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7. The Inn of the Welcome Wench

The square wooden sign shows a buxom and smiling girl holding a flagon of beer. This must be the Inn of the Welcome Wench, a place renowned for its good food and excellent drink! Passing merchants make a point of stopping, as do many other sorts of wayfarers, and it is said that the place is always filled with patrons.

The Inn of the Welcome Wench is the largest structure in Hommlet, renowned for its good food, excellent drink, and warm hospitality. Situated at the crossroads of the village, it attracts merchants, travelers, and adventurers, serving as a central hub for local activity and news.

Outside Description

The Inn of the Welcome Wench is a well-constructed, two-story building with plastered walls and intricate wooden carvings. The square wooden sign depicts a buxom, smiling girl holding a flagon of beer, inviting passersby to enter. The inn exudes a welcoming and intimate atmosphere, enhanced by the laughter and voices that can be heard from outside.

Greeted by the Stableboy

Upon arrival, guests are greeted by a young stableboy and a groom who handle the draft and riding animals. These workers live in the stables, ensuring that animals are well cared for. The innkeeper, Ostler Gundigoot, along with his family and staff, bustle about the place, attending to guests' needs.

Inside Description

Entering the inn through a heavy wooden door, visitors are welcomed by a warm, lively atmosphere. The common room is large, bright, and cheerful, with a large stone fireplace burning against the far wall. The room is filled with rough-hewn tables, chairs, and natural tree trunk pillars. The smell of roasted venison and poached salmon fills the air, promising a delightful dining experience. Patrons, both locals and travelers, fill the room, creating a vibrant, communal setting.

Lore and History

Origins and Ownership

The Inn of the Welcome Wench was originally built over a century ago. It was purchased by Ostler Gundigoot's father, and Gundigoot inherited the inn, continuing its tradition of hospitality. Raised in the inn, Gundigoot knows every inch of the place, including its secret rooms and passages.

Reputation

The inn is famous for its good food and excellent drink, attracting merchants, travelers, and wayfarers from all over. Its reputation ensures that it is always filled with patrons, making it a central hub for news and social interaction in Hommlet.

Daily Life

The inn operates as a bustling center of activity, with staff attending to guests, serving food and drinks, and maintaining the premises. Regular patrons and new visitors alike contribute to the lively atmosphere, making the inn a vibrant place.

From the outside, the Inn of the Welcome Wench looks clean, welcoming, and intimate. The building's plastered walls and intricate wooden carvings exude a rustic charm, drawing your eyes to the warmth it promises. Though the darkened windows make it nearly impossible to see inside, the laughter and lively chatter seeping through them speak volumes of the merriment within.As you push open the heavy, wooden door, a burst of laughter and the hum of friendly conversation envelop you. The pleasant aroma of roasted venison and poached salmon fills the air, mingling with the scent of freshly baked bread.

The bartender, though swamped with work, glances up and greets you with a welcoming wave. The common room is large, bright, and cheerful, illuminated by the crackling fire in the stone fireplace against the far wall. Rough-hewn tables and chairs, worn smooth by countless patrons, are arranged around the room, supported by natural tree trunk pillars darkened with smoke and age.Despite the approaching evening, the room is sparsely populated, with about ten patrons seated at various tables.

A few are locals, dressed in simple farmer’s garb and commoners' clothing, chatting amiably over their drinks. The rest are travelers—merchants, peddlers, and adventurers—taking a well-deserved break from their journeys. They share tales of distant lands and recent escapades, adding to the inn’s lively atmosphere.

You recall hearing rumors about this tavern, renowned for its excellent food and drink. Passing merchants often make a point of stopping here, and many wayfarers speak of the inn's hospitality and the quality of its fare. Judging by the array of cups, tankards, and glasses on the tables, the reputation for fine alcoholic drinks seems well-earned. You find a seat and settle in, eager for what promises to be a delightful evening of good food, hearty drink, and captivating stories.

Motivation and Relationships

Gundigoot Family

The Gundigoot family is dedicated to providing excellent hospitality and maintaining the inn's reputation. Their involvement in the community and the militia further cements their importance in Hommlet.

