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The Seldarine — The Elven Pantheon

The Seldarine (Tel’Seldarine, “Fellowship of Brothers and Sisters of the Wood”) is the collective of good and neutral elven deities, led by Corellon Larethian and dwelling in Arvandor on Arborea. In Greyhawk lore they embody art, liberty, magic, and stewardship of living forests—guiding elves across every subculture from grey elves to sylvan woodfolk.

Cosmology & Adversaries

The Seldarine’s court and groves lie in Arvandor within Arborea, where their realms interweave arts and wild nature. Their ancient foes are the fallen Dark Seldarine (drow powers led by Lolth), who pervert elven gifts toward tyranny and cruelty.


Worship in Verbobonc & the Gnarley (576–579 CY)

  • Clan Meldarin (Alaeduri). Daily life centers on Ehlenestra/Ehlonna (elven aspect) and Rillifane Rallathil; Solonor guides archers and border wardens; Sehanine presides over oaths made at night and rites of passing. This mix harmonizes with your existing Verbobonc Campaign Guide 576 CY entries for wood elves and the Gnarley.
  • Rangers & Woodsmen. Cooperative rites with Old Faith druids and human clergy of Ehlonna are common—particularly stream blessings, hunt limits, and sanctuary law—mirroring the Leaflord’s charge to protect living forests while allowing needful use.

Tenets (player-facing synthesis)

  1. Art is sacred freedom. Create, adapt, and resist tyranny in all guises (Corellon).
  2. Walk the seasons in balance. Take for need; mend what you disturb (Rillifane).
  3. Honor the moonlit path. Respect transitions—birth, journey, loss, and return (Sehanine).
  4. Remember the long song. Preserve memory and history; keep promises beyond one lifetime (Labelas).
  5. Guard the edge of wild and field. Hunt wisely; the bow is for survival and defense, not cruelty (Solonor).

Clergy, Symbols & Practices

  • Orders: Grove-wardens (Rillifane Moon-singers (Sehanine Lore-keepers (Labelas Sky-fanes (Aerdrie Golden Heart circles (Hanali Border-fellows (Solonor).
  • Common Symbols: Oak tree (Rillifane), crescent moon (Sehanine), eight-pointed star or crescent-blade (Corellon), feather/spiral cloud (Aerdrie), heart-shaped blossom (Hanali), arrow/fletching (Solonor).
  • Ritual Rhythm: Dawn and dusk prayers in living groves; moonlit oaths; seasonal feasts tied to planting, leaffall, first snow, and spring unfurling—practices that your Alaeduril and Temple of Ehlenestra articles already encode in market peace and sanctuary customs.

Politics & Interfaith Relations (Verbobonc context)

  • With Ehlonna/Ehlenestra: Strong synergy—joint rites governing hunt limits, stream purity, and sanctuary.
  • With human powers: Seldarine clergy prefer oath-bound compacts with Verbobonc wardens and Dyvers factors over royal fiat; enforcement happens via bonded caravans, posted wardens, and the Gnarley Rangers—matching the political stance in your clan and city entries.
  • Against the Temple’s shadow: Seldarine temples support ruin cordons, healing of blighted groves, and interdiction of slaver/chthonic routes feeding Nulb.

Holidays & Holy Sites

  • Spring Unfurling (Rillifane/Hanali): Renewal rites, bird-release blessings.
  • Moon of Departures (Sehanine): Night of safe travel and remembrance.
  • Leaffall Vigil (Rillifane/Solonor): Thanks for the hunt; replanting and trail repairs.
  • Arvandor Echoes: In Alaeduril, the Leaflord’s tree-temples and the Temple of Ehlenestra serve as earthly mirrors of the Seldarine’s harmony—open-air, living architecture, and oaths sworn in wood.

Game Use (DM guidance)

  • Pantheon as toolkit. When players act in harmony with a Seldarine tenet—replanting after cutting, sparing needless kills, protecting free expression—grant narrative boons: safe passage, owls warning of ambush, or advantage on a single nature/insight check that session.
  • Tension you can play. Use Solonor vs. Rillifane (contest hunting vs. strict stewardship) as a soft conflict to complicate choices—especially in Ranger-heavy parties.
  • Villains with mirrors. The Dark Seldarine and Temple cults are the ideological negatives: coercion, desecration, waste. Their presence should cause birds to go silent and ward groves to “ache.”

“Beauty without mercy is a mask; mercy without courage is a hollow reed.”

Core Membership (Greyhawk focus)

Seldarine, Elven Pantheon in Faiths and Pantheons (2002)
Seldarine, Elven Pantheon in Faiths and Pantheons (2002)



Cover image: Elven Pantheon by 3orcs
Character flag image: Seldarine-The Elven Pantheon-symbol by 3orcs

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