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Ironborn - Advanced Statsheet

Ironborn Unlike most other races come in a variety of builds. The stats of these vary so wildly that they have been split into multiple stat sheets.  
Ironborn - Stealth Build
Generic article | Aug 27, 2022
Ironborn - Service Build
Generic article | Aug 28, 2022

Racial Progression

Character Creation
Always Based on Build
 
- Tier 1-

Power Fist

Attack
Range: 10ft. | To Hit: 1d20+Str/Dex | On Hit: 1d6+2xStr Bludgeoning | Critical: Nat 20 / 4 x Damage
Or

Wrist Compartments

 
- - Tier 2 - -

Flaming Hands

Or

Electro Fists

Your fists become electrified, adding 1d6 electric damage to any unarmed attacks you make. This also allows you to re-roll 1 unarmed attack per Tier per Turn against metal armoured foes.
 
- - - Tier 3 - - -

Drill Fist

Your hand becomes a High-Powerd Drill able to mine through many substances in moments.   Pick a single level 1 spell from each class. You may then cast these spells using your Charisma modifier.
Or

High Intesity Light Launcher or "HILL"

As a bonus action, you may produce a powerful blast of concentrated light otherwise known as a laser from one of your arms.
 
--- - Tier 4 - ---

Class Specific Feat

 
--- - - Tier 5 - - ---

Sustained Propulsion Device

Flight
Slow 40ft.
Medium 60ft.
Fast 200ft.
Features Steadyflight, Deepimpact
Or

Emergency Repair Procedures

Whenever you receive damage greater than 10 or are reduced to zero hitpoints; You may use a reaction to heal 1d10-2 hitpoints.
 
--- --- Tier 6 --- ---
Ghost in the Machine
Your power has finally alowed you to break through to the fog in your coding a reach back out to the Fallen System

Option One

Refuse the calling and gain a grand feat and 16 character points

Option Two

Embrace the calling and receive "The Update"

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