporate it.
Agriculture & Industry
Agriculture
The hills of the delta are largely agricultural in nature. A lot of it food for the city but there is also a fair amount of cash crops in the the hillsFood Stuffs
- Rice, Wheat, Pigs, other foodstuffs that grow well in hilly and mediterrian temperatures
Cash Crops
- Wine and Fruit Orchards
- Tea
- Tobacco?
Goods
Opherian Lye is both imported and exported through LightdellIndustry
Economists/market trading Some sort of valuable Mud ShipwrightsTrade & Transport
4 major trade flows of Lightdell
Seaborne
Largely trade with Opheria, Paralea, Nidavellir, Faerie DominionRiverborne
Largely (almost entirely) trade with Armia and own holdingsAirborne
Largely trade from the Storm Expanse and nations further awayCamelborne/Ground
Large trade from Opheria though some ground trade from Armia. Some Amount of own holdings too
Type
Geopolitical, Country
Capital
Training Level
Semi-professional
Veterancy Level
Trained
Government System
Oligarchy
Power Structure
Unitary state
Economic System
Market economy
Currency
Pending but they mint thier own coin and do a lot of foreign exchange
Legislative Body
The Triumvirate
- A Triumvirate elected from the 6 Ruling Families to run the City
- They set all policy within the city
The Six
- The Six most prominent and wealth merchant families that dominate the upper echeloens of the city
- This is a semi-fluid status quo. It's not often one of the six falls from grace but when they do a feed frenzy erupts as lower families try to claim the title.
- They function as the Triuvirate's senate
The Assembly
- The Assembly has no legislative or political power but is intended to represent the will of the people --Any member of a Familia may speak before the Assembly for an allotted amount of time--Traditionally, Familia spokespeople are retained to raise the concerns of their Familia and more prominent members but anyone may request a time slot
- The President of the Assembly (a rotating position between the Major Familia) has the right to present grievances and recommendations to the Triumvirate --President of the Assembly rotates monthly--The Six have representatives at the Assembly but by long tradition, they are set aside and merely observers
Judicial Body
Pending...
Executive Body
The Triumvirate
- A Triumvirate elected from the 6 Ruling Families to run the City
- They set all policy within the city
The Six
- The Six most prominent and wealth merchant families that dominate the upper echeloens of the city
- This is a semi-fluid status quo. It's not often one of the six falls from grace but when they do a feed frenzy erupts as lower families try to claim the title.
- They function as the Triuvirate's senate
The Assembly
- The Assembly has no legislative or political power but is intended to represent the will of the people
- The President of the Assembly (a rotating position between the Major Familia) has the right to present grievances and recommendations to the Triumvirate
Location
Controlled Territories
Neighboring Nations
Peace
The Storm Expanse regards the City-State of Lightdell as it's rightful territory but is unable to claim the City-State due to the interests of other powers.
As such, Lightdell's independence is tolerated
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