Relationships
  • With Patrons: The inn serves all comers, offering a safe and welcoming environment for travelers and locals.
  • With the Community: The inn is a central meeting place, fostering relationships and serving as a venue for important village discussions.

Current Events

Construction of Doomwatch Keep

The ongoing construction of 30. Doomwatch Keep Construction Site has increased the number of visitors to the inn, as workers and supervisors seek food, drink, and rest.

Bandit Threats

The rise in bandit activity has led to increased vigilance at the inn. The stableboy, groom, and some staff are members of the militia, ready to respond to any threats.

Local Gossip and News

The inn remains a primary source of news and gossip in Hommlet, with patrons sharing stories and information about recent events, including bandit raids and the construction of the keep.

Menu and Prices

The cost of food and drink at the Welcome Wench is higher than usual due to its reputation and the quality of its offerings.

The menu includes:
  • Food: Venison, mutton, poached salmon, trout, kidney pie, squab, stuffed pheasant, and crayfish.
  • Drink: Locally brewed ale and beer, wine, mead, and brandy from various regions.
  • Service: Meals are served on pottery, pewter, or copper services, with drinks in various vessels, including leather jacks, pottery mugs, wooden tankards, pewter steins, glass flagons, crystal goblets, or silver chalices.
Rooms

The upper rooms are very clean and heated, offering fine beds, washstands, chamber pots, towels, pegs for garments, and various chairs and stools. Larger rooms include additional amenities like armchairs, tables, footstools, bed warmers, curtained beds, and rugs.

Conclusion

The Inn of the Welcome Wench is a cornerstone of Hommlet, providing excellent food, drink, and hospitality to all who pass through its doors. Its role as a central hub for the community and its involvement in local events and security make it an indispensable part of village life. With its rich history, vibrant atmosphere, and dedicated staff, the inn continues to uphold its reputation as a place of warmth and welcome.

Chart of Characters at the Inn

Name Sex Occupation Age Religion Militia? Level Armor Weapon HP Notes

  • Gloria F Goodwife 33 Old Faith No 0 - - 2 Ostler's wife

Inn Welcome Wench NPCs that look for adventure

  • Turuko and Kobort a strange pair—a hulking fighter, Kobort by name, and his associate, a small and thin Monk called Turuko.
  • Spugnoir is an apprentice mage who can be hired.
  • Furnok is a con artist, cheat, and small-time jewel thief.
  • Zert fighter awaiting the return of a caravan from the south, but who is actually a Chaotic Evil spy for the Temple.

