Fury Interceptor
The Fury is actually a broad classification for a variety of different Imperial starfighters. Many sectors have
their own variants, with slightly different choice of armament or power plant, but they are all broadly the
same in design and role.
A space-superiority fighter craft, designed to defend Imperial bombers from enemy interceptors and intercept enemy bombers in turn, the Fury is true to its name, sporting heavy weapon and armour, most often lascannons and high-explosive anti-starship missiles, rendering their already deadly armament in space combat simply devastating if deployed in atmosphere. However, due to their sheer size between forty to fifty-five metres and obvious specialisation for void combat, their effectiveness varies depending on their target and how well it is protected.
Each Fury is crewed by at least two crewmen, the pilot and the gunnery officer. A fully crewed Fury requires a four-man crew, adding a navigator and a second gunner. On occasion, an Astropath will also be aboard, to provide greater communications capability. The size of the crew is dictated by the mission parameters set each time a squadron is launched into the void. Small-scale missions such as fleet patrol and short-range interdiction only require the pilot and a gunner to be present while long-range reconnaissance and interceptions require larger crews.
A space-superiority fighter craft, designed to defend Imperial bombers from enemy interceptors and intercept enemy bombers in turn, the Fury is true to its name, sporting heavy weapon and armour, most often lascannons and high-explosive anti-starship missiles, rendering their already deadly armament in space combat simply devastating if deployed in atmosphere. However, due to their sheer size between forty to fifty-five metres and obvious specialisation for void combat, their effectiveness varies depending on their target and how well it is protected.
Each Fury is crewed by at least two crewmen, the pilot and the gunnery officer. A fully crewed Fury requires a four-man crew, adding a navigator and a second gunner. On occasion, an Astropath will also be aboard, to provide greater communications capability. The size of the crew is dictated by the mission parameters set each time a squadron is launched into the void. Small-scale missions such as fleet patrol and short-range interdiction only require the pilot and a gunner to be present while long-range reconnaissance and interceptions require larger crews.
Class
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