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Rillifane Rallathil

The Leaflord

Elven deity of nature, living forests, and wood elves

Rillifane Rallathil is the patron god of wood elves and guardian of living forests. His worship centers on the balance and protection of wild places, the sanctity of game taken only for need, and the renewal that follows every season. His most common symbol is a great oak, and his sacred creatures are forest birds that bear omens across the canopy.

Sacred Places & Rites

  • Grove-Temples: Open sanctuaries shaped from living trees; altars are often stream-adjacent.
  • Holidays:
  • Leaffall Vigil (Autumn): Thanks for game; tree-offerings and seed caches.
  • Spring Unfurling: Blessings of new growth; releasing of caged birds to “carry vows.”
  • Stillbark (Midwinter): Night-long silence, tending of the old and injured trees.
  • Known Relics:First-Seed” cuttings, living staves, and oak-leaf brooches that mark wardens.

Relationships among the Seldarine

  • Allies: Corellon Larethian (sovereign), Sehanine Moonbow (mysteries), Solonor Thelandira (hunting—amicable, with cautions), Skerrit and the Seelie Court (fey woodland powers).
  • Philosophical friction: As above, sport hunting vs. survival-only hunting.
  • Foes: Deities of wanton predation, storms, and blight (e.g., Malar, Talos; the Dark Seldarine in their depredations).

Elven stories describe Rillifane as either a vast, ethereal oak whose roots mingle with every plant in Arvandor or as a green-clad elf with barklike mail, serene and enduring across ages. He is slow to anger, quick to shelter, and relentless when blight or cruelty threatens the green. (Various traditions echo this image across elven lore.)


Church & Clergy (Greyhawk)

  • Clergy: Wood-elf druids, rangers, warden-priests, and singers who keep grove-law.
  • Charge: Guard living woods; permit hunting for survival, forbid waste and sport-killing; cultivate sanctuaries, seed-archives, and animal crossings.
  • Practice: Quiet rites at dawn and dusk; seasonal planting and shedding ceremonies; bird-release blessings; vigil-chants during storms and fires.
  • Relations: Friendly with Ehlonna/Ehlenestra and her clergy; many joint rites in mixed elven–human borderlands (esp. Verbobonc & the Gnarley).

Note on sport hunting: Elven lore records periodic friction with Solonor Thelandira when sport or contest hunting harms the balance; in forests under Rillifane’s ward, Solonor’s faithful are admonished to hunt only for need.

In the Verbobonc Campaign (576–579 CY)

  • Alaeduri, the Harmonious Dells: Clan Meldarin maintains Leaflord tree-temples in the capital; a hidden relic (said to be a seed of the First Tree) rests in their depths. Joint rites with Ehlenestra’s temple govern hunt-limits, cutting, and market peace.
  • Gnarley Forest Focus: Rillifane’s clergy coordinate with The Gnarley Rangers and Old Faith circles to preserve canopy corridors, interdict torch-trade, and close poacher routes—especially along the Namburil approaches. (Consistent with regional practice.)
  • PC Interactions: Priests grant sanctuary and request aid during blights, fires, or poaching crises; oaths taken under oak boughs carry social weight with elves, Woodsmen, and Rangers alike.

Adventure Hooks

  • The Withered Lane: A caravan refuses grove-law; the Leaflord’s priests ask the party to reroute traffic and expose a Dyvers factor paying poachers.
  • Birds Go Silent: Forest birds stop singing along a stretch of trail; scouting reveals a creeping blight linked to Temple remnants.
  • First-Seed Trial: A faction seeks the Leaflord’s relic in Alaeduril; PCs must protect the grove without desecration.

Tenets of Faith

Dogma & Tenets (player-facing)
  1. Be canopy, not axe. Shelter life; fell only what must be felled, and plant where you cut.
  2. Take for need, thank for gift. Waste is a sin; cruelty, a greater one.
  3. Mend the wild. Quench fires, reopen game paths, heal blighted groves.
  4. Stand in season. Prepare in peace, endure in winter, renew in spring.
  5. Oaths in living wood. Swear promises where roots run, and keep them.

“Plant where you cut, free what you snare, and speak only promises you are willing to root in living wood—thus does the Leaflord remember us.”

Rillifane Rallathil

The Leaflord, Oak-Father, Heart of the Canopy

  • Home: Arvandor (among the Seldarine)
  • Portfolio: Woodlands, nature’s balance, wild elves, druids, renewal
  • Symbol: Oak tree; forest birds
  • Portfolio: Nature, woodlands, wood elves
  • Domains (5e-style): Nature, Life (renewal traditions), Grave (rare funerary groves)
  • Allies: Seldarine; Ehlonna/Ehlenestra
  • Holy Symbol: Stylized oak tree (often ringed in leafscript)
  • Tensions: Solonor’s sport hunting traditions (localized cautions)
Blessings, Spells & Boons (5e-flavored)
  • Suggested Domains: Nature (primary), Life (renewal), Tempest (rare stormwardens).
  • Channel Divinity (traditions): Charm/steady animals and plants; turn blights; create brief safe passage through thorns or heavy brush.
  • Favored magic: plant growth, speak with animals, spike growth, protection from poison, lesser/greater restoration, wind wall, wall of thorns.

Divine Classification
Intermediate god
Alignment
Chaotic good
Ethnicity
Children
Sex
male
Belief/Deity
Seldarine
Rillifane Rallathil-holysymbol by 3orcs



Cover image: Elven Pantheon by 3orcs
Character Portrait image: Rillifane Rallathil The Leaflord by 3orcs

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