D100 Chart: Patrons at the Welcome Wench

Roll (d100)NameLocation (No.)ReligionNotes
01–10Elmo Fletcher(2) Fletcher FarmsteadOld FaithDrunk, hunter, regular
11–14Captain Zeb Fletcher(2) Fletcher FarmsteadOld FaithMilitia Captain, infrequent
15–18Lord Rufus(31) TowerSt. CuthbertOccasional noble visit
19–22Lord Burne(31) TowerSt. CuthbertWizard and co-founder of tower
23–24Canon Terjon(20) Church of St. CuthbertSt. CuthbertRarely drinks, stern
25–26Elder Kenter Sr.(27) Elder ManorSt. CuthbertCommunity leader
27–29Tamen the Brewer(18) BreweryOld FaithSupplies the ale!
30–31Bilby and Pinder,the apprentice carpenter(28) Carpenter ShopOld FaithLoud, gossipy
32–33Tomlyn the Tailor(11) Tailor ShopOld FaithHumble chatterbox
34–35Valden Wagonwright(26) Wagonwright ShopOld FaithWears soot and ale stains
36–37Niro Terrik the Pawnbroker(15) Terrik’s TreasuresSt. CuthbertDrinks alone, watches others
38–39SpugnoirLodging at InnUnknownApprentice mage for hire
40–41TurukoLodging at InnUnknownMonk, suspicious demeanor
42–43KobortLodging at InnUnknownMuscle, dumb and direct
44–45FurnokLodging at InnUnknownThief, gambler, drunk
46–47ZertLodging at InnTemple (evil)Spy for Temple of Elemental Evil
48–49Wolog and Wolog Jr. - Teamsters(14) Teamster's DepotSt. CuthbertTeamster and aspiring adventurer
50-51Rannos Davl13) D&G MercantileUnknownFat, slow, cunning merchant with hidden agenda
52–53Gremag Gozlin(13) D&G MercantileUnknownHawk-eyed, nervous, always watching adventurers
54-55Bibi & Garent Xag(13) D&G MercantileUnknownAlways together, foul-mouthed scout & disciplined
56-57Bibi (alone)(13) D&G MercantileUnknownMay show up for rumors or spying independently
58–59Alvan Miller and Kalleigh Goodwife(22) MillOld FaithVisit once a week
60–62Pilar & Jensyn (Cabinetmakers)(16) CabinetmakerOld FaithMentor and apprentice duo
63–64Laborer from Doomwatch Keep(30) Construction SiteMixedSweaty and sore, always hungry
65–66Merchant or PeddlerPassing ThroughVariableTypical traveler on the merchant roads
67–68Draper Weavers Group (Veragon, Bosto, apprentices)(10) Draper’s TextilesSt. CuthbertPost-shift unwinders
69–70Tcheuh Family - Wagh Tcheuh(12) Tcheuh FarmsteadSt. CuthbertComes alone, eager adventurer
71-72Maizy Potter Family (Felen, Maygat, Holden, Zak)(17) Maizy's PotsSt. CuthbertSit together, loud, youthful energy
73-74Tamen Brewery Crew (Knuckles, Tuperello, Mickey, Cavanaugh)(18) BreweryMixed (Old Faith + St. Cuthbert)Young, energetic, apprentice brewers
75-76Menger Ranch Men (Brank, Stetven, Bale, Hodra)(21) Menger RanchSt. CuthbertRough, strong farmers, militia service
77-78Druid Jaroo Ashstaff(24) The GroveOld FaithRare, comes for wine and news
79-80Whilson Siblings (Breyna, Whil)(22) Mill & BakeryOld FaithCovered in flour, chatty
81Varn Medden (Hunter)(23) Medden FarmsteadOld FaithQuiet, hunter type
82-83Wenga Dairy Crew (Bran, Bendin, Reygin, Jeska)(25) Wenga's DairyOld FaithCheerful and hearty farmers
84-85Valden's Wagonwright Crew (Valden, Seabreeze, Buster)(6) Valden’s WagonsSt. CuthbertWagonwright clan, nephews full of dreams
86-87Elder Manor Sons (Kenter Jr., Hawthorne, Pelham, Willem)(27) Elder ManorOld FaithSerious militia men, political gossip
88Alfie the Hired Hand(27) Elder ManorOld FaithFriendly farmhand, drinks alone
89Laree the Mason29) Mason’s HouseOld FaithMuscular, soft-spoken
90Stonemason’s Apprentices (Early, Kirk, Adler)(29) Mason’s HouseOld FaithRowdy, covered in dust
91Lenerd Kolter(3) Woodcutter’s CottageOld FaithComes in dusty and quiet
92Kolan & Kelan Grandle (Grandle Bros)(4) Grandle FarmsteadOld FaithRelax after long workdays
93Yakub Greenway(5) Pipeweed FarmSt. CuthbertDistant and brooding
94Tanner Family (Bogan Sr., Telia, Bogan Jr.)(6) Tanner’s LeatherMixedFamily of hardworking leathersmiths
95Brother Smyth(8) Smyth SmithyOld FaithDruid smith, earthy wisdom
96“Caravan Guards” (Earth Cultists)Posing as merchant guards Earth Temple Cultist of the Black Earth (specialty cleric) Wearing dirt-streaked gear and brown tunics. Secretly relay merchant info to Romag’s network.
97“Wandering Druids” (Fire Cultists)Claim to be from GnarleySpecialty cleric: Fire Temple Cultist of the Eternal Flame Cloaked in ochre robes with druidic symbols burned in. They sip quietly and watch for travelers. Quick to leave when spotted by real druids or suspicious adventurers.
98Sheernobb Gnome MerchantsEn route to VerboboncSheernobb Traveling with a small guarded wagon of silver ingots and uncut gemstones. Cheerful, suspicious of humans, and willing to hire protection.
99Mysterious StrangerUnknown (Visitor)UnknownIntroduce plot hook NPC, (Lucius or)
100Visiting Noble or AgentUnknownMixedNoble’s envoy or troublemaker

D100 Encounter Type Table – Welcome Wench

d100 RollEncounter Group% ChanceDescription
01–30Elmo Fletcher30%Always here, ale in hand, and gossip in mouth
31–60Adventurers Lodging at the Inn30%Turuko, Kobort, Furnok, Spugnoir, Zert, or newcomers. Always unpredictable.
61–69Farmstead Families & Common Folk9%Wenga, Grandle, Menger clans, laborers, millers, and herders.
70–77Craftsmen & Artisans8%Potters, masons, tailors, woodworkers. Loud, proud, and dirty.
78–83Shopkeepers & Local Traders6%Millers, brewers, pawnbrokers, cabinetmakers, and talkative vendors.
84–87Doomwatch Keep Workers4%Masons and laborers discussing construction rumors—Joseph Millar may be present.
88–90Militia & Watchmen3%Zeb Fletcher and off-duty patrolmen. Occasional drinking contests.
91–92D&G Mercantile Spies (Rannos, Gremag, etc.)2%Posing as merchants. Eyes on adventurers. May coordinate with darker agents.
93–94Village Leadership2%Burne, Rufus, Calmert, Terjon, Jaroo, or Elder Kenter Sr. Rare appearances.
95–96Woodsfolk & Traveling Merchants2%Gnomes, Kron Hills dwarves, pilgrims. Wary but valuable contacts.
97–100Cult Activity & Secret Plots4%Cultists, messengers, whispered handoffs, prophetic strangers. Tension and plot guaranteed.

DM Advice: When & How to Roll

Standard Night (Quiet Tavern Scene)
  • Roll 1d4 times when players enter or spend an evening.
  • Results can represent people already there or arriving over the next hour.
Extended Stay (Late Night / Watching for Trouble)
  • Roll once per hour of in-game time after sundown.
  • If the party is waiting, watching, or casing the inn, make each roll a slow build of tension or character.
Special Events (Festival, Rains, Rumors of War)
  • Add +1 to the number of rolls.
  • Adjust narrative tone: more adventurers before battle, more locals during harvest, more cultists after strange omens.
Overlap?
  • Yes. Elmo can show up with the militia. Adventurers can argue with the D&G spies. Results may stack into larger scenes.

Inn of the Welcome Wench by 3orcs

Key Figures

  • Gundigoot: The innkeeper, known for his sharp eye and good sense of character. He serves as the sergeant of the militia and is a follower of The Old Faith.
  • Gloria: Ostler's wife, a goodwife who helps manage the inn. Known as one of the finest cooks in the eastern viscounty, Goodwife Gundigoot is responsible for much of the success of the Inn of the Welcome Wench. She enjoys gossip and hen-pecks her husband a bit, but she is a warm and generous soul.
  • Ostler's daughters, who assist with various tasks around the inn.
Ostler Gundigoot by 3orcs
Inn Staff
  • Sigen: Stable-boy (non-combatant)
  • Dilinar: Barman (expert sidekick)
  • Bony and Sylvani: Servers (commoners)
  • Ono and Pilbin: Bus-boys (Ono is an aspirant, Pilbin is a non-combatant)
  • Varga, Pyn, Beyla, and Gorb: Scullions (commoners)
Notable Characters
  • Turuko and Kobort: A strange pair, consisting of a hulking fighter and a small monk adventurers.
  • Furnok: A con artist, cheat, and small-time jewel thief.
  • Zert: A Merchant fighter.
  • Spugnoir: (spellcaster sidekick), An apprentice mage available for hire.
  • Elmo: patron (ranger, hunter 5): adventurer for hire.
Poor Meals

Common Meals

Good Meals

Welcome Wench Main Floor by Scott Purdy Copyright RVN Creative Studios 2024
Welcome Wench Basement and 2nd floor by Scott Purdy Copyright RVN Creative Studios 2024

Inn of the Welcome Wench Menu by 3orcs
Inn of the Welcome Wench wine Menu by 3orcs


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Cover image: Village of Hommlet by 3orcs